Commander 2019

C19 · 302 cards · Released

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."

—Pulan, Bant orchardist

Forgotten Cave
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Foul Orchard
Land

This land enters tapped.

: Add or .

The stench of rotting meat lures flies, goblins, and young raptors.

Gargoyle Castle
Land

: Add .

, , Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.

Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master.

Geier Reach Sanitarium
Legendary Land

: Add .

, : Each player draws a card, then discards a card.

All are welcome.

Golgari Guildgate
Land — Gate

This land enters tapped.

: Add or .

"Shut the gates. In the Underrealm we will outlast the coming doom."

—Vraska

Golgari Rot Farm
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Graypelt Refuge
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Gruul Turf
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Highland Lake
Land

This land enters tapped.

: Add or .

"A place like this makes me wonder if there's more to life than blood and treasure . . . Nah."

—Boyl Bucksalt, Storm Fleet swab

Izzet Boilerworks
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Izzet Guildgate
Land — Gate

This land enters tapped.

: Add or .

Every laboratory buzzes with new experiments, each a piece of Ral's ambitious project.

Jungle Hollow
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Jungle Shrine
Land

This land enters tapped.

: Add , , or .

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Kazandu Refuge
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Krosan Verge
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Llanowar Wastes
Land

: Add .

: Add or . This land deals 1 damage to you.

Memorial to Folly
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Return target creature card from your graveyard to your hand.

Mortuary Mire
Land

This land enters tapped.

When this land enters, you may put target creature card from your graveyard on top of your library.

: Add .

Myriad Landscape
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Mystic Monastery
Land

This land enters tapped.

: Add , , or .

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Naya Panorama
Land

: Add .

, , Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.

Opulent Palace
Land

This land enters tapped.

: Add , , or .

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Prairie Stream
Land — Plains Island

(: Add or .)

This land enters tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Rakdos Carnarium
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Rakdos Guildgate
Land — Gate

This land enters tapped.

: Add or .

Maze-runners who pass through the Rakdos gate leave behind their scruples and a significant amount of skin.

Reliquary Tower
Land

You have no maximum hand size.

: Add .

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Rix Maadi, Dungeon Palace
Land

: Add .

, : Each player discards a card. Activate only as a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Rogue's Passage
Land

: Add .

, : Target creature can't be blocked this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Rugged Highlands
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Selesnya Sanctuary
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Shrine of the Forsaken Gods
Land

: Add .

: Add . Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Simic Growth Chamber
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Simic Guildgate
Land — Gate

This land enters tapped.

: Add or .

"Mystery is beauty. Within the unknown we plumb revelation."

—Vannifar

Stone Quarry
Land

This land enters tapped.

: Add or .

The Sun Empire's cities are built from the bones of the earth.

Sungrass Prairie
Land

, : Add .

On Otaria, peace and harmony are rare. Places that provide both are cherished.

Sunken Hollow
Land — Island Swamp

(: Add or .)

This land enters tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Swiftwater Cliffs
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Temple of the False God
Land

: Add . Activate only if you control five or more lands.

"When gods become apathetic, the people will worship anyone who answers their pleas."

—Kiora

Terramorphic Expanse
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Thespian's Stage
Land

: Add .

, : This land becomes a copy of target land, except it has this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Thornwood Falls
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Tranquil Cove
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Wind-Scarred Crag
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Woodland Stream
Land

This land enters tapped.

: Add or .

Waterways carve their routes through the land to reflect the paths the aether streams cut through the clouds.

Yavimaya Coast
Land

: Add .

: Add or . This land deals 1 damage to you.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)