Magic 2010

M10 · 249 cards · Released

Entangling Vines
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Every living thing has roots in nature. Sometimes nature gets its roots into you.

Fog
Instant

Prevent all combat damage that would be dealt this turn.

"I fear no army or beast, but only the morning fog. Our assault can survive everything else."

—Lord Hilneth

Garruk Wildspeaker
Legendary Planeswalker — Garruk

[+1]: Untap two target lands.

[−1]: Create a 3/3 green Beast creature token.

[−4]: Creatures you control get +3/+3 and gain trample until end of turn.

Loyalty: 3
Giant Growth
Instant

Target creature gets +3/+3 until end of turn.

Giant Spider
Creature — Spider

Reach (This creature can block creatures with flying.)

The giant spider's silk naturally resists gravity, almost weaving itself as it blankets the forest canopy.

2/4
Great Sable Stag
Creature — Elk

This spell can't be countered.

Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Ineffable and incorruptible.

3/3
Howl of the Night Pack
Sorcery

Create a 2/2 green Wolf creature token for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

Kalonian Behemoth
Creature — Beast

Shroud (This creature can't be the target of spells or abilities.)

"Do not fire upon it—it is bad luck. And a waste of arrows."

—Alera Benath, Kalonian ranger

9/9
Llanowar Elves
Creature — Elf Druid

: Add .

One bone broken for every twig snapped underfoot.

—Llanowar penalty for trespassing

1/1
Lurking Predators
Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

Master of the Wild Hunt
Creature — Human Shaman

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

3/3
Might of Oaks
Instant

Target creature gets +7/+7 until end of turn.

May your weapon be no sword forged. May your armor be no metal wrought.

—Elvish saying

Mist Leopard
Creature — Cat

Shroud (This creature can't be the target of spells or abilities.)

"I can't claim to hunt all creatures. There are some things in the jungle that simply can't be hunted."

—Garruk Wildspeaker

3/2
Mold Adder
Creature — Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.

The more you struggle against its coils, the tighter they get.

1/1
Naturalize
Instant

Destroy target artifact or enchantment.

If you want to destroy something lifeless, make it live.

Nature's Spiral
Sorcery

Return target permanent card from your graveyard to your hand.

Like nature, the fern spirals back on itself, eternally seeking its own center.

Oakenform
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

"When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"

—Dionus, elvish archdruid

Overrun
Sorcery

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Prized Unicorn
Creature — Unicorn

All creatures able to block this creature do so.

"The desire for its magic horn inspires such bloodthirsty greed that all who see the unicorn will kill to possess it."

—Dionus, elvish archdruid

2/2
Protean Hydra
Creature — Hydra

This creature enters with X +1/+1 counters on it.

If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.

0/0
Rampant Growth
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to its problems.

Regenerate
Instant

Regenerate target creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

"This wound shall be like the chills of winter: swiftly forgotten when spring shoots rise."

Runeclaw Bear
Creature — Bear

Bears aren't always as strong and as mean as you imagine. Some are even stronger and meaner.

2/2
Stampeding Rhino
Creature — Rhino

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

"Sometimes I wonder if our weapons and armor are a step backward."

—Soron, rhox pikemaster

4/4
Windstorm
Instant

Windstorm deals X damage to each creature with flying.

"We don't like interlopers and thieves cluttering our skies."

—Dionus, elvish archdruid

Angel's Feather
Artifact

Whenever a player casts a white spell, you may gain 1 life.

If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.

Coat of Arms
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

A banner for bonds of blood or belief.

Darksteel Colossus
Artifact Creature — Golem

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

11/11
Demon's Horn
Artifact

Whenever a player casts a black spell, you may gain 1 life.

Its curve mimics the twists of life and death.

Dragon's Claw
Artifact

Whenever a player casts a red spell, you may gain 1 life.

Though no longer attached to the hand, it still holds its adversary in its grasp.

Gorgon Flail
Artifact — Equipment

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Howling Mine
Artifact

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

The mine's riches never end, nor do the moans of the spirits doomed to haunt them.

Kraken's Eye
Artifact

Whenever a player casts a blue spell, you may gain 1 life.

Bright as a mirror, dark as the sea.

Magebane Armor
Artifact — Equipment

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mirror of Fate
Artifact

, Sacrifice this artifact: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.

As the glass shattered, forgotten realities and dead memories came flooding back.

Ornithopter
Artifact Creature — Thopter

Flying

Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.

0/2
Pithing Needle
Artifact

As this artifact enters, choose a card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

It disables with pinpoint accuracy.

Platinum Angel
Artifact Creature — Angel

Flying

You can't lose the game and your opponents can't win the game.

In its heart lies the secret of immortality.

4/4
Rod of Ruin
Artifact

, : This artifact deals 1 damage to any target.

"My masterpiece is complete—and so shall be my triumph."

—Saldrath, master artificer

Spellbook
Artifact — Book

You have no maximum hand size.

"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again."

—Karn, silver golem

Whispersilk Cloak
Artifact — Equipment

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)

Equip

Wurm's Tooth
Artifact

Whenever a player casts a green spell, you may gain 1 life.

A wurm knows nothing of deception. If it opens its mouth, it plans to eat you.

Dragonskull Summit
Land

This land enters tapped unless you control a Swamp or a Mountain.

: Add or .

Drowned Catacomb
Land

This land enters tapped unless you control an Island or a Swamp.

: Add or .

Gargoyle Castle
Land

: Add .

, , Sacrifice this land: Create a 3/4 colorless Gargoyle artifact creature token with flying.

Most knew of the tower's wizard and gargoyle. Few realized which was guardian and which was master.

Glacial Fortress
Land

This land enters tapped unless you control a Plains or an Island.

: Add or .

Rootbound Crag
Land

This land enters tapped unless you control a Mountain or a Forest.

: Add or .

Sunpetal Grove
Land

This land enters tapped unless you control a Forest or a Plains.

: Add or .

Terramorphic Expanse
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)