Invasion

INV · 354 cards · Released

Metathran Aerostat
Creature — Metathran

Flying

: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return this creature to its owner's hand.

2/2
Metathran Transport
Creature — Metathran

Flying

This creature can't be blocked by blue creatures.

: Target creature becomes blue until end of turn.

1/3
Metathran Zombie
Creature — Metathran Zombie

: Regenerate this creature.

"Rise, metathran. You shall serve a nobler cause in death."

—Tsabo Tavoc, Phyrexian general

1/1
Opt
Instant

Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Draw a card.

"We need alternatives, Hanna," yelled Gerrard. "Now!"

Phantasmal Terrain
Enchantment — Aura

Enchant land

As this Aura enters, choose a basic land type.

Enchanted land is the chosen type.

Probe
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.

Prohibit
Instant

Kicker (You may pay an additional as you cast this spell.)

Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.

Psychic Battle
Enchantment

Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.

Rainbow Crow
Creature — Bird

Flying

: This creature becomes the color of your choice until end of turn.

Children claim no two feathers are exactly the same color, then eagerly gather them for proof.

2/2
Repulse
Instant

Return target creature to its owner's hand.

Draw a card.

"You aren't invited."

Sapphire Leech
Creature — Leech

Flying

Blue spells you cast cost more to cast.

"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."

—Tolarian research notes

2/2
Shimmering Wings
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

: Return this Aura to its owner's hand.

"Wings are but fins for swimming the sky."

—Empress Galina

Shoreline Raider
Creature — Merfolk

Protection from Kavu

"This strange new beast makes for an excellent meal. Get me more."

—Empress Galina

2/2
Sky Weaver
Creature — Metathran Wizard

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"Let my wisdom give you wings."

2/1
Stormscape Apprentice
Creature — Human Wizard

, : Tap target creature.

, : Target player loses 1 life.

1/1
Stormscape Master
Creature — Human Wizard

, : Target creature gains protection from the color of your choice until end of turn.

, : Target player loses 2 life and you gain 2 life.

2/2
Sway of Illusion
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

"I suggest you take a closer look."

—Tidal visionary

Teferi's Response
Instant

Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.

Draw two cards.

Temporal Distortion
Enchantment

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

Tidal Visionary
Creature — Merfolk Wizard

: Target creature becomes the color of your choice until end of turn.

Beneath the waves, things appear the way merfolk want them to.

1/1
Tolarian Emissary
Creature — Human Wizard

Kicker (You may pay an additional as you cast this spell.)

Flying

When this creature enters, if it was kicked, destroy target enchantment.

1/2
Tower Drake
Creature — Drake

Flying

: This creature gets +0/+1 until end of turn.

Young tower drakes quickly learn to maneuver among Benalia's many spires.

2/1
Traveler's Cloak
Enchantment — Aura

Enchant creature

As this Aura enters, choose a land type.

When this Aura enters, draw a card.

Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Vodalian Hypnotist
Creature — Merfolk Wizard

, : Target player discards a card. Activate only as a sorcery.

"Deceit is the heart of war."

1/1
Vodalian Merchant
Creature — Merfolk

When this creature enters, draw a card, then discard a card.

Not choosing sides in a war can be dangerous—but lucrative.

1/2
Vodalian Serpent
Creature — Serpent

Kicker (You may pay an additional as you cast this spell.)

This creature can't attack unless defending player controls an Island.

If this creature was kicked, it enters with four +1/+1 counters on it.

2/2
Wash Out
Sorcery

Return all permanents of the color of your choice to their owners' hands.

"Rest now. You've neither won nor lost, but this battle is over for you just the same."

—Teferi

Well-Laid Plans
Enchantment

Prevent all damage that would be dealt to a creature by another creature if they share a color.

"I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it."

Worldly Counsel
Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Zanam Djinn
Creature — Djinn

Flying

This creature gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.

5/6
Addle
Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

"I'll wring out your tiny mind like a sponge."

—Urborg witch

Agonizing Demise
Instant

Kicker (You may pay an additional as you cast this spell.)

Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.

Andradite Leech
Creature — Leech

Black spells you cast cost more to cast.

: This creature gets +1/+1 until end of turn.

"Older specimens are completely encrusted with gems, which serve as both armor and weapons."

