The Brothers' War

BRO · 384 cards · Released

In the Trenches
Enchantment

Creatures you control get +1/+1.

: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.

Kayla's Command
Sorcery

Choose two —

• Create a 2/2 colorless Construct artifact creature token.

• Put a +1/+1 counter on a creature you control. It gains double strike until end of turn.

• Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

• You gain 2 life and scry 2.

Kayla's Reconstruction
Sorcery

Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Loran of the Third Path
Legendary Creature — Human Artificer

Vigilance

When Loran enters, destroy up to one target artifact or enchantment.

: You and target opponent each draw a card.

2/1
Myrel, Shield of Argive
Legendary Creature — Human Soldier

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

3/4
Siege Veteran
Creature — Human Soldier

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

2/2
Soul Partition
Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.

Tocasia's Welcome
Enchantment

Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Autonomous Assembler
Artifact Creature — Assembly-Worker

Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

Vigilance

, : Put a +1/+1 counter on target Assembly-Worker you control.

4/5
Platoon Dispenser
Artifact Creature — Construct

At the beginning of your end step, if you control two or more other creatures, draw a card.

: Create a 1/1 colorless Soldier artifact creature token.

Unearth

4/6
Steel Seraph
Artifact Creature — Angel

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

Flying

At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

5/4
Urza's Sylex
Legendary Artifact

, , Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.

When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

Drafna, Founder of Lat-Nam
Legendary Creature — Human Artificer Advisor

: Return target artifact you control to its owner's hand.

, : Copy target artifact spell you control. (The copy becomes a token.)

2/1
Hurkyl, Master Wizard
Legendary Creature — Human Wizard Advisor

At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

2/4
Hurkyl's Final Meditation
Instant

During turns other than yours, this spell costs more to cast.

Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

One with the Multiverse
Enchantment

You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library.

Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

Skystrike Officer
Creature — Human Soldier

Flying

Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token.

Tap three untapped Soldiers you control: Draw a card.

2/3
Urza's Command
Instant

Choose two —

• Creatures you don't control get -2/-0 until end of turn.

• Create a tapped Powerstone token.

• Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

• Scry 1, then draw a card.

Arcane Proxy
Artifact Creature — Wizard

Prototype — 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.

4/3
Surge Engine
Artifact Creature — Construct

Defender

: This creature loses defender and gains "This creature can't be blocked."

: This creature becomes blue and has base power and toughness 5/4. Activate only if this creature doesn't have defender.

: Draw three cards. Activate only if this creature is blue and only once.

3/2
The Temporal Anchor
Legendary Artifact

At the beginning of your upkeep, scry 2.

Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.

During your turn, you may play cards exiled with The Temporal Anchor.

Terisian Mindbreaker
Artifact Creature — Juggernaut

Whenever this creature attacks, defending player mills half their library, rounded up.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

6/4
Ashnod, Flesh Mechanist
Legendary Creature — Human Artificer

Deathtouch

Whenever Ashnod attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token.

, Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token.

1/1
Diabolic Intent
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card, put that card into your hand, then shuffle.

Fateful Handoff
Sorcery

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Gix, Yawgmoth Praetor
Legendary Creature — Phyrexian Praetor

Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.

, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

3/3
Gix's Command
Sorcery

Choose two —

• Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn.

• Destroy each creature with power 2 or less.

• Return up to two creature cards from your graveyard to your hand.

• Each opponent sacrifices a creature with the greatest power among creatures they control.

Gixian Puppeteer
Creature — Phyrexian Warlock

Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.

When this creature dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.

4/3
Hostile Negotiations
Instant

Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

Misery's Shadow
Creature — Shade

If a creature an opponent controls would die, exile it instead.

: This creature gets +1/+1 until end of turn.

2/2
Painful Quandary
Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.

Phyrexian Fleshgorger
Artifact Creature — Phyrexian Wurm

Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

Menace, lifelink

Ward—Pay life equal to this creature's power.

7/5
Razorlash Transmogrant
Artifact Creature — Zombie

This creature can't block.

: Return this card from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands.

3/1
Transmogrant's Crown
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature dies, draw a card.

Equip or

Brotherhood's End
Sorcery

Choose one —

• Brotherhood's End deals 3 damage to each creature and each planeswalker.

• Destroy all artifacts with mana value 3 or less.

Draconic Destiny
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying, haste, and ": This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.

When enchanted creature dies, return this card to its owner's hand.

Feldon, Ronom Excavator
Legendary Creature — Human Artificer

Haste

Feldon can't block.

Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.

2/2
Mechanized Warfare
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Mishra's Command
Sorcery

Choose two —

• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.

• This spell deals X damage to target creature.

• This spell deals X damage to target planeswalker.

• Target creature gets +X/+0 and gains haste until end of turn.

Over the Top
Sorcery

Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.

Tyrant of Kher Ridges
Creature — Dragon

Flying

When this creature enters, it deals 4 damage to any target.

: This creature gets +1/+0 until end of turn.

4/5
Visions of Phyrexia
Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

Skitterbeam Battalion
Artifact Creature — Construct

Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

Trample, haste

When this creature enters, if you cast it, create two tokens that are copies of it.

4/4
Awaken the Woods
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Fade from History
Sorcery

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

Fauna Shaman
Creature — Elf Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.

2/2
Gwenna, Eyes of Gaea
Legendary Creature — Elf Druid Scout

: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.

Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.

2/3
Teething Wurmlet
Creature — Wurm

This creature has deathtouch as long as you control three or more artifacts.

Whenever an artifact you control enters, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on this creature.

1/1
Titania's Command
Sorcery

Choose two —

• Exile target player's graveyard. You gain 1 life for each card exiled this way.

• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

• Create two 2/2 green Bear creature tokens.

• Put two +1/+1 counters on each creature you control.

Perennial Behemoth
Artifact Creature — Beast

You may play lands from your graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/7
Rootwire Amalgam
Artifact Creature — Golem

Prototype — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

, Sacrifice this creature: Create an X/X colorless Golem artifact creature token, where X is three times this creature's power. It gains haste until end of turn. Activate only as a sorcery.

5/5
Simian Simulacrum
Artifact Creature — Ape

When this creature enters, put two +1/+1 counters on target creature you control.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/1
Deathbloom Ritualist
Creature — Elf Warlock

: Add X mana of any one color, where X is the number of creature cards in your graveyard.

3/5
Hajar, Loyal Bodyguard
Legendary Creature — Human Soldier

Sacrifice Hajar: Legendary creatures you control get +1/+0 and gain indestructible until end of turn.

3/3
Harbin, Vanguard Aviator
Legendary Creature — Human Soldier

Flying

Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

3/2
Legions to Ashes
Sorcery

Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

Queen Kayla bin-Kroog
Legendary Creature — Human Noble

, : Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery.

2/3
Sarinth Greatwurm
Creature — Wurm

Trample

Whenever a land enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

7/6
Tawnos, the Toymaker
Legendary Creature — Human Artificer

Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.)

3/5
Tocasia, Dig Site Mentor
Legendary Creature — Human Artificer

Creatures you control have vigilance and ": Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.

4/3