The Lord of the Rings: Tales of Middle-earth

LTR · 854 cards · Released

Minas Tirith
Legendary Land

Minas Tirith enters tapped unless you control a legendary creature.

: Add .

, : Draw a card. Activate only if you attacked with two or more creatures this turn.

Mirkwood Bats
Creature — Bat

Flying

Whenever you create or sacrifice a token, each opponent loses 1 life.

2/3
Voracious Fell Beast
Creature — Drake Beast

Flying

When this creature enters, each opponent sacrifices a creature of their choice. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

4/4
Witch-king of Angmar
Legendary Creature — Wraith Noble

Flying

Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.

Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

5/3
Shadow of the Enemy
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Barad-dûr
Legendary Land

Barad-dûr enters tapped unless you control a legendary creature.

: Add .

, : Amass Orcs X. Activate only if a creature died this turn.

Oliphaunt
Creature — Elephant

Trample

Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

6/4
Rising of the Day
Enchantment

Creatures you control have haste.

Legendary creatures you control get +1/+0.

Éomer, Marshal of Rohan
Legendary Creature — Human Knight

Haste

Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.

4/4
Gothmog, Morgul Lieutenant
Legendary Creature — Human Soldier

When Gothmog enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature tokens you control have deathtouch.

3/3
Éowyn, Fearless Knight
Legendary Creature — Human Knight

Haste

When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

3/4
Prince Imrahil the Fair
Legendary Creature — Human Noble

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

2/2
Knights of Dol Amroth
Creature — Human Knight

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

3/3
Orcish Bowmasters
Creature — Orc Archer

Flash

When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

1/1
Aragorn, the Uniter
Legendary Creature — Human Noble

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.

Whenever you cast a blue spell, scry 2.

Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.

Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

5/5
Legolas, Master Archer
Legendary Creature — Elf Archer

Reach

Whenever you cast a spell that targets Legolas, put a +1/+1 counter on Legolas.

Whenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.

1/4
Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior

Gimli has indestructible as long as two or more creatures died under your control this turn.

Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.

3/2
Merry, Esquire of Rohan
Legendary Creature — Halfling Knight

Haste

Merry has first strike as long as it's equipped.

Whenever you attack with Merry and another legendary creature, draw a card.

2/2
Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier

Vigilance, ward

: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

2/2
Spiteful Banditry
Enchantment

When this enchantment enters, it deals X damage to each creature.

Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.

Rosie Cotton of South Lane
Legendary Creature — Halfling Peasant

When Rosie Cotton enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.

1/1
Shire Shirriff
Creature — Halfling Soldier

Vigilance

When this creature enters, you may sacrifice a token. When you do, exile target creature an opponent controls until this creature leaves the battlefield.

2/2
Gandalf the White
Legendary Creature — Avatar Wizard

Flash

You may cast legendary spells and artifact spells as though they had flash.

If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

4/5
The Grey Havens
Legendary Land

When The Grey Havens enters, scry 1.

: Add .

: Add one mana of any color among legendary creature cards in your graveyard.

Lost Isle Calling
Enchantment

Whenever you scry, put a verse counter on this enchantment.

, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.

Many Partings
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Galadriel of Lothlórien
Legendary Creature — Elf Noble

Whenever the Ring tempts you, if you chose a creature other than Galadriel as your Ring-bearer, scry 3.

Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.

3/3
Elrond, Master of Healing
Legendary Creature — Elf Noble

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.

Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

4/4
Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen

: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.

: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."

1/2
Samwise the Stouthearted
Legendary Creature — Halfling Peasant

Flash

When Samwise enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

2/1
Gollum, Patient Plotter
Legendary Creature — Halfling Horror

When Gollum leaves the battlefield, the Ring tempts you.

, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

3/1
The One Ring
Legendary Artifact

Indestructible

When The One Ring enters, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Banish from Edoras
Sorcery

This spell costs less to cast if it targets a tapped creature.

Exile target creature.

Wormtongue bared his teeth; and then with a hissing breath he spat before the king's feet.

The Battle of Bywater
Sorcery

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.

Bill the Pony
Legendary Creature — Horse

When Bill the Pony enters, create two Food tokens. (They're artifacts with ", , Sacrifice this token: You gain 3 life.")

Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

1/4
Boromir, Warden of the Tower
Legendary Creature — Human Soldier

Vigilance

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.

"Farewell, Aragorn! Go to Minas Tirith and save my people!"