—Tolarian research notes

2/2
Annihilate
Instant

Destroy target nonblack creature. It can't be regenerated.

Draw a card.

"Whatever Yawgmoth marks, dies. There is no escape."

—Tsabo Tavoc, Phyrexian general

Bog Initiate
Creature — Human Wizard

: Add .

"Urborg's magic is strong. Did Urza send you to protect us or to protect against us?"

—Urborg witch, to Barrin

1/1
Cremate
Instant

Exile target card from a graveyard.

Draw a card.

Death's embrace need not be cold.

Crypt Angel
Creature — Angel

Flying, protection from white

When this creature enters, return target blue or red creature card from your graveyard to your hand.

Once an angel, now an abomination.

3/3
Cursed Flesh
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Misery, filth, disease—all things that bring suffering to the world—only make Phyrexians more dangerous.

Defiling Tears
Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

Serra's living warriors looked on in horror. "Where is our Lady now?" they cried.

Desperate Research
Sorcery

Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Devouring Strossus
Creature — Phyrexian Horror

Flying, trample

At the beginning of your upkeep, sacrifice a creature.

Sacrifice a creature: Regenerate this creature.

9/9
Do or Die
Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Dredge
Instant

Sacrifice a creature or land.

Draw a card.

"I'd strip away the world to see what's under it, but I'd never just leave it to these Phyrexian parasites and their false god."

—Urborg witch

Duskwalker
Creature — Human Minion

Kicker (You may pay an additional as you cast this spell.)

If this creature was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

1/1
Exotic Curse
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Fouler than a necromancer's kiss.

—Jamuraan expression

Firescreamer
Creature — Kavu

: This creature gets +1/+0 until end of turn.

In the dark, it's nearly invisible—until it exhales.

2/2
Goham Djinn
Creature — Djinn

: Regenerate this creature.

This creature gets -2/-2 as long as black is the most common color among all permanents or is tied for most common.

5/5
Hate Weaver
Creature — Zombie Wizard

: Target blue or red creature gets +1/+0 until end of turn.

"Let my hate fuel your fury."

2/1
Hypnotic Cloud
Sorcery

Kicker (You may pay an additional as you cast this spell.)

Target player discards a card. If this spell was kicked, that player discards three cards instead.

Marauding Knight
Creature — Phyrexian Zombie Knight

Protection from white

This creature gets +1/+1 for each Plains your opponents control.

"They ride our trails as if they were designed to," said the guard. "They were," replied Gerrard.

2/2
Mourning
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

: Return this Aura to its owner's hand.

Barrin waited for the nausea to pass or for Urza to say something else. He waited in vain.

Nightscape Apprentice
Creature — Zombie Wizard

, : Put target creature you control on top of its owner's library.

, : Target creature gains first strike until end of turn.

1/1
Nightscape Master
Creature — Zombie Wizard

, : Return target creature to its owner's hand.

, : This creature deals 2 damage to target creature.

2/2
Phyrexian Battleflies
Creature — Phyrexian Insect

Flying

: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.

After encountering them, Squee finally lost his appetite for bugs.

0/1
Phyrexian Delver
Creature — Phyrexian Zombie

When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.

3/2
Phyrexian Infiltrator
Creature — Phyrexian Minion

: Exchange control of this creature and target creature. (This effect lasts indefinitely.)

"It is Yawgmoth's will incarnate: an efficient machine that replaces inefficient flesh."

—Tsabo Tavoc

2/2
Phyrexian Reaper
Creature — Phyrexian Zombie

Whenever this creature becomes blocked by a green creature, destroy that creature. It can't be regenerated.

It desires only to help others shed the itchy wet skin of life.

3/3
Phyrexian Slayer
Creature — Phyrexian Minion

Flying

Whenever this creature becomes blocked by a white creature, destroy that creature. It can't be regenerated.

Benalia was only the first nation victimized by Tsabo Tavoc's specialized killers.

2/2
Plague Spitter
Creature — Phyrexian Horror

At the beginning of your upkeep, this creature deals 1 damage to each creature and each player.

When this creature dies, it deals 1 damage to each creature and each player.

2/2
Ravenous Rats
Creature — Rat

When this creature enters, target opponent discards a card.

Nothing is sacred to the rats. Everything is simply another meal.

1/1