Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
"It's the perfect sentry. Those who should pass can go right through it."
—Teferi
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
"It's the perfect sentry. Those who should pass can go right through it."
—Teferi
"The law has its place—as a footnote in my spellbook."
—Siyani, fugitive mage
: Untap this creature.
"Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!"
—Squee, goblin cabin hand
Return all artifacts target player owns to their hand.
Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.
The wardens keep watch over an endless sea of progress.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
: Draw a card, then discard a card.
It belongs to the merfolk now.
—Shipwreck prayer
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
"The world, I've come to realize, is a blank canvas on which to paint."
—Ixidor, reality sculptor
Look at target player's hand.
Draw a card.
Sometimes you have to read between the minds.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
There's no telling what an accomplished mage might collect.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
There's no telling what an accomplished mage might collect.
This creature can't be blocked.
"There are as many pillows of illusion as flakes in a snow-storm. We wake from one dream into another dream."
—Ralph Waldo Emerson, "Illusions"
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
"Are you thinking what I'm thinking?"
, : You may tap or untap target creature.
"That's the funny thing about free will. You don't feel any different without it."
—Ambassador Laquatus
Target player shuffles their graveyard into their library.
Leave the door to the past even slightly ajar and it could be blown off its hinges.
Counter target creature spell.
When your enemies are denied soldiers, they are denied victory.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
"Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see."
—Arcanis the Omnipotent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever.
: Gain control of target creature for as long as that creature is enchanted.
In the harsh depths of Rootwater, the charms of surface dwellers are quite useless . . . except as lures.
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
This creature can't attack unless defending player controls an Island.
It's easy to believe the monster is a myth—until you feel three hundred thousand pounds of myth crashing down on your ship.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
: Return this Aura to its owner's hand.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)
: Return this Aura to its owner's hand.
"I leave words like 'impossible' to the rabble. Whatever I imagine, I can create."
—Ixidor, reality sculptor
Draw three cards, then discard a card.
Dwell longest on the thoughts that shine brightest.
: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
"Let my wisdom give you wings."
: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
"Let my wisdom give you wings."
Flying (This creature can't be blocked except by creatures with flying or reach.)
The irritable drakes are solitary nesters. Even brooding females barely contain the urge to attack their own young.
Flying (This creature can't be blocked except by creatures with flying or reach.)
The irritable drakes are solitary nesters. Even brooding females barely contain the urge to attack their own young.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: Counter target spell unless its controller pays .
It dodges waves of water to prepare for waves of magic.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: Counter target spell unless its controller pays .
It dodges waves of water to prepare for waves of magic.
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
—Ambassador Laquatus
Your opponents play with their hands revealed.
"The question isn't whether I can read minds. It's whether I have yet to find a mind worth reading."
—Ambassador Laquatus
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Mastery is achieved when "telling time" becomes "telling time what to do."
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
Other birds collect twigs for their nests. Magpies collect jewels for theirs.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
Other birds collect twigs for their nests. Magpies collect jewels for theirs.
Draw four cards.
"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."
—Barrin, master wizard
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Target player takes two extra turns after this one.
There's lots of time like the present.
Target player mills half their library, rounded down.
"The educated mind is heavy with lore and knowledge. It's also the most likely to collapse under its own weight."
—Ambassador Laquatus
Copy target instant or sorcery spell. You may choose new targets for the copy.
Imitation is the most dangerous form of flattery.
You may tap or untap target artifact, creature, or land.
Draw a card.
Battles are won in nuance.
Return target creature to its owner's hand.
Tolarian apprentices learn to liberate Ætheric energy long before they are taught to bind it.
, : Return target permanent you control to its owner's hand.
The vedalken see other beings from a cold distance, as either experimental subjects or objects of study.
Defender, flying (This creature can't attack, and it can block creatures with flying.)
When no falcons fly, beware the sky.
—Femeref aphorism
Defender, flying (This creature can't attack, and it can block creatures with flying.)
When no falcons fly, beware the sky.
—Femeref aphorism
Target creature gets -1/-1 until end of turn.
Draw a card.
One rarely notices a heartbeat, save when it is stolen.
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
In the aftermath of war, when the slaying is long done, the greatest miseries come home to roost.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
His soul snared by an angel's curse, Crovax twisted heroism into its purest shadow.