Dissension

DIS · 180 cards · Released

Pain Magnification
Enchantment

Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

The Rakdos make sure their victims remember their pain—or at least give up a little bit of their sanity in order to forget.

Palliation Accord
Enchantment

Whenever a creature an opponent controls becomes tapped, put a palliation counter on this enchantment.

Remove a palliation counter from this enchantment: Prevent the next 1 damage that would be dealt to you this turn.

Plaxcaster Frogling
Creature — Frog Mutant

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

0/0
Plumes of Peace
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Forecast , Reveal this card from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.)

Pride of the Clouds
Creature — Elemental Cat

Flying

This creature gets +1/+1 for each other creature on the battlefield with flying.

Forecast , Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)

1/1
Rain of Gore
Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

"Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it."

—Belko, owner of Titan's Keg tavern

Rakdos Augermage
Creature — Human Wizard

First strike

: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.

"Great minds bleed alike."

3/2
Rakdos Ickspitter
Creature — Thrull

: This creature deals 1 damage to target creature and that creature's controller loses 1 life.

"Our thrulls dissolve from the inside out in a matter of days. Shoddy work, but they're a scream while they last."

—Uzric, Rakdos guildmage

1/1
Rakdos the Defiler
Legendary Creature — Demon

Flying, trample

Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up.

Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.

7/6
Simic Sky Swallower
Creature — Leviathan

Flying, trample

Shroud (This creature can't be the target of spells or abilities.)

"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."

—Momir Vig

6/6
Sky Hussar
Creature — Human Knight

Flying

When this creature enters, untap all creatures you control.

Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

4/3
Swift Silence
Instant

Counter all other spells. Draw a card for each spell countered this way.

"This world may not know peace, but in my presence you will know quiet."

—Augustin IV

Trygon Predator
Creature — Beast

Flying

Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

2/3
Twinstrike
Instant

Twinstrike deals 2 damage to each of two target creatures.

Hellbent — Destroy those creatures instead if you have no cards in hand.

They're dying left and right.

Vigean Hydropon
Creature — Plant Mutant

Graft 5 (This creature enters with five +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

This creature can't attack or block.

Fruits of magic, roots in science.

0/0
Vigean Intuition
Instant

Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Voidslime
Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

"It is technically an ooze, but its lifespan measures only seconds. In that short time, its appetite for magic is extraordinary."

—Simic research notes

Windreaver
Creature — Elemental

Flying

: This creature gains vigilance until end of turn.

: This creature gets +0/+1 until end of turn.

: Switch this creature's power and toughness until end of turn.

: Return this creature to its owner's hand.

1/3
Wrecking Ball
Instant

Destroy target creature or land.

Rakdos festivals almost leave enough rubble in their wake to hide the bodies.

Avatar of Discord
Creature — Avatar

( can be paid with either or .)

Flying

When this creature enters, sacrifice it unless you discard two cards.

Such is the power of Rakdos that even his shadow takes on a cruel life of its own.

5/3
Azorius Guildmage
Creature — Vedalken Wizard

: Tap target creature.

: Counter target activated ability. (Mana abilities can't be targeted.)

2/2
Biomantic Mastery
Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

"Look beyond, to the vascular awareness that all life is a map to greater knowledge."

—Momir Vig, Biomancy, vol. I

Dovescape
Enchantment

( can be paid with either or .)

Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.

Minister of Impediments
Creature — Human Advisor

( can be paid with either or .)

: Tap target creature.

When it takes forever to learn all the rules, no time is left for breaking them.

1/1
Rakdos Guildmage
Creature — Zombie Shaman

( can be paid with either or .)

, Discard a card: Target creature gets -2/-2 until end of turn.

: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.

2/2
Riot Spikes
Enchantment — Aura

( can be paid with either or .)

Enchant creature

Enchanted creature gets +2/-1.

Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself.

Shielding Plax
Enchantment — Aura

( can be paid with either or .)

Enchant creature

When this Aura enters, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Simic Guildmage
Creature — Elf Wizard

( can be paid with either or .)

