Zendikar Rising

ZNR · 391 cards · Released

Oran-Rief Ooze
Creature — Ooze

When this creature enters, put a +1/+1 counter on target creature you control.

Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

2/2
Swarm Shambler
Creature — Fungus Beast

This creature enters with a +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.

, : Put a +1/+1 counter on this creature.

0/0
Tajuru Paragon
Creature — Elf

Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.

Kicker

When this creature enters, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with it from among them into your hand. Put the rest on the bottom of your library in a random order.

3/2
Turntimber Symbiosis
Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Turntimber, Serpentine Wood
Land

As this land enters, you may pay 3 life. If you don't, it enters tapped.

: Add .

Akiri, Fearless Voyager
Legendary Creature — Kor Warrior

Whenever you attack a player with one or more equipped creatures, draw a card.

: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

3/3
Grakmaw, Skyclave Ravager
Legendary Creature — Hydra Horror

Grakmaw enters with three +1/+1 counters on it.

Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.

When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

0/0
Kaza, Roil Chaser
Legendary Creature — Human Wizard

Flying, haste

: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.

1/2
Linvala, Shield of Sea Gate
Legendary Creature — Angel Wizard

Flying

At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

3/3
Orah, Skyclave Hierophant
Legendary Creature — Kor Cleric

Lifelink

Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.

3/3
Verazol, the Split Current
Legendary Creature — Serpent

Verazol enters with a +1/+1 counter on it for each mana spent to cast it.

Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

0/0
Yasharn, Implacable Earth
Legendary Creature — Elemental Boar

When Yasharn enters, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.

Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.

4/4
Zagras, Thief of Heartbeats
Legendary Creature — Vampire Rogue

This spell costs less to cast for each creature in your party.

Flying, deathtouch, haste

Other creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

4/4
Zareth San, the Trickster
Legendary Creature — Merfolk Rogue

Flash

, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking.

Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.

4/4
Forsaken Monument
Legendary Artifact

Colorless creatures you control get +2/+2.

Whenever you tap a permanent for , add an additional .

Whenever you cast a colorless spell, you gain 2 life.

Lithoform Engine
Legendary Artifact

, : Copy target activated or triggered ability you control. You may choose new targets for the copy.

, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.

, : Copy target permanent spell you control. (The copy becomes a token.)

Myriad Construct
Artifact Creature — Construct

Kicker

If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.

When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

4/4
Skyclave Relic
Artifact

Kicker

Indestructible

When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact.

: Add one mana of any color.

Crawling Barrens
Land

: Add .

: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.

Throne of Makindi
Land

: Add .

, : Put a charge counter on this land.

, Remove a charge counter from this land: Add two mana of any one color. Spend this mana only to cast kicked spells.

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Orah, Skyclave Hierophant
Legendary Creature — Kor Cleric

Lifelink

Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.

"The Skyclaves are our inheritance."

3/3
Charix, the Raging Isle
Legendary Creature — Leviathan Crab

Spells your opponents cast that target Charix cost more to cast.

: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Zendikar's seas are deeper than anyone can fathom.

0/17
Into the Roil
Instant

Kicker (You may pay an additional as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

In theory, the death of the Eldrazi should have stilled the Roil. It did not.

Bloodchief's Thirst
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.

"We are free. It is our duty to live well."

Roil Eruption
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.

"Our feeble villages and tiny encampments stand only at the whim of the Roil."

The Invokers' Tales

Roiling Regrowth
Instant

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

"Roots find their way through rock, and even mountains must give way to new growth."

—Nissa Revane

Kargan Warleader
Creature — Human Warrior

Other Warriors you control get +1/+1.

From rebellion against the Akoum Skyclave to fighting the Eldrazi titans, the dragon-riding Kargan tribes have never missed an opportunity to defy the odds.

3/3