The Lord of the Rings: Tales of Middle-earth

LTR · 854 cards · Released

Éomer, Marshal of Rohan
Legendary Creature — Human Knight

Haste

Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.

"Need brooks no delay, yet late is better than never."

4/4
Éomer of the Riddermark
Legendary Creature — Human Knight

Haste

Whenever Éomer attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.

But northward the white crest of Éomer led the great front of the Rohirrim which he had again gathered and marshaled.

5/4
Erebor Flamesmith
Creature — Dwarf Artificer

Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

"We make good armor and keen swords, but we cannot again make mail or blade to match those that our fathers made before the dragon came."

—Glóin

2/1
Erkenbrand, Lord of Westfold
Legendary Creature — Human Soldier

Whenever Erkenbrand or another Human you control enters, creatures you control get +1/+0 until end of turn.

Down from the hills leaped Erkenbrand, lord of Westfold, and the hosts of Isengard roared in fear.

3/3
Fall of Cair Andros
Enchantment

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

: This enchantment deals 7 damage to target creature.

Fear, Fire, Foes!
Sorcery

Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.

"Open, in the name of Mordor!"

Fiery Inscription
Enchantment

When this enchantment enters, the Ring tempts you.

Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk agh burzum-ishi krimpatul.

Fire of Orthanc
Sorcery

Destroy target artifact or land. Creatures without flying can't block this turn.

The barricade was scattered as if by a thunderbolt.

Foray of Orcs
Sorcery

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Gimli, Counter of Kills
Legendary Creature — Dwarf Warrior

Trample

Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.

"Twenty-one!" cried Gimli. He hewed a two- handed stroke and laid the last Orc before his feet. "Now my count passes Master Legolas."

4/3
Gimli's Axe
Artifact — Equipment

Equipped creature gets +3/+0.

As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Gimli's Fury
Instant

Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.

"Two!" said Gimli, patting his axe.

Glóin, Dwarf Emissary
Legendary Creature — Dwarf Advisor

Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)

, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3/3
Goblin Fireleaper
Creature — Goblin Warrior

: This creature gets +1/+0 until end of turn.

When this creature dies, it deals damage equal to its power to target creature an opponent controls.

"Let us hope that fire now lies between us and pursuit. Come! There is no time to lose."

—Gandalf

1/1
Grishnákh, Brash Instigator
Legendary Creature — Goblin Soldier

When Grishnákh enters, amass Orcs 2. When you do, until end of turn, gain control of target nonlegendary creature an opponent controls with power less than or equal to the amassed Army's power. Untap that creature. It gains haste until end of turn.

1/1
Haradrim Spearmaster
Creature — Human Warrior

Reach

At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.

"In the South the Haradrim are moving, and fear has fallen on all our coastlands."

—Hirgon, errand-rider of Gondor

2/3
Hew the Entwood
Sorcery

Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

Improvised Club
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

Improvised Club deals 4 damage to any target.

"'For a couple o' pins,' says Troll, and grins, 'I'll eat thee too and gnaw thy shins.'"

—Sam

Moria Marauder
Creature — Goblin Warrior

Double strike

Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

There was a rush of hoarse laughter, like the fall of sliding stones into a pit; amid the clamor a deep voice was raised in command.

1/1
Oliphaunt
Creature — Elephant

Trample

Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

6/4
Olog-hai Crusher
Creature — Troll Soldier

Trample

This creature can't block unless you control a Goblin or Orc.

Trolls were abroad, no longer dull-witted, but cunning and armed with dreadful weapons.

4/4
Quarrel's End
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards and create a 1/1 white Human Soldier creature token.

"It is a joy to us to see you return into your own."

—Éomer

Rally at the Hornburg
Sorcery

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

With a cry and a great noise they charged. Down from the gates they roared, over the causeway they swept, and they drove through the hosts of Isengard as a wind among grass.

Ranger's Firebrand
Sorcery

Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.

"Keep close to the fire, with your faces outward! Get some of the longer sticks ready in your hands!"

—Strider

Relentless Rohirrim
Creature — Human Knight

When this creature enters, the Ring tempts you.

"The Orcs are in the Deep! Helm! Helm! Forth Helmingas!"

—Gamling the Old

4/3
Rising of the Day
Enchantment

Creatures you control have haste.

Legendary creatures you control get +1/+0.

Over the low hills the horns were sounding. Hastening down the long slopes were a thousand men on foot; their swords were in their hands.

Rohirrim Lancer
Creature — Human Knight

Menace (This creature can't be blocked except by two or more creatures.)

When this creature dies, the Ring tempts you.

"Dire deeds awake, dark is it eastward. Let horse be bridled, horn be sounded!"

—Théoden

1/1
Rush the Room
Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

There was a horn-blast and a rush of feet, and Orcs one after another leaped into the chamber.

Smite the Deathless
Instant

Smite the Deathless deals 3 damage to target creature. That creature loses indestructible until end of turn. If that creature would die this turn, exile it instead.

"No living man am I!"

Spiteful Banditry
Enchantment

When this enchantment enters, it deals X damage to each creature.

Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.

"One ill turn deserves another."

—Saruman

Swarming of Moria
Sorcery

Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

There and Back Again
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you.

II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.

III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."

Warbeast of Gorgoroth
Creature — Beast

Whenever this creature or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Drums rolled, fires leaped, and great engines drawn by beasts crawled across the field.