3/3
Dawn of a New Age
Enchantment

This enchantment enters with a hope counter on it for each creature you control.

At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.

Dúnedain Blade
Artifact — Equipment

Equipped creature gets +2/+1.

Equip Human

Equip (: Attach to target creature you control. Equip only as a sorcery.)

The sword glinted in the westering sun.

Eagles of the North
Creature — Bird Soldier

Flying

When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/3
Eastfarthing Farmer
Creature — Halfling Peasant

When this creature enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this token: You gain 3 life.")

2/3
East-Mark Cavalier
Creature — Human Knight

Vigilance

Whenever this creature deals damage to a Goblin or Orc, destroy that creature.

"The Rohirrim have long been the friends of the people of Gondor, though they are not akin to them."

—Aragorn

2/2
Éowyn, Lady of Rohan
Legendary Creature — Human Noble

At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.

Equip abilities you activate cost less to activate.

2/4
Errand-Rider of Gondor
Creature — Human Soldier

When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.

"Gondor is in great need. Lord Denethor asks for all your strength and all your speed, lest Gondor fall at last."

3/2
Escape from Orthanc
Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

"How far can you bear me?" asked Gandalf.

"Many leagues," said Gwaihir, "but not to the ends of the earth. I was sent to bear tidings, not burdens."

Esquire of the King
Creature — Human Soldier

, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.

"Where now the horse and the rider?

Where is the horn that was blowing?

Where is the helm and the hauberk,

and the bright hair flowing?"

—Lament for the Rohirrim

1/1
Faramir, Field Commander
Legendary Creature — Human Soldier

At the beginning of your end step, if a creature died under your control this turn, draw a card.

Whenever the Ring tempts you, if you chose a creature other than Faramir as your Ring-bearer, create a 1/1 white Human Soldier creature token.

"A chance for Faramir, Captain of Gondor, to show his quality."

3/3
Flowering of the White Tree
Legendary Enchantment

Legendary creatures you control get +2/+1 and have ward .

Nonlegendary creatures you control get +1/+1.

Aragorn planted the new tree in the court by the fountain, and swiftly and gladly it began to grow.

Fog on the Barrow-Downs
Enchantment — Aura

Enchant creature

Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

"Cold be hand and heart and bone,

and cold be sleep under stone:

never more to wake on stony bed,

never, till the Sun fails and the Moon is dead."

Forge Anew
Enchantment

When this enchantment enters, return target Equipment card from your graveyard to the battlefield.

During your turn, you may activate equip abilities any time you could cast an instant.

You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.

Frodo, Sauron's Bane
Legendary Creature — Halfling Citizen

: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.

: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."

1/2
Gandalf the White
Legendary Creature — Avatar Wizard

Flash

You may cast legendary spells and artifact spells as though they had flash.

If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

4/5
Hobbit's Sting
Instant

Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.

"One for the Shire!" cried Aragorn. "The Hobbit's bite is deep! You have a good blade, Frodo son of Drogo!"

Landroval, Horizon Witness
Legendary Creature — Bird Noble

Flying

Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.

He passed over Udûn and Gorgoroth and saw all the land in ruin and tumult beneath him, and before him Mount Doom blazing, pouring out its fire.

3/4
Lost to Legend
Instant

Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)

"In the days of Isildur, the Ruling Ring passed out of all knowledge."

—Elrond

Nimble Hobbit
Creature — Halfling Peasant

Whenever this creature attacks, you may sacrifice a Food or pay . When you do, tap target creature an opponent controls.

The ruffian knew too little of Hobbits to understand his peril. Foolishly, he decided to fight.

1/3
Now for Wrath, Now for Ruin!
Sorcery

Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.

The Captains of the West came at last to challenge the Black Gate and the might of Mordor.

Protector of Gondor
Creature — Human Soldier

When this creature enters, create a 1/1 white Human Soldier creature token.

Orcs were digging deep trenches in a huge ring, just out of bowshot of the walls, while the Men of Minas Tirith looked on, unable to hinder them.

3/3
Reprieve
Instant

Return target spell to its owner's hand.

Draw a card.

As Faramir and Éowyn stood so, their hands met and clasped, though they did not know it.

Rosie Cotton of South Lane
Legendary Creature — Halfling Peasant

When Rosie Cotton enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")

Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.

1/1
Samwise the Stouthearted
Legendary Creature — Halfling Peasant

Flash

When Samwise enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

"You've hurt my master, you brute, and you'll pay for it."

2/1