Commander Legends

CMR · 718 cards · Released

Xenagos, God of Revels
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

6/5
Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja

Commander ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

1/3
Zedruu the Greathearted
Legendary Creature — Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

: Target opponent gains control of target permanent you control.

2/4
Zur the Enchanter
Legendary Creature — Human Wizard

Flying

Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

1/4
Ramos, Dragon Engine
Legendary Artifact Creature — Dragon

Flying

Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.

Remove five +1/+1 counters from Ramos: Add . Activate only once each turn.

4/4
The Prismatic Piper
Legendary Creature — Shapeshifter

If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.

Partner (You can have two commanders if both have partner.)

It is everything and nothing.

3/3
Akroma, Vision of Ixidor
Legendary Creature — Angel

Flying, first strike, vigilance, trample

At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.

Partner

6/6
Alharu, Solemn Ritualist
Legendary Creature — Human Monk

When Alharu enters, put a +1/+1 counter on each of up to two other target creatures.

Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.

Partner (You can have two commanders if both have partner.)

3/3
Ardenn, Intrepid Archaeologist
Legendary Creature — Kor Scout

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.

Partner (You can have two commanders if both have partner.)

"With the right tools, even the sky is within reach."

2/2
Keleth, Sunmane Familiar
Legendary Creature — Horse

Whenever a commander you control attacks, put a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

She chooses her riders carefully and bears them to glory in battle after battle.

1/1
Livio, Oathsworn Sentinel
Legendary Creature — Human Knight

: Choose another target creature. Its controller may exile it with an aegis counter on it.

, : Return all exiled cards with aegis counters on them to the battlefield under their owners' control.

Partner (You can have two commanders if both have partner.)

2/2
Prava of the Steel Legion
Legendary Creature — Cat Soldier

During your turn, creature tokens you control get +1/+4.

: Create a 1/1 white Soldier creature token.

Partner (You can have two commanders if both have partner.)

1/4
Radiant, Serra Archangel
Legendary Creature — Angel

Flying

Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn.

Partner (You can have two commanders if both have partner.)

6/4
Rebbec, Architect of Ascension
Legendary Creature — Human Artificer

Artifacts you control have protection from each mana value among artifacts you control.

Partner (You can have two commanders if both have partner.)

"She sees beyond technology to what it enables."

—Glacian, powerstone engineer

3/4
Brinelin, the Moon Kraken
Legendary Creature — Kraken

When Brinelin enters and whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.

Partner (You can have two commanders if both have partner.)

6/8
Eligeth, Crossroads Augur
Legendary Creature — Sphinx

Flying

If you would scry a number of cards, draw that many cards instead.

Partner (You can have two commanders if both have partner.)

"There's no better place to divine the future than at a nexus of branching presents."

5/6
Esior, Wardwing Familiar
Legendary Creature — Bird

Flying

Spells your opponents cast that target one or more commanders you control cost more to cast.

Partner (You can have two commanders if both have partner.)

1/3
Ghost of Ramirez DePietro
Legendary Creature — Spirit Pirate

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.

Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.

Partner (You can have two commanders if both have partner.)

2/3
Glacian, Powerstone Engineer
Legendary Creature — Human Artificer

, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.

Partner (You can have two commanders if both have partner.)

"His energy is as boundless as the powerstones'."

—Rebbec, architect of ascension

3/6
Malcolm, Keen-Eyed Navigator
Legendary Creature — Siren Pirate

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Partner (You can have two commanders if both have partner.)

2/2
Sakashima of a Thousand Faces
Legendary Creature — Human Rogue

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.

The "legend rule" doesn't apply to permanents you control.

Partner (You can have two commanders if both have partner.)

3/1
Siani, Eye of the Storm
Legendary Creature — Djinn Monk

Flying

Whenever Siani attacks, scry X, where X is the number of attacking creatures with flying.

Partner (You can have two commanders if both have partner.)

3/2
Armix, Filigree Thrasher
Legendary Artifact Creature — Golem

Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.

Partner (You can have two commanders if both have partner.)

3/2
Falthis, Shadowcat Familiar
Legendary Creature — Nightmare Cat

Commanders you control have menace and deathtouch.

Partner (You can have two commanders if both have partner.)

She sticks to her chosen master closer than their own shadow.

2/2
Keskit, the Flesh Sculptor
Legendary Creature — Phyrexian Human Artificer

, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.

Partner (You can have two commanders if both have partner.)

"Perfection is elusive. Let us try again."

1/3
Miara, Thorn of the Glade
Legendary Creature — Elf Scout

Whenever Miara or another Elf you control dies, you may pay and 1 life. If you do, draw a card.

Partner (You can have two commanders if both have partner.)

"Approach from downwind. Tread with care. Aim for the heart."

1/2
Nadier, Agent of the Duskenel
Legendary Creature — Elf Warrior

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier.

When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.

Partner (You can have two commanders if both have partner.)

3/3
Sengir, the Dark Baron
Legendary Creature — Vampire Noble

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

4/4
Tormod, the Desecrator
Legendary Creature — Zombie Wizard

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.

Partner (You can have two commanders if both have partner.)

"Life is but the precursor to a long and successful death."

4/2
Alena, Kessig Trapper
Legendary Creature — Human Scout

First strike

: Add an amount of equal to the greatest power among creatures you control that entered this turn.

Partner (You can have two commanders if both have partner.)

"Halana and I have a bond that'll never be broken."

4/3
Breeches, Brazen Plunderer
Legendary Creature — Goblin Pirate

Menace

Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.

Partner (You can have two commanders if both have partner.)

