Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
, Remove four +1/+1 counters from this creature: Target player draws three cards.
This creature can't be blocked.
Whenever this creature deals combat damage to a player, you may remove a counter from target permanent.
You may pay rather than pay the mana cost for spells you cast.
"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
—Memnarch
: Put a charge counter on this artifact.
Remove a charge counter from this artifact: Add one mana of any color.
Outside, it reflects the suns' light. Inside, it harvests the suns' power.
: This artifact deals 1 damage to any target. Sacrifice this artifact.
Goblin cannon crews are known not for their aim but for their ability to dive for cover.
Equipped creature gets +3/+2.
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters, you may untap this artifact.
This artifact enters tapped.
: Add .
: This artifact becomes a 2/2 Golem artifact creature until end of turn.
Equipped creature gets +0/+2 and has ": Prevent the next 1 damage that would be dealt to any target this turn."
: Attach this Equipment to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
, Sacrifice this artifact: It deals damage equal to the number of charge counters on it to any target.
Equipped creature has first strike, trample, and haste.
: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.
Equip
Equipped creature gets +1/+1 and has trample.
: Attach this Equipment to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
, Remove X charge counters from this artifact: Target creature gets -X/-X until end of turn.
Sacrifice an artifact: Add .
All the junk, refuse, and offal of the Krark Clan is diligently collected, melted down, and made into more junk, refuse, and offal.
Players play with the top card of their libraries revealed.
, Sacrifice this artifact: Target player shuffles.
Each eye sees a different possibility for tomorrow.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove a +1/+1 counter from this creature: This creature gains your choice of flying, first strike, or haste until end of turn.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Artifact creature spells you cast have affinity for artifacts. (They cost less to cast for each artifact you control.)
: Switch this creature's power and toughness until end of turn.
Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr.
At the beginning of your upkeep, if this creature is on the battlefield, each player returns all cards named Myr Servitor from their graveyard to the battlefield.
The Krark Clan enjoys pulling them apart just to watch them reassemble one another.
Equipped creature has shroud. (It can't be the target of spells or abilities.)
: Attach this Equipment to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Equipped creature gets +X/+X, where X is the number of charge counters on this Equipment.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has ": Add one mana of any color."
Equip
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from this artifact: Add one mana of any color.
If a player would draw a card, that player skips that draw instead.
At the beginning of each end step, each player sacrifices a permanent of their choice unless they discard a card.
Defender (This creature can't attack.)
This creature blocks each combat if able.
Hand-stitched, and marked by the blood of the Auriok.
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice this creature unless you discard a card.
At the beginning of your draw step, you may have this creature deal 3 damage to target creature.
: Tap target artifact.
Its transmissions are the word of Memnarch. It speaks, and metal bows.
: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield.
Whenever a creature dies, you may untap this artifact.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from this creature: It gets +4/+4 until end of turn.
No more than one creature can attack each combat.
No more than one creature can block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.
At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Only a focused mind can survive it.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Flying
As the dawns break, the manta soars.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
: Double the number of +1/+1 counters on this creature.
Equipped creature has first strike.
: Attach this Equipment to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from this creature: Remove a counter from target permanent.
: Untap this artifact.
, : You gain 1 life.
, : Untap target creature.
, : Tap target creature.
, : Draw a card.
Imprint — When this creature enters, you may exile a card from your hand face down.
When this creature dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
: Create a 2/2 colorless Pincher creature token.
Whenever an artifact is put into a graveyard from the battlefield, you may untap this artifact.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
, , Remove a +1/+1 counter from this creature: Destroy target creature.
, Remove a +1/+1 counter from this creature: Return this creature to its owner's hand.
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.)
As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin.
When you control no other artifacts, sacrifice this creature.
"We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die."
—Pontifex, elder researcher
Sacrifice an artifact: This creature gains flying until end of turn.
It takes off with a roar of superheated wind, startling wild pterons as they survey the ground below.
You may cast spells as though they had flash.
The model incorporated the fifth sun effortlessly, as if it had always known.
You may choose not to untap this artifact during your untap step.
, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.
, , Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.