Bloomburrow Commander

BLC · 356 cards · Released

Bloodroot Apothecary
Creature — Squirrel Druid

Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.)

When this creature enters, you and target opponent each create a Treasure token.

Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.

3/3
Brightcap Badger
Creature — Badger Druid

Each Fungus and Saproling you control has ": Add ."

At the beginning of your end step, create a 1/1 green Saproling creature token.

3/4
Fungus Frolic
Instant — Adventure

Create two 1/1 green Saproling creature tokens. (Then exile this card. You may cast the creature later from exile.)

Communal Brewing
Enchantment

When this enchantment enters, any number of target opponents each draw a card. Put an ingredient counter on this enchantment, then put an ingredient counter on it for each card drawn this way.

Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on this enchantment.

Evercoat Ursine
Creature — Elemental Bear

Trample

Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.)

Whenever this creature deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.

6/5
Rootcast Apprenticeship
Sorcery

Choose three. You may choose the same mode more than once.

• Put two +1/+1 counters on target creature.

• Create a token that's a copy of target token you control.

• Target player creates a 1/1 green Squirrel creature token.

• Target opponent sacrifices a nontoken artifact of their choice.

Scurry of Squirrels
Creature — Squirrel Scout

Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)

Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.

2/2
Thickest in the Thicket
Enchantment

When this enchantment enters, put X +1/+1 counters on target creature, where X is that creature's power.

At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.

No pain, no fame.

Trailtracker Scout
Creature — Raccoon Scout

: Add one mana of any color.

Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)

It takes great courage—and great curiosity—to tail calamity.

1/3
Octomancer
Creature — Frog Druid

Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.)

At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.

3/3
Rapid Augmenter
Creature — Otter Artificer

Haste

Whenever another creature you control with base power 1 enters, it gains haste until end of turn.

Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on this creature and this creature can't be blocked this turn.

1/3
Rolling Hamsphere
Artifact — Vehicle

This Vehicle gets +1/+1 for each Hamster you control.

Whenever this Vehicle attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.

Crew 3

4/4
Sword of the Squeak
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.

Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.

Equip

Karn, the Great Creator
Legendary Planeswalker — Karn

Activated abilities of artifacts your opponents control can't be activated.

[+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

[−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

Loyalty: 5
Luminous Broodmoth
Creature — Insect

Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

3/4
Jace, the Mind Sculptor
Legendary Planeswalker — Jace

[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

[0]: Draw three cards, then put two cards from your hand on top of your library in any order.

[−1]: Return target creature to its owner's hand.

[−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.

Loyalty: 3
Narset, Parter of Veils
Legendary Planeswalker — Narset

Each opponent can't draw more than one card each turn.

[−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Loyalty: 5
Ink-Eyes, Servant of Oni
Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

: Regenerate Ink-Eyes.

5/4
Liliana of the Dark Realms
Legendary Planeswalker — Liliana

[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.

[−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

[−6]: You get an emblem with "Swamps you control have ': Add .'"

Loyalty: 3
Marrow-Gnawer
Legendary Creature — Rat Rogue

All Rats have fear.

, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

They don't follow orders. They follow him.

2/3
Ant Queen
Creature — Insect

: Create a 1/1 green Insect creature token.

"She only makes the trek through Valley when she's hungry. I fear it's not just our crops she enjoys."

—Lop, rabbitfolk farmer

5/5
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

"How lovely! An ambassador from outside Valley arrived today in Three Tree City. Animalfolk from all over have come to welcome them."

—Ms. Bumbleflower

0/1
Chatterfang, Squirrel General
Legendary Creature — Squirrel Warrior

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

3/3
Gilded Goose
Creature — Bird

Flying

When this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

, : Create a Food token.

, Sacrifice a Food: Add one mana of any color.

0/2
Nissa, Who Shakes the World
Legendary Planeswalker — Nissa

Whenever you tap a Forest for mana, add an additional .

[+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

[−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Loyalty: 5
Squirrel Mob
Creature — Squirrel

This creature gets +1/+1 for each other Squirrel on the battlefield.

"You're already surrounded."

2/2
Baleful Strix
Artifact Creature — Bird

Flying, deathtouch

When this creature enters, draw a card.

It came from beyond Valley. Not a calamity like the Great Maha, and not animalfolk. It was something new.

1/1
Derevi, Empyrial Tactician
Legendary Creature — Bird Wizard

Flying

When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.

: Put Derevi onto the battlefield from the command zone.

2/3
The Gitrog Monster
Legendary Creature — Frog Horror

Deathtouch

At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.

You may play an additional land on each of your turns.

Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

6/6
Ishai, Ojutai Dragonspeaker
Legendary Creature — Bird Monk

Flying

Whenever an opponent casts a spell, put a +1/+1 counter on Ishai.

Partner (You can have two commanders if both have partner.)

1/1
Kwain, Itinerant Meddler
Legendary Creature — Rabbit Wizard

: Each player may draw a card, then each player who drew a card this way gains 1 life.

"Invite your friends! Invite your family! Invite some strangers! Tonight we feast!"

1/3
Kykar, Wind's Fury
Legendary Creature — Bird Wizard

Flying

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Add .

He calls forth his flock from dancing zephyrs and swirling clouds.

3/3
Teferi, Time Raveler
Legendary Planeswalker — Teferi

Each opponent can cast spells only any time they could cast a sorcery.

[+1]: Until your next turn, you may cast sorcery spells as though they had flash.

[−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Loyalty: 4
Jace, the Mind Sculptor
Legendary Planeswalker — Jace

[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

[0]: Draw three cards, then put two cards from your hand on top of your library in any order.

[−1]: Return target creature to its owner's hand.

[−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.

Loyalty: 3
Liliana of the Dark Realms
Legendary Planeswalker — Liliana

[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.

[−3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.

[−6]: You get an emblem with "Swamps you control have ': Add .'"

Loyalty: 3
Chatterfang, Squirrel General
Legendary Creature — Squirrel Warrior

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

3/3
Nissa, Who Shakes the World
Legendary Planeswalker — Nissa

Whenever you tap a Forest for mana, add an additional .

[+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

[−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Loyalty: 5
Elspeth, Sun's Champion
Legendary Planeswalker — Elspeth

[+1]: Create three 1/1 white Soldier creature tokens.

[−3]: Destroy all creatures with power 4 or greater.

[−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."

Loyalty: 4
Domri, Anarch of Bolas
Legendary Planeswalker — Domri

Creatures you control get +1/+0.

[+1]: Add or . Creature spells you cast this turn can't be countered.

[−2]: Target creature you control fights target creature you don't control.

Loyalty: 3
Garruk, Cursed Huntsman
Legendary Planeswalker — Garruk

[0]: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control."

[−3]: Destroy target creature. Draw a card.

[−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."

Loyalty: 5
Tamiyo, Field Researcher
Legendary Planeswalker — Tamiyo

[+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.

[−2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.

[−7]: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."

Loyalty: 4
Bello, Bard of the Brambles
Legendary Creature — Raccoon Bard

During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."

3/3
Hazel of the Rootbloom
Legendary Creature — Squirrel Druid

, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors.

At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.

3/5
Ms. Bumbleflower
Legendary Creature — Rabbit Citizen

Vigilance

Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.

1/5
Zinnia, Valley's Voice
Legendary Creature — Bird Bard

Flying

Zinnia gets +X/+0, where X is the number of other creatures you control with base power 1.

Creature spells you cast gain offspring as you cast them. (You may pay an additional as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)

1/3
Cut a Deal
Sorcery

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

The beauty of Valley is born from the differences between animalfolk, not despite them.

Generous Gift
Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The appearance of large beasts from faraway lands remains a debate between animalfolk communities.

Loyal Warhound
Creature — Dog

Vigilance

When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

3/1
Martial Impetus
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

The same muscles used to swing a sword can be used to feed a burrow.

Chart a Course
Sorcery

Draw two cards. Then discard a card unless you attacked this turn.

"Let's go somewhere no calamity can follow."

—Otho Darkclaw, reformed river pirate

Rapid Hybridization
Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

"From the day we are born, we do our best to survive. We fight. We run. We fear. But we cannot protect ourselves from change."

—Ark, lizardfolk blacksmith

Wizard Class
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

: Level 2

When this Class becomes level 2, draw two cards.

: Level 3

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Saw in Half
Instant

Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.

Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

In the early days of Valley, desperate animalfolk harnessed the power of Calamity Beasts in ways that destroyed more than defended.

Chaos Warp
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

"Has anyone seen Fli-fli? Is he still out with those frogfolk wizards?"

—Illa, otterfolk scout

Sunbird's Invocation
Enchantment

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

Warstorm Surge
Enchantment

Whenever a creature you control enters, it deals damage equal to its power to any target.

No fortification, however high, can protect those who provoke the ire of the molefolk.

Beastmaster Ascension
Enchantment

Whenever a creature you control attacks, you may put a quest counter on this enchantment.

As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

Farseek
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

For most animalfolk, Valley is a paradise. But among some adventurers, the promise of "somewhere else" is just as captivating.

Harmonize
Sorcery

Draw three cards.

You don't need to know the words to sing along.