Ice Age

ICE · 383 cards · Released

Skeleton Ship
Legendary Creature — Skeleton

When you control no Islands, sacrifice Skeleton Ship.

: Put a -1/-1 counter on target creature.

"The sea gives up her dead as easily as the soil."

—Lim-Dûl, the Necromancer

0/3
Spectral Shield
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can't be the target of spells.

"What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?"

—Gerda Äagesdotter, Archmage of the Unseen

Storm Spirit
Creature — Elemental Spirit

Flying

: This creature deals 2 damage to target creature.

"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."

—Steinar Icefist, Balduvian Shaman

3/3
Stormbind
Enchantment

, Discard a card at random: This enchantment deals 2 damage to any target.

"Once, our people could call down the storm itself to do our bidding."

—Lovisa Coldeyes, Balduvian Chieftain

Wings of Aesthir
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

"For those of courage, even the sky holds no limit."

—Arnjlot Olasson, Sky Mage

Adarkar Sentinel
Artifact Creature — Soldier

: This creature gets +0/+1 until end of turn.

"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."

—Disa the Restless, journal entry

3/3
Aegis of the Meek
Artifact

, : Target 1/1 creature gets +1/+2 until end of turn.

"With this marvel, even the weak have a fighting chance!"

—Arcum Dagsson, Soldevi Machinist

Amulet of Quoz
Artifact

Remove this card from your deck before playing if you're not playing for ante.

, Sacrifice this artifact: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.

Arcum's Sleigh
Artifact

, : Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.

"With the proper equipment and caution, one can travel anywhere."

—Arcum Dagsson, Soldevi Machinist

Arcum's Weathervane
Artifact

, : Target snow land is no longer snow.

, : Target nonsnow basic land becomes snow.

Arcum's Whistle
Artifact

, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

Barbed Sextant
Artifact

, , Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.

Baton of Morale
Artifact

: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"The Goblins would kill to get ahold of this one."

—Arcum Dagsson, Soldevi Machinist

Celestial Sword
Artifact

, : Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

"So great is its power, only the chosen can wield it and live."

—Avram Garrisson, Leader of the Knights of Stromgald

Crown of the Ages
Artifact

, : Attach target Aura attached to a creature to another creature.

Despotic Scepter
Artifact

: Destroy target permanent you own. It can't be regenerated.

"We were not meant to have such terrible things. They should be left where we found them, if not destroyed!"

—Sorine Relicbane, Soldevi Heretic

Elkin Bottle
Artifact

, : Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Fyndhorn Bow
Artifact

, : Target creature gains first strike until end of turn.

"With a bow like this, the hunting is always good."

—Taaveti of Kelsinko, Elvish Hunter

Goblin Lyre
Artifact

Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, this artifact deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.

Hematite Talisman
Artifact

Whenever a player casts a red spell, you may pay . If you do, untap target permanent.

Ice Cauldron
Artifact

, : You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.

, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.

Icy Manipulator
Artifact

, : Tap target artifact, creature, or land.

"The scavengers who first found it called it the 'Bone Crank.' Not a bad name, I'd say."

—Arcum Dagsson, Soldevi Machinist

Infinite Hourglass
Artifact

At the beginning of your upkeep, put a time counter on this artifact.

All creatures get +1/+0 for each time counter on this artifact.

: Remove a time counter from this artifact. Any player may activate this ability but only during any upkeep step.

Jester's Cap
Artifact

, , Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.

"Know your foes' strengths as well as their weaknesses."

—Arcum Dagsson, Soldevi Machinist

Jester's Mask
Artifact

This artifact enters tapped.

, , Sacrifice this artifact: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.

Jeweled Amulet
Artifact

, : Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.

, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.

Lapis Lazuli Talisman
Artifact

Whenever a player casts a blue spell, you may pay . If you do, untap target permanent.

Malachite Talisman
Artifact

Whenever a player casts a green spell, you may pay . If you do, untap target permanent.

Nacre Talisman
Artifact

Whenever a player casts a white spell, you may pay . If you do, untap target permanent.

Naked Singularity
Artifact

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce , Islands produce , Swamps produce , Mountains produce , and Forests produce instead of any other type.