: Move a +1/+1 counter from target creature onto another target creature with the same controller.

: Attach target Aura attached to a permanent to another permanent with the same controller.

2/2
Bound
Instant

Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

Determined
Instant

Other spells you control can't be countered this turn.

Draw a card.

Crime
Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Punishment
Sorcery

Destroy each artifact, creature, and enchantment with mana value X.

Hide
Instant

Put target artifact or enchantment on the bottom of its owner's library.

Seek
Instant

Search target opponent's library for a card and exile it. You gain life equal to its mana value. Then that player shuffles.

Hit
Instant

Target player sacrifices an artifact or creature of their choice. Hit deals damage to that player equal to that permanent's mana value.

Run
Instant

Attacking creatures you control get +1/+0 until end of turn for each other attacking creature.

Odds
Instant

Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.

Ends
Instant

Target player sacrifices two attacking creatures of their choice.

Pure
Sorcery

Destroy target multicolored permanent.

Simple
Sorcery

Destroy all Auras and Equipment.

Research
Instant

Shuffle up to four cards you own from outside the game into your library.

Development
Instant

Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.

Rise
Sorcery

Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.

Fall
Sorcery

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

Supply
Sorcery

Create X 1/1 green Saproling creature tokens.

Demand
Sorcery

Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.

Trial
Instant

Return all creatures blocking or blocked by target creature to their owner's hand.

Error
Instant

Counter target multicolored spell.

Azorius Signet
Artifact

, : Add .

The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.

Bronze Bombshell
Artifact Creature — Construct

When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.

"Ooh, shiny! Let's pull off the chain and take her with us."

—Ukl, Gruul raider, last words

4/1
Evolution Vat
Artifact

, : Tap target creature and put a +1/+1 counter on it. Until end of turn, that creature gains ": Double the number of +1/+1 counters on this creature."

The vats are self-contained worlds, bubbling and churning with unnatural speed, boiling down eons of change into moments.

Magewright's Stone
Artifact

, : Untap target creature that has an activated ability with in its cost.

The stones hark back to an age before civilization, when the living earth blessed all who trod its untamed wilds.

Muse Vessel
Artifact

, : Target player exiles a card from their hand. Activate only as a sorcery.

: Choose a card exiled with this artifact. You may play that card this turn.

Rakdos Riteknife
Artifact — Equipment

Equipped creature gets +1/+0 for each blood counter on this Equipment and has ", Sacrifice a creature: Put a blood counter on Rakdos Riteknife."

, Sacrifice this Equipment: Target player sacrifices a permanent of their choice for each blood counter on this Equipment.

Equip

Rakdos Signet
Artifact

, : Add .

Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.

Simic Signet
Artifact

, : Add .

For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.

Skullmead Cauldron
Artifact

: You gain 1 life.

, Discard a card: You gain 3 life.

Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures.

Transguild Courier
Artifact Creature — Golem

Transguild Courier is all colors.

Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats.

3/3
Walking Archive
Artifact Creature — Golem

Defender (This creature can't attack.)

This creature enters with a +1/+1 counter on it.

At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature.

: Put a +1/+1 counter on this creature.

1/1
Azorius Chancery
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Blood Crypt
Land — Swamp Mountain

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Breeding Pool
Land — Forest Island

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Ghost Quarter
Land

: Add .

, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Where wasted life cries out to be reborn.

Hallowed Fountain
Land — Plains Island

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Novijen, Heart of Progress
Land

: Add .

, : Put a +1/+1 counter on each creature that entered this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."

—Momir Vig

Pillar of the Paruns
Land

: Add one mana of any color. Spend this mana only to cast a multicolored spell.

Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.

Prahv, Spires of Order
Land

: Add .

, : Prevent all damage a source of your choice would deal this turn.

Prahv, where much work is done to make sure nothing is accomplished.

Rakdos Carnarium
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .

Rix Maadi, Dungeon Palace
Land

: Add .

, : Each player discards a card. Activate only as a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Simic Growth Chamber
Land

This land enters tapped.

When this land enters, return a land you control to its owner's hand.

: Add .