This creature can't attack unless a creature with greater power also attacks.
This creature can't block unless a creature with greater power also blocks.
This creature can't attack unless a creature with greater power also attacks.
This creature can't block unless a creature with greater power also blocks.
: This creature deals 2 damage to any target and 3 damage to you.
"So they want to kill my men? Well two can play at that game."
—General Khurzog
: This creature deals 2 damage to any target and 3 damage to you.
"So they want to kill my men? Well two can play at that game."
—General Khurzog
: Look at the top three cards of target player's library.
"You idiot! Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight!"
—General Khurzog
: Look at the top three cards of target player's library.
"You idiot! Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight!"
—General Khurzog
Up to three target creatures can't block this turn.
Sometimes everyone decides to go for help at the same time.
Up to three target creatures can't block this turn.
Sometimes everyone decides to go for help at the same time.
Pyroclasm deals 2 damage to each creature.
"When the air burns, only death breathes deep."
—Bogardan mage
Pyroclasm deals 2 damage to each creature.
"When the air burns, only death breathes deep."
—Bogardan mage
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
"Who says lightning never strikes twice?"
—Storm shaman
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
"Who says lightning never strikes twice?"
—Storm shaman
Haste (This creature can attack and as soon as it comes under your control.)
He raged at the world, at his family, at his life. But mostly he just raged.
Haste (This creature can attack and as soon as it comes under your control.)
He raged at the world, at his family, at his life. But mostly he just raged.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
"Be as fast as lightning, and you will be just as deadly."
—Combat trainer
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
"Be as fast as lightning, and you will be just as deadly."
—Combat trainer
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Mercy? Mercy is for the playground, not the battleground."
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Mercy? Mercy is for the playground, not the battleground."
: This creature gets +1/+0 until end of turn.
While armies battled across Jamuraa, beasts stalked the high places looking for victims.
: This creature gets +1/+0 until end of turn.
While armies battled across Jamuraa, beasts stalked the high places looking for victims.
When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.
When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.
Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.
First strike
To a sabretooth, all men are mice.
First strike
To a sabretooth, all men are mice.
Searing Wind deals 10 damage to any target.
"The first wind of ascension is Forger, burning away impurity."
—Keld Triumphant
Searing Wind deals 10 damage to any target.
"The first wind of ascension is Forger, burning away impurity."
—Keld Triumphant
Discard a land card: This enchantment deals 2 damage to any target.
Earth arms itself with fire.
Discard a land card: This enchantment deals 2 damage to any target.
Earth arms itself with fire.
Destroy target artifact.
Destroy target artifact.
Flying
: This creature gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
Flying
: This creature gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
Shock deals 2 damage to any target.
"I love lightning! It's my best invention since the rock."
—Toggo, goblin weaponsmith
Shock deals 2 damage to any target.
"I love lightning! It's my best invention since the rock."
—Toggo, goblin weaponsmith
Sacrifice this creature: It deals 2 damage to any target.
War is a conflict that determines not who is right—but who is left.
Sacrifice this creature: It deals 2 damage to any target.
War is a conflict that determines not who is right—but who is left.
Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
Sizzle deals 3 damage to each opponent.
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
Destroy target land.
Destroy target land.
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Most people know better. Goblins only know bigger.
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Most people know better. Goblins only know bigger.
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Tremor deals 1 damage to each creature without flying.
Where do you run when the earth becomes your enemy?
Tremor deals 1 damage to each creature without flying.
Where do you run when the earth becomes your enemy?
Flying
Menace (This creature can't be blocked except by two or more creatures.)
This creature can block an additional creature each combat.
: This creature gets +2/+0 until end of turn.
Flying
Menace (This creature can't be blocked except by two or more creatures.)
This creature can block an additional creature each combat.
: This creature gets +2/+0 until end of turn.
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
"Some believe sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
"Some believe sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
Volcanic Hammer deals 3 damage to any target.
Fire finds its form in the heat of the forge.
Volcanic Hammer deals 3 damage to any target.
Fire finds its form in the heat of the forge.
Defender (This creature can't attack.)
The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.
Defender (This creature can't attack.)
The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.
Flying
: Add one mana of any color.
Flying
: Add one mana of any color.
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
"There's never been a dwarven smith who could match the marvels that Gaea herself forges."
—Elvish champion
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
"There's never been a dwarven smith who could match the marvels that Gaea herself forges."
—Elvish champion
: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
From a whisper to a roar, the call is heard by all and refused by none.
: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
From a whisper to a roar, the call is heard by all and refused by none.