Modern Horizons

MH1 · 255 cards · Released

Cleaving Sliver
Creature — Sliver

Sliver creatures you control get +2/+0.

When it wriggled closer to a thrum of slivers, their talons hardened and glinted in the sun. One took a playful swipe at a tree trunk, and its new blade cut clean through.

2/2
Firebolt
Sorcery

Firebolt deals 2 damage to any target.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"There's more where that came from!"

Fists of Flame
Instant

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

"Fire has always been my most faithful companion."

—Jared Carthalion

Force of Rage
Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.

Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

Geomancer's Gambit
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Draw a card.

Telepathy changes minds, necromancy changes lives, but geomancy changes the world.

Goatnap
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

"The steering horns ain't steering!"

Goblin Champion
Creature — Goblin Warrior

Haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

The stories of his heroics are inspiring, though none of them are remotely true.

0/1
Goblin Engineer
Creature — Goblin Artificer

When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.

, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

1/2
Goblin Matron
Creature — Goblin

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

A mother only a child could love.

1/1
Goblin Oriflamme
Enchantment

Attacking creatures you control get +1/+0.

"It was difficult to tell whether the piles of gore within their warrens were mere trash heaps, sacred altars, or warnings."

Sarpadian Empires, vol. IV

Goblin War Party
Sorcery

Choose one —

• Create three 1/1 red Goblin creature tokens.

• Creatures you control get +1/+1 and gain haste until end of turn.

Entwine (Choose both if you pay the entwine cost.)

Hollowhead Sliver
Creature — Sliver

Sliver creatures you control have ", Discard a card: Draw a card."

"Brilliant! They evolved away from energy-taxing brains and respond only to spinal reflex arcs from the hive mind."

—Rukarumel, field journal

2/2
Igneous Elemental
Creature — Elemental

This spell costs less to cast if there is a land card in your graveyard.

When this creature enters, you may have it deal 2 damage to target creature.

Volcanic violence made manifest.

4/3
Lava Dart
Instant

Lava Dart deals 1 damage to any target.

Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Small outbursts are healthy."

—Koth of the Hammer

Magmatic Sinkhole
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Magmatic Sinkhole deals 5 damage to target creature or planeswalker.

Opening like the maw of a hellion, the earth swallowed the traveler whole.

Orcish Hellraiser
Creature — Orc Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature dies, it deals 2 damage to target player or planeswalker.

3/2
Ore-Scale Guardian
Creature — Dragon

This spell costs less to cast for each land card in your graveyard.

Flying, haste

A dragon's loyalty cannot be earned, but it can be bought.

4/4
Pashalik Mons
Legendary Creature — Goblin Warrior

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.

, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

The thunderhead that leads in the storm.

2/2
Pillage
Sorcery

Destroy target artifact or land. It can't be regenerated.

"The embers of our homes still smolder, and already the villages of Kjeldor burn in retaliation. What they have started, we will finish."

—Lovisa Coldeyes

Planebound Accomplice
Creature — Human Wizard

: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

"Told you I had friends."

1/3
Pyrophobia
Sorcery

Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.

"I hate this! I hate fire! I hate you for taking me on this route!"

—Norin the Wary

Quakefoot Cyclops
Creature — Cyclops

When this creature enters, up to two target creatures can't block this turn.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, target creature can't block this turn.

4/4
Ravenous Giant
Creature — Giant

At the beginning of your upkeep, this creature deals 1 damage to you.

The might of an army with the restraint of a child.

5/5
Reckless Charge
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Seasoned Pyromancer
Creature — Human Shaman

When this creature enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.

, Exile this card from your graveyard: Create two 1/1 red Elemental creature tokens.

2/2
Shenanigans
Sorcery

Destroy target artifact.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Pricy baubles are no match for cheap tricks.

Spinehorn Minotaur
Creature — Minotaur Berserker

As long as you've drawn two or more cards this turn, this creature has double strike.

"If you think twice, I'll cut twice."

2/3
Spiteful Sliver
Creature — Sliver

Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Victories against the hive are tragedies.

2/2
Tectonic Reformation
Enchantment

Each land card in your hand has cycling .

Cycling (, Discard this card: Draw a card.)

Alone in the charred desolation of her kingdom, she regretted many things—most of all not acting sooner.

Throes of Chaos
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Urza's Rage
Instant

Kicker (You may pay an additional as you cast this spell.)