Onyx Talisman
Artifact

Whenever a player casts a black spell, you may pay . If you do, untap target permanent.

Pentagram of the Ages
Artifact

, : The next time a source of your choice would deal damage to you this turn, prevent that damage.

"Take this item, for instance. How would it destroy us, Relicbane?"

—Arcum Dagsson, Soldevi Machinist

Pit Trap
Artifact

, , Sacrifice this artifact: Destroy target attacking creature without flying. It can't be regenerated.

"These traps are truly a symbol of great cruelty and sinister cunning."

—Sorine Relicbane, Soldevi Heretic

Runed Arch
Artifact

This artifact enters tapped.

, , Sacrifice this artifact: X target creatures with power 2 or less can't be blocked this turn.

Shield of the Ages
Artifact

: Prevent the next 1 damage that would be dealt to you this turn.

"This shield is a true rarity: an artifact whose purpose is obvious."

—Arcum Dagsson, Soldevi Machinist

Skull Catapult
Artifact

, , Sacrifice a creature: This artifact deals 2 damage to any target.

"Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?"

—Sorine Relicbane, Soldevi Heretic

Snow Fortress
Artifact Creature — Wall

Defender (This creature can't attack.)

: This creature gets +1/+0 until end of turn.

: This creature gets +0/+1 until end of turn.

: This creature deals 1 damage to target creature without flying that's attacking you.

0/4
Soldevi Golem
Artifact Creature — Golem

This creature doesn't untap during your untap step.

At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap this creature.

Slow and steady wins the race.

5/3
Soldevi Simulacrum
Artifact Creature — Soldier

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: This creature gets +1/+0 until end of turn.

They look human— until they bleed.

2/4
Staff of the Ages
Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

"We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dûl's horrors?"

—Arcum Dagsson, Soldevi Machinist

Sunstone
Artifact

, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.

"I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous."

—Arcum Dagsson, Soldevi Machinist

Time Bomb
Artifact

At the beginning of your upkeep, put a time counter on this artifact.

, , Sacrifice this artifact: This artifact deals damage equal to the number of time counters on it to each creature and each player.

Urza's Bauble
Artifact

, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

Vexing Arcanix
Artifact

, : Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.

Vibrating Sphere
Artifact

During your turn, creatures you control get +2/+0.

During turns other than yours, creatures you control get -0/-2.

"Unearthly and invisible fibers emanate from this sphere, entangling all who draw near."

—Arcum Dagsson, Soldevi Machinist

Walking Wall
Artifact Creature — Wall

Defender

: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

"The fortress is not what it seems."

—Arcum Dagsson, Soldevi Machinist

0/6
Wall of Shields
Artifact Creature — Wall

Defender (This creature can't attack.)

Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

"It's the pokey bits that hurt the most."

—Ib Halfheart, Goblin Tactician

0/4
War Chariot
Artifact

, : Target creature gains trample until end of turn.

"I wouldn't advise using it with a Woolly Mammoth, but it's quite appropriate for many other beasts."

—Arcum Dagsson, Soldevi Machinist

Whalebone Glider
Artifact

, : Target creature with power 3 or less gains flying until end of turn.

"It's no Ornithopter, but then I'm no Urza."

—Arcum Dagsson, Soldevi Machinist

Zuran Orb
Artifact

Sacrifice a land: You gain 2 life.

"I will go to any length to achieve my goal. Eternal life is worth any sacrifice."

—Zur the Enchanter

Adarkar Wastes
Land

: Add .

: Add or . This land deals 1 damage to you.

Brushland
Land

: Add .

: Add or . This land deals 1 damage to you.

Glacial Chasm
Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When this land enters, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

Halls of Mist
Land

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller's last turn can't attack.

Ice Floe
Land

You may choose not to untap this land during your untap step.

: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.

Karplusan Forest
Land

: Add .

: Add or . This land deals 1 damage to you.

Land Cap
Land

This land doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from this land.

: Add or . Put a depletion counter on this land.

Lava Tubes
Land

This land doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from this land.

: Add or . Put a depletion counter on this land.

River Delta
Land

This land doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from this land.

: Add or . Put a depletion counter on this land.

Sulfurous Springs
Land

: Add .

: Add or . This land deals 1 damage to you.