Whenever this creature deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
"Virtue is virtue, whatever the heart that nurtures it."
—Malacan, Vantress exile
Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.
Ask a merfolk even a simple question and the answer is a journey far beyond the known.
Flash
Enchant creature
Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
His sword sounded like a silver chime on the glass jar, and the sprite laughed with delight.
Flying
Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.
"If we didn't guard our secrets, they wouldn't remain secrets for long."
—Gadwick, the Wizened
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Denizens of the wilds don't always seek to harm intruders. Sometimes they simply misplace them.
Syr Elenora's power is equal to the number of cards in your hand.
When Syr Elenora enters, draw a card.
Spells your opponents cast that target Syr Elenora cost more to cast.
Flying
When this creature enters, draw a card.
"Humans are so forgetful. Every page I steal becomes a secret they can't remember."
Return target nonland permanent to its owner's hand. Draw a card.
Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Draw three cards.
Adamant — If at least three blue mana was spent to cast this spell, scry 3.
Rowan and Will exchanged a baffled glance. Could the stag in the vision lead them to their father?
Flying
This creature can't attack unless defending player has seven or more cards in their graveyard.
This creature can't block unless you have four or more cards in hand.
: Each player mills a card.
Flying
Adamant — If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
"Someone knows where the king is. They can't expect to keep it a secret from us."
Defender
: This creature loses defender and becomes a Human until end of turn.
She yearned to walk on dry land so she might take her vengeance there.
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
, Sacrifice this artifact: Draw two cards.
It was built by the Witch of Lochmere. Most of the wishes it grants are its own.
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Mourning shifts seamlessly to celebration as she chooses her next suitor.
Destroy target creature. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
"My secret ingredient? Well, I can't tell you that. But here's a hint. It's not love."
When this creature enters, return target Knight card from your graveyard to your hand.
"Taste the sweetness, breath for breath. Keep the balance, death for death."
—Barrow witch incantation
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.
Locthwain knights take pride in being the last ones standing in a fight or on a dance floor.
Flash
When this creature enters, target Knight gains deathtouch and lifelink until end of turn.
The Blacklances travel deep into the wilds, sometimes for years at a time, in search of the lost Cauldron of Eternity.
Flying
, Sacrifice a Food: Target creature gets -3/-3 until end of turn.
"The faerie plucked an acorn off the ground. One knight's quest was about to come to a bitter end."
—Tales of the Fae
When this creature enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return this card from your graveyard to the battlefield.
Every day the cat returns to kill the same mouse, which sinks again into the cauldron's brew.
This spell costs less to cast for each creature card in your graveyard.
Whenever a creature you control dies, put it on the bottom of its owner's library.
, , Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.
Trample, haste
When this creature enters, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.
Exile target creature with mana value 3 or greater.
The dragon had a lot of things going through his mind that day. He didn't expect a sword to be one of them.
Flying
Whenever this creature deals combat damage to a player, each player mills a card. (Each player puts the top card of their library into their graveyard.)
"Lord Rankle will see you now—all he asks is a small token of tribute."
Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
"Even as we mourn the last, we look to the next with joy. Hopefully, my new suitor will bring the Cauldron home."
—Ayara, First of Locthwain
Target player draws two cards and loses 2 life.
Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Those who say you only live once have never been touched by the Cauldron of Eternity.
Deathtouch
You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Target creature gets +2/+1 and gains deathtouch until end of turn.
"Another angry mob? When will they learn to leave me be?"
—Terryn, Edgewall outcast
Menace (This creature can't be blocked except by two or more creatures.)
Adamant — If at least three black mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
"I will find the king if I have to ride from summer to winter and back again."
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Even death cannot diminish the persistence of the knights of Locthwain.
, Sacrifice an artifact or another creature: Put a +1/+1 counter on this creature.
He has slain a dozen witches, luring each with a promise of fresh children's bones.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
In the wilds, the ravens steal far more than baubles.
Lifelink
When this creature dies, put it on the bottom of its owner's library.
Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
This creature enters with four +1/+1 counters on it.
This creature attacks each combat if able.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
Flying
This creature can't block.
Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Rats you control have menace.
, : Create a 1/1 black Rat creature token.
, , Sacrifice three Rats: Gain control of target creature.
"If it has ears, it will dance to my tune."
Flying, haste
Whenever Rankle deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature of their choice.
Whenever this creature attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
Destroy target creature with power 3 or less.
"Into amethyst, I pour
Envy's shadow, sorrow's gleam.
Lure the one whose scorn I bore
That I may hear one final scream."
—Barrow witch incantation
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Syr Tasdale declared that he never wanted to see the witch Ygretta again. Her familiars quickly granted his request.
Lifelink
"My quest? Why, to marry Ayara. Or die trying."
You gain X life and each opponent loses X life, where X is the number of Knights you control.
"My quest? Why, to marry Ayara. Or die trying."
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.
"Imagine having your skeleton extracted through your ear, one bone at a time."
—Corliss the Wanderer
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
When this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, , Sacrifice a Food: Target player loses 3 life.
"Murder clad in crimson beauty,
An end to life and love and duty."
—Barrow witch incantation
When this creature enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.
"Some are born to greatness. You were born to scrub greatness's floors."
This artifact enters with three wish counters on it.
, , Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Creatures of the creature type of your choice get -3/-3 until end of turn.
The hex swept through the village, its citizens falling one by one.
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
The giant had heard of locks, but he had yet to discover a door he couldn't open.
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
"You think these walls will protect you? My, you have a dim view of the power of the wilds."
—Marawen, barrow witch
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
Not every tale ends in glory.
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Not every tale ends in glory.
Defender, reach
: This creature deals 1 damage to each opponent.
Whenever a Knight you control enters, untap this creature.
Trample, haste
When this creature enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.
"For every scar I've received, I've given ten back."
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
"The deal was struck and the favor had been done. And so, under the cover of night, the debt was paid."
—Tales of the Fae
Equipped creature gets +1/+0 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"After the death of her mother, Cassia found that things that appear fragile can be very strong indeed."
—Beyond the Great Henge
Flash
This spell costs less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip