Eighth Edition

8ED · 710 cards · Released

Okk
Creature — Goblin

This creature can't attack unless a creature with greater power also attacks.

This creature can't block unless a creature with greater power also blocks.

4/4
Okk
Creature — Goblin

This creature can't attack unless a creature with greater power also attacks.

This creature can't block unless a creature with greater power also blocks.

4/4
Orcish Artillery
Creature — Orc Warrior

: This creature deals 2 damage to any target and 3 damage to you.

"So they want to kill my men? Well two can play at that game."

—General Khurzog

1/3
Orcish Artillery
Creature — Orc Warrior

: This creature deals 2 damage to any target and 3 damage to you.

"So they want to kill my men? Well two can play at that game."

—General Khurzog

1/3
Orcish Spy
Creature — Orc Rogue

: Look at the top three cards of target player's library.

"You idiot! Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight!"

—General Khurzog

1/1
Orcish Spy
Creature — Orc Rogue

: Look at the top three cards of target player's library.

"You idiot! Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight!"

—General Khurzog

1/1
Panic Attack
Sorcery

Up to three target creatures can't block this turn.

Sometimes everyone decides to go for help at the same time.

Panic Attack
Sorcery

Up to three target creatures can't block this turn.

Sometimes everyone decides to go for help at the same time.

Pyroclasm
Sorcery

Pyroclasm deals 2 damage to each creature.

"When the air burns, only death breathes deep."

—Bogardan mage

Pyroclasm
Sorcery

Pyroclasm deals 2 damage to each creature.

"When the air burns, only death breathes deep."

—Bogardan mage

Pyrotechnics
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

"Who says lightning never strikes twice?"

—Storm shaman

Pyrotechnics
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

"Who says lightning never strikes twice?"

—Storm shaman

Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Reflexes
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

"Be as fast as lightning, and you will be just as deadly."

—Combat trainer

Reflexes
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

"Be as fast as lightning, and you will be just as deadly."

—Combat trainer

Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Ridgeline Rager
Creature — Beast

: This creature gets +1/+0 until end of turn.

While armies battled across Jamuraa, beasts stalked the high places looking for victims.

1/2
Ridgeline Rager
Creature — Beast

: This creature gets +1/+0 until end of turn.

While armies battled across Jamuraa, beasts stalked the high places looking for victims.

1/2
Rukh Egg
Creature — Bird Egg

When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

0/3
Rukh Egg
Creature — Bird Egg

When this creature dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

0/3
Sabretooth Tiger
Creature — Cat

First strike

To a sabretooth, all men are mice.

2/1
Sabretooth Tiger
Creature — Cat

First strike

To a sabretooth, all men are mice.

2/1
Searing Wind
Instant

Searing Wind deals 10 damage to any target.

"The first wind of ascension is Forger, burning away impurity."

Keld Triumphant

Searing Wind
Instant

Searing Wind deals 10 damage to any target.

"The first wind of ascension is Forger, burning away impurity."

Keld Triumphant

Seismic Assault
Enchantment

Discard a land card: This enchantment deals 2 damage to any target.

Earth arms itself with fire.

Seismic Assault
Enchantment

Discard a land card: This enchantment deals 2 damage to any target.

Earth arms itself with fire.

Shatter
Instant

Destroy target artifact.

Shatter
Instant

Destroy target artifact.

Shivan Dragon
Creature — Dragon

Flying

: This creature gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5
Shivan Dragon
Creature — Dragon

Flying

: This creature gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5
Shock
Instant

Shock deals 2 damage to any target.

"I love lightning! It's my best invention since the rock."

—Toggo, goblin weaponsmith

Shock
Instant

Shock deals 2 damage to any target.

"I love lightning! It's my best invention since the rock."

—Toggo, goblin weaponsmith

Shock Troops
Creature — Human Soldier

Sacrifice this creature: It deals 2 damage to any target.

War is a conflict that determines not who is right—but who is left.

2/2
Shock Troops
Creature — Human Soldier

Sacrifice this creature: It deals 2 damage to any target.

War is a conflict that determines not who is right—but who is left.

2/2
Sizzle
Sorcery

Sizzle deals 3 damage to each opponent.

"Of course you should fight fire with fire. You should fight everything with fire."

—Jaya Ballard, task mage

Sizzle
Sorcery

Sizzle deals 3 damage to each opponent.

"Of course you should fight fire with fire. You should fight everything with fire."

—Jaya Ballard, task mage

Stone Rain
Sorcery

Destroy target land.

Stone Rain
Sorcery

Destroy target land.

Sudden Impact
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Most people know better. Goblins only know bigger.

Sudden Impact
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Most people know better. Goblins only know bigger.

Thieves' Auction
Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

Thieves' Auction
Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

Tremor
Sorcery

Tremor deals 1 damage to each creature without flying.

Where do you run when the earth becomes your enemy?

Tremor
Sorcery

Tremor deals 1 damage to each creature without flying.

Where do you run when the earth becomes your enemy?

Two-Headed Dragon
Creature — Dragon

Flying

Menace (This creature can't be blocked except by two or more creatures.)

This creature can block an additional creature each combat.

: This creature gets +2/+0 until end of turn.

4/4
Two-Headed Dragon
Creature — Dragon

Flying

Menace (This creature can't be blocked except by two or more creatures.)

This creature can block an additional creature each combat.

: This creature gets +2/+0 until end of turn.

4/4
Viashino Sandstalker
Creature — Lizard Warrior

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."

Zhalfirin Guide to the Desert

4/2
Viashino Sandstalker
Creature — Lizard Warrior

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."

Zhalfirin Guide to the Desert

4/2
Volcanic Hammer
Sorcery

Volcanic Hammer deals 3 damage to any target.

Fire finds its form in the heat of the forge.

Volcanic Hammer
Sorcery

Volcanic Hammer deals 3 damage to any target.

Fire finds its form in the heat of the forge.

Wall of Stone
Creature — Wall

Defender (This creature can't attack.)

The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.

0/8
Wall of Stone
Creature — Wall

Defender (This creature can't attack.)

The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.

0/8
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1
Blanchwood Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

"There's never been a dwarven smith who could match the marvels that Gaea herself forges."

—Elvish champion

Blanchwood Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

"There's never been a dwarven smith who could match the marvels that Gaea herself forges."

—Elvish champion

Call of the Wild
Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

From a whisper to a roar, the call is heard by all and refused by none.

Call of the Wild
Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

From a whisper to a roar, the call is heard by all and refused by none.