When this creature dies, draw a card for each Zubera that died this turn.
When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets.
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
You have no maximum hand size.
"When you have mastered my lessons, it will seem as though the whole of the world has opened up to your mind and nothing is beyond your grasp."
—Lady Azami
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
"It seemed an easy thing, to step into the nothingness, to fall, to die. But then, for an instant, I saw it, eyes filled with endless sorrow, and I turned back to face my pain."
—Snow-Fur, kitsune poet
Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.
"Do not react to force in kind. Turn it aside. Direct it to where it can do no harm."
—Meloku the Clouded Mirror
, Discard a card: Counter target spell if it has the same mana value as the discarded card.
"By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time."
Counter target Spirit or Arcane spell.
"With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed."
You may choose not to untap this creature during your untap step.
, : Target creature you control other than this creature has shroud for as long as this creature remains tapped. (It can't be the target of spells or abilities.)
At the beginning of your upkeep, draw a card for each Shrine you control.
To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.
, : Draw a card. If you have nine or more cards in hand, flip this creature.
, : Target player draws X cards, where X is the number of cards in your hand.
Sacrifice this creature: Return target creature you control to its owner's hand.
Its form reflected humanity as it stood during the Kami War: disjointed, confused, and incomplete.
Flying
When Keiga dies, gain control of target creature.
Target creature gains flying until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
He loved his cities in the clouds. When he traveled to the lands below, he brought many reminders of his home.
Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Return all creatures you control to their owner's hand.
At the waterfall, the border between the humanoid and the spirit worlds was weakest. The kami moved across it with ease and at will.
Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
You may tap or untap target permanent.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Draw a card.
"Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you."
—Lady Azami
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
"Since the war began, fishermen don't sing to the kaijin to ask for full nets. They guard the shore with thrice-blessed spears, saving the nets for their wives to pack their belongings and leave."
—Hayato, master sailor
Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
This storm blows gales through the dreams of men.
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
"You hide your actions from eyes on the ground, but nothing escapes the clouds."
Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Flying
, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
"The clouds obey my whims, and you'll obey theirs."
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Flying
, Return a land you control to its owner's hand: Counter target spell unless its controller pays .
"To prevent, one must first predict."
Flying
, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Their mirrors show two worlds: that which is and that which should be.
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died.
When this creature has flying, flip it.
Creatures you control have flying.
As this enchantment enters, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.
Flying
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Words never uttered by mortals flowed incessantly from its many mouths.
Counter target spell with mana value 4 or less.
"As the rest of the mortal world waged war, Lady Azami and her students invaded tomes of knowledge. Their search yielded spells critical in the fight."
—Observations of the Kami War
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Flying, trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
It is madness that drives men to seek forbidden knowledge, and madness has given it form.
Flying
, Return two lands you control to their owner's hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
"I saw them once, when I was a child. They led me to my parents' arms when I was lost. Why have they abandoned me now? Why won't they take me home again?"
—Unnamed beggar
When this creature dies, target opponent discards a card for each Zubera that died this turn.
When the Honden of Night's Reach began to crumble, its attendants swarmed Kamigawa to haunt mortal dreams.
Destroy target land or nonblack creature. It can't be regenerated.
"When the rampaging kami at Reito had crushed the opposing militia, swarms of minor kami swept over the battlefield to consume all that remained."
—Great Battles of Kamigawa
At the beginning of your upkeep, you may sacrifice this creature. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon you control enters, return this card from your graveyard to your hand.
: Put a devotion counter on this creature.
: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on this creature. Activate only if you control a Demon.
Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, this creature gains "Whenever this creature deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: This creature gets +1/+1 until end of turn.
"You are fortunate, my enemy. You have paid the price but once. I never stop paying."
Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."
When this creature dies, each player loses 3 life.
After their worship of oni began, only a few of Kamigawa's ogres remained in the bitter cold of the Tendo Peaks. Most were drawn to the darkness of Takenuma.
As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
"Today I asked Master Dosan what the ogre mages did with the humans they sacrificed. He gave me a hard look and said to think no more on the matter."
—Meditation journal of young budoka
Flying
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Trample
At the beginning of your upkeep, discard a card if you don't control an Ogre.
"Blood drips. Blood sings. Blood devours all and only blood remains."
—Ogre chant
Flying
, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
All creatures get -2/-2 until end of turn.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
"From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail."
—The History of Kamigawa
When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.
Iname revels in sadistic glee at the crushing of souls, but soon mourns the lives so cruelly cut short. So the cycle begins anew.
Flying
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Flying
Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
"For a moment, Reito's defenders regrouped. Then wailing kami reappeared to send them scattering like flocks of frightened birds."
—Great Battles of Kamigawa