5/4
Bag End Porter
Creature — Dwarf

Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.

"Dwarves' tongues run on when speaking of their handiwork, they say."

—Glóin

4/4
Bombadil's Song
Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

"Hey dol! merry dol! ring a dong dillo!

Ring a dong! hop along! fal lal the willow!

Tom Bom, jolly Tom, Tom Bombadillo!"

Brandywine Farmer
Creature — Halfling Peasant

When this creature enters or leaves the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

"Your land must be a realm of peace and content, and there must gardeners be in high honor."

—Faramir

1/1
Celeborn the Wise
Legendary Creature — Elf Noble

Whenever you attack with one or more Elves, scry 1.

Whenever you scry, Celeborn gets +1/+1 until end of turn for each card looked at while scrying this way.

His eyes were keen as lances in starlight, and yet profound, the wells of deep memory.

3/3
Chance-Met Elves
Creature — Elf Warrior

Whenever you scry, put a +1/+1 counter on this creature. This ability triggers only once each turn.

"It is said, 'Go not to the Elves for counsel, for they will say both no and yes.'"

—Frodo

3/2
Delighted Halfling
Creature — Halfling Citizen

: Add .

: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

There were toys the Hobbit-children had never seen before, all beautiful, and some obviously magical.

1/2
Dúnedain Rangers
Creature — Human Ranger

Landfall — Whenever a land you control enters, if you don't control a Ring-bearer, the Ring tempts you.

"Aragorn has need of his kindred. Let the Dúnedain go to him in Rohan!"

4/4
Elven Chorus
Enchantment

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Creatures you control have ": Add one mana of any color."

"A Elbereth Gilthoniel, silivren penna míriel o menel aglar elenath!"

Elven Farsight
Sorcery

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

"Few can foresee whither their road will lead them, till they come to its end."

—Legolas

Enraged Huorn
Creature — Treefolk

Trample

When this creature enters, the Ring tempts you.

"They stand watching endlessly over the trees. It is difficult to see them moving, but they can move very quickly if they are angry."

—Merry

4/5
Entish Restoration
Instant

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

"Welcome to the Treegarth of Orthanc!"

Ent's Fury
Sorcery

Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.

"I came and called the trees by their long names, but they did not hear or answer—they lay dead."

—Quickbeam

Fall of Gil-galad
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Put two +1/+1 counters on target creature you control.

III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

Fangorn, Tree Shepherd
Legendary Creature — Treefolk

Treefolk you control have vigilance.

Whenever one or more Treefolk you control attack, add twice that much .

You don't lose unspent green mana as steps and phases end.

"I am an Ent. Fangorn is my name according to some, Treebeard others make it."

4/10
Galadhrim Bow
Artifact — Equipment

Flash

When this Equipment enters, attach it to target creature you control. Untap that creature.

Equipped creature gets +1/+2 and has reach.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Galadhrim Guide
Creature — Elf Scout

When this creature enters, scry 2.

"I shall lead you well, and the paths are smooth and straight."

3/4
Generous Ent
Creature — Treefolk

Reach

When this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

5/7
Gift of Strands
Enchantment — Aura

Flash

Enchant creature

When this Aura enters, scry 2.

Enchanted creature gets +3/+3.

"None have ever made to me a request so bold and yet so courteous."

—Galadriel

Glorfindel, Dauntless Rescuer
Legendary Creature — Elf Noble

Whenever you scry, choose one and Glorfindel gets +1/+1 until end of turn.

• Glorfindel must be blocked this turn if able.

• Glorfindel can't be blocked by more than one creature each combat this turn.

On the Elf-lord's brow sat wisdom, and in his hand was strength.

3/2
Last March of the Ents
Sorcery

This spell can't be countered.

Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

"To Isengard with doom we come!

With doom we come, with doom we come!"

Legolas, Master Archer
Legendary Creature — Elf Archer

Reach

Whenever you cast a spell that targets Legolas, put a +1/+1 counter on Legolas.

Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.

1/4
Long List of the Ents
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I, II, III, IV, V, VI — Note a creature type that hasn't been noted for this Saga. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.

Lothlórien Lookout
Creature — Elf Scout

Whenever this creature attacks, scry 1.

"That was the custom of the Elves of Lórien, to dwell in the trees. Therefore they were called Galadhrim, the Tree-people."

—Legolas

1/3
Many Partings
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

"For you in all the lands of the West there will ever be a welcome, dearest friend."

—Aragorn

Meriadoc Brandybuck
Legendary Creature — Halfling Citizen

Whenever one or more Halflings you control attack a player, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

"My dear old Hobbit, you don't allow for the inquisitiveness of friends. I have known about the existence of the Ring for years."

2/2
Mirkwood Spider
Creature — Spider

Deathtouch

Whenever this creature attacks, target legendary creature you control gains deathtouch until end of turn.

Far and wide Shelob's lesser broods spread from glen to glen, to Dol Guldur and the fastnesses of Mirkwood.

1/1
Mirrormere Guardian
Creature — Dwarf Soldier

When this creature dies, the Ring tempts you.

"But still the sunken stars appear

In dark and windless Mirrormere;

There lies his crown in water deep,

Till Durin wakes again from sleep."

—Gimli's song

4/2