3/3
Dargo, the Shipwrecker
Legendary Creature — Giant Pirate

As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs less to cast for each permanent sacrificed this way and less to cast for each other artifact or creature you've sacrificed this turn.

Trample

Partner (You can have two commanders if both have partner.)

7/5
Kediss, Emberclaw Familiar
Legendary Creature — Elemental Lizard

Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.

Partner (You can have two commanders if both have partner.)

Kediss loves molten metal, searing flames, and head scratches.

1/1
Krark, the Thumbless
Legendary Creature — Goblin Wizard

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.

Partner (You can have two commanders if both have partner.)

"Double or nothing."

2/2
Rograkh, Son of Rohgahh
Legendary Creature — Kobold Warrior

First strike, menace, trample

Partner (You can have two commanders if both have partner.)

Strength is relative.

0/1
Toggo, Goblin Weaponsmith
Legendary Creature — Goblin Artificer

Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ', , Sacrifice Rock: This creature deals 2 damage to any target'" and equip .

Partner (You can have two commanders if both have partner.)

2/2
Anara, Wolvid Familiar
Legendary Creature — Wolf Beast

During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)

Partner (You can have two commanders if both have partner.)

4/4
Gilanra, Caller of Wirewood
Legendary Creature — Elf Druid

: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.

Partner (You can have two commanders if both have partner.)

"Something mighty stirs in the forest. Can't you feel it?"

1/2
Halana, Kessig Ranger
Legendary Creature — Human Archer Ranger

Reach

Whenever another creature you control enters, you may pay . When you do, that creature deals damage equal to its power to target creature.

Partner (You can have two commanders if both have partner.)

3/4
Ich-Tekik, Salvage Splicer
Legendary Creature — Phyrexian Human Artificer

When Ich-Tekik enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.

Partner (You can have two commanders if both have partner.)

1/1
Kamahl, Heart of Krosa
Legendary Creature — Human Druid

At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.

: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.

Partner (You can have two commanders if both have partner.)

5/5
Kodama of the East Tree
Legendary Creature — Spirit

Reach

Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.

Partner (You can have two commanders if both have partner.)

6/6
Numa, Joraga Chieftain
Legendary Creature — Elf Warrior

At the beginning of combat on your turn, you may pay . When you do, distribute X +1/+1 counters among any number of target Elves.

Partner (You can have two commanders if both have partner.)

His blade carves a path for his people. His words guide them along it.

2/2
Slurrk, All-Ingesting
Legendary Creature — Ooze

Slurrk enters with five +1/+1 counters on it.

Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.

Partner (You can have two commanders if both have partner.)

0/0
Abomination of Llanowar
Legendary Creature — Elf Horror

Vigilance; menace (This creature can't be blocked except by two or more creatures.)

Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

"Run!" screamed its living mouths. "Come!" cried its dead ones.

*/*
Amareth, the Lustrous
Legendary Creature — Dragon

Flying

Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.

"Come closer, dear, and let me see that bauble. I've got a match for it somewhere..."

6/6
Araumi of the Dead Tide
Legendary Creature — Merfolk Wizard

, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

1/4
Archelos, Lagoon Mystic
Legendary Creature — Turtle Shaman

As long as Archelos is tapped, other permanents enter tapped.

As long as Archelos is untapped, other permanents enter untapped.

"Life ... is not ... a race."

2/4
Averna, the Chaos Bloom
Legendary Creature — Elemental Shaman

As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

"Nature is a dance. Master it, and the world can keep no secrets from you."

4/2
Belbe, Corrupted Observer
Legendary Creature — Phyrexian Zombie Elf

At the beginning of each postcombat main phase, the active player adds for each of your opponents who lost life this turn. (Damage causes loss of life.)

"Those who wish to become evincar must first cast off the shackles of compassion."

2/2
Bell Borca, Spectral Sergeant
Legendary Creature — Spirit Soldier

Note the mana value of each card as it's put into exile.

Bell Borca's power is equal to the greatest number noted for it this turn.

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

*/5
Blim, Comedic Genius
Legendary Creature — Imp

Flying

Whenever Blim deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.

4/3
Captain Vargus Wrath
Legendary Creature — Orc Pirate

Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.

"To be a successful cutthroat, you have to truly enjoy the work."

1/1
Colfenor, the Last Yew
Legendary Creature — Treefolk Shaman

Vigilance, reach

Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

"To reach my age, you must know when to bend with the winds and when to stand tall."

3/7
Ghen, Arcanum Weaver
Legendary Creature — Human Wizard

, , Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.

"Any apprentice with a spellbook and two sticks can churn out a fireball. This is different. This is art."

2/3
Gnostro, Voice of the Crags
Legendary Creature — Chimera

: Choose one. X is the number of spells you've cast this turn.

• Scry X.

• Gnostro deals X damage to target creature.

• You gain X life.

3/3
Gor Muldrak, Amphinologist
Legendary Creature — Human Scout

You and permanents you control have protection from Salamanders.

At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.

"The day of reckoning is coming. Knowledge of the amphin may be our only refuge."

3/2
Hamza, Guardian of Arashin
Legendary Creature — Elephant Warrior

This spell costs less to cast for each creature you control with a +1/+1 counter on it.

Creature spells you cast cost less to cast for each creature you control with a +1/+1 counter on it.

"I stand with every member of my clan, and they stand with me."

5/5
Hans Eriksson
Legendary Creature — Human Scout

Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.

"Nothing could ruin such a fine day, Saffi."

1/4
Imoti, Celebrant of Bounty
Legendary Creature — Snake Druid

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Spells you cast with mana value 6 or greater have cascade.

3/1