Target creature gets -3/-3 until end of turn. You lose 3 life.
"If it were merely lethal, that would be sufficient. The art, however, is in maximizing the suffering it causes."
—Liliana Vess
Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.
"To see past the veil of death, cross it."
—The Red Book of Mezdrithalik
Flying
Whenever this creature becomes tapped, you gain 1 life.
"Zendikar will fight until it has bled its last."
, Sacrifice a creature: You gain 1 life and draw a card.
For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin.
, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
"Once, vampires ruled this world, commanding the fear and respect that befit our noble blood. Have we truly sunk so low?"
—Sorin Markov
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
The Skelle raise scorn poles in conquered villages—cursed totems of wood and bone that sap survivors of physical strength and the will to fight back.
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
"Through the blood of the wicked, we shall be redeemed. Let us pray."
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
"Don't worry, sweet brother. Help is on the way."
—Ghoulcaller Gisa
When this creature enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.
"Some are born to greatness. You were born to scrub greatness's floors."
, , Sacrifice a creature: You gain 1 life and draw a card.
The best recipes start with reliable cookware.
When Belzenlok's lieutenant Yar-Kul grew too ambitious, the Demonlord transformed him into a maggot. The frog that ate the maggot grew and grew, until a ravenous spirit burst from its body.
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
"You don't want to know what happens after I put on the goggles."
, Sacrifice a Goblin: This creature deals 4 damage to target creature.
"Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded."
—Grezkrick's Emporium motto
: Target creature gains haste until end of turn. (It can attack and this turn.)
Riding the goat
—Dwarven expression meaning
"a foolhardy act of bravery"
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
, Sacrifice an artifact: This creature deals 2 damage to any target.
The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
The goblins made an unruly pile with military precision.
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
"Unimaginable riches? I assure you, I have a vivid imagination."
Blaze deals X damage to any target.
Fire never dies alone.
, : This creature deals 1 damage to each opponent.
Whenever you cast a noncreature spell, untap this creature.
"Ah, we have a critic."
—Orthion, Lavabrink captain
Whenever you sacrifice a permanent, put a +1/+1 counter on this creature.
, , Sacrifice a creature or enchantment: This creature deals 1 damage to target creature. That creature can't block this turn.
It's a small step from revel to bloodbath.
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
Sacrifice another creature: Until end of turn, this creature becomes a Dragon with base power and toughness 4/4, flying, and haste.
A hunger to soar must be sated.
Haste (This creature can attack and as soon as it comes under your control.)
Whenever this creature attacks, other creatures you control get +1/+0 until end of turn.
Its spark is worse than its bite.
Whenever this creature attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
When this creature enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Finders, keepers.
Whenever this creature attacks, it gets +2/+0 until end of turn.
With fewer patrols about, Kessig's roads have become prime hunting grounds.
Creatures you control get +2/+0 until end of turn.
"From a great bonfire at the dawn of time, the first Gruul kindled their rage. The same flame burns in you."
—Kroshkar, Gruul shaman
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Sacrifice this creature: Add .
As the hyperstormic generator crept past redline, a being emerged from the arc.
[+1]: Chandra deals 2 damage to any target.
[−2]: Chandra deals 4 damage to target creature and 2 damage to that creature's controller.
[−8]: Chandra deals 10 damage to target player and each creature that player controls.
: This creature deals 1 damage to target player or planeswalker.
"Is it purebred? No, but it's pure fire."
—Chandra Nalaar
Whenever a source you control deals noncombat damage to an opponent, this creature gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
"I think Chandra just wanted something to blame random scorch marks on."
—Jace Beleren
Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
"Now that I've dealt with your little toys, I can focus on the real problem: you."
—Chandra Nalaar, to Dovin Baan
Flying
Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
"I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds."
Whenever this creature is dealt damage, it deals that much damage to each player.
Nothing stops industry in Ravnica—certainly not the safety of its workers.
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Every storm has an eye.
Create two 1/1 red Devil creature tokens. They have "When this token dies, it deals 1 damage to any target."
Devils sow chaos and reap panic.
Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may have it deal 2 damage to target creature.
Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
"I don't think they'll appreciate my . . . adjustments."
—Karavin, renegade saboteur
Defender
When this creature dies, create a 2/2 red Dragon creature token with flying and ": This token gets +1/+0 until end of turn."
Dragon birth lairs are littered with treasure to entice the young from their eggs.
Create two 1/1 red Goblin creature tokens.
Atarka goblins meet their demise as readily as their Temur counterparts did, but usually under big, winged shadows.
Dragon spells you cast cost less to cast.
Atarka serving-goblins coat themselves with grease imbued with noxious herbs, hoping to discourage their ravenous masters from adding them to the meal.
Dragon spells you cast cost less to cast.
"We speak the dragons' language of flame and rage. They speak our language of fury and honor. Together we shall weave a tale of destruction without equal."
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Electrify deals 4 damage to target creature.
"Some hid from the storm. I embraced it and learned its name."
Haste (This creature can attack and as soon as it comes under your control.)
, Sacrifice this creature: It deals 1 damage to any target.
"The Brazen Coalition is a firecannon pointed at our enemies. Goblins like him are the spark to its powder."
—Admiral Beckett Brass
Target creature gets +1/+0 and gains first strike and haste until end of turn.
"The flame paints a bright wheel on the sky, then shifts into a stabbing spark. The enemy falls; the smoke of victory rises."
—"Legends of the Firedancer"
As an additional cost to cast this spell, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
Choose one —
• Fiery Intervention deals 5 damage to target creature.
• Destroy target artifact.
Burning something is easy. Choosing a target can be more difficult.
Firebolt deals 2 damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
"There's more where that came from!"
Firecannon Blast deals 3 damage to target creature.
Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
Goblins' fearlessness and diminutive size make them the perfect cannoneers.
Flame Lash deals 4 damage to any target.
"This is just my warm-up."
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
"You're in luck. I brought enough to share."
—Chandra Nalaar
Whenever this creature attacks, you may pay . If you do, target creature can't block this turn.
The upside to not thinking about the consequences is that you'll always surprise those who do.
Flying
: This creature gets +1/+0 until end of turn.
Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?
Flying
Gadrak can't attack unless you control four or more artifacts.
At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Haste
Whenever you discard a card, this creature deals 1 damage to each opponent.
, Discard a card: Draw a card. Activate only if this creature is attacking.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Cycling (, Discard this card: Draw a card.)
Lukka's bond provided not only friendship, but also the most powerful weapon in his arsenal.