This spell can't be countered.

Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

Vengeful Devil
Creature — Devil

Haste

Morbid : This creature deals 1 damage to any target. Activate only if a creature died this turn.

Devils love adding injury to injury.

1/1
Viashino Sandsprinter
Creature — Lizard Warrior

Trample, haste

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

Cycling (, Discard this card: Draw a card.)

4/1
Volatile Claws
Instant

Until end of turn, creatures you control get +2/+0 and gain all creature types.

Whether modeled after bear, bird, or baloth, all claws send the same message.

Ayula, Queen Among Bears
Legendary Creature — Bear

Whenever another Bear you control enters, choose one —

• Put two +1/+1 counters on target Bear.

• Target Bear you control fights target creature you don't control.

Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.

2/2
Ayula's Influence
Enchantment

Discard a land card: Create a 2/2 green Bear creature token.

Ayula's runic clawmarks ensure her territories are never left defenseless.

Bellowing Elk
Creature — Elk

As long as you had another creature enter the battlefield under your control this turn, this creature has trample and indestructible.

"Their two-tone vocalization contains a whistle and a roar. Both mean get away."

—Vivien Reid

4/2
Collector Ouphe
Creature — Ouphe

Activated abilities of artifacts can't be activated.

"He steals power from treasure after treasure, and what does it do for the ouphe? Nothing."

—Jhoira

2/2
Conifer Wurm
Snow Creature — Wurm

Trample

: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.

During seasonal thaws, the wurms slough their skin against trees to promote growth.

4/4
Crashing Footfalls
Sorcery

Suspend 4 (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Create two 4/4 green Rhino creature tokens with trample.

Deep Forest Hermit
Creature — Elf Druid

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When this creature enters, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.

1/1
Elvish Fury
Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Fail to respect the forest and you will fertilize it.

Excavating Anurid
Creature — Frog Beast

When this creature enters, you may sacrifice a land. If you do, draw a card.

Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has vigilance.

Turg's spawn ruled long after he croaked.

4/4
Force of Vigor
Instant

If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.

Destroy up to two target artifacts and/or enchantments.

The vines overgrew the construct, snapping gears and soaking up aether.

Frostwalla
Snow Creature — Lizard

: This creature gets +2/+2 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)

Glare from the snows in the boreal expanse hides its true size.

2/2
Genesis
Creature — Incarnation

At the beginning of your upkeep, if this creature is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

Not dryad, centaur, or avatar but life itself.

4/4
Glacial Revelation
Sorcery

Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.

The harshest environments offer the greatest opportunities for exploration.

Hexdrinker
Creature — Snake

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 3-7

4/4

Protection from instants

LEVEL 8+

6/6

Protection from everything

2/1
Krosan Tusker
Creature — Boar Beast

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

6/5
Llanowar Tribe
Creature — Elf Druid

: Add .

"Llanowar remembers the Ice Age, the Phyrexian Invasion, and the Rift Era. So long as we draw breath, we will ensure such disasters never threaten our world again."

3/3
Mother Bear
Creature — Bear

, Exile this card from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.

Even without her, the cubs will always know their mother's love.

2/2
Murasa Behemoth
Creature — Beast

Trample

This creature gets +3/+3 as long as there is a land card in your graveyard.

The loss of its hunting grounds made it all the more dangerous.

5/5
Nantuko Cultivator
Creature — Insect Druid

When this creature enters, you may discard any number of land cards. Put that many +1/+1 counters on this creature and draw that many cards.

"Every seed holds strength and teaches patience."

2/2
Nimble Mongoose
Creature — Mongoose

Shroud (This creature can't be the target of spells or abilities.)

Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.

One thread connected all the travelers' stories: the ferocity of the mongoose.

1/1
Regrowth
Sorcery

Return target card from your graveyard to your hand.

While the root remains, the tree yet lives.

Rime Tender
Snow Creature — Human Druid

: Untap another target snow permanent.

"Fools view winter as the season of death because they cannot see the life underneath."

2/2
Saddled Rimestag
Snow Creature — Elk

This creature gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Horns of hoarfrost grow every night, gleam at dawn, and melt by dusk.

2/2
Savage Swipe
Sorcery

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Nine generations of metalworking skill are no match for nine hundred pounds of rage.

Scale Up
Sorcery

Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Spore Frog
Creature — Frog

Sacrifice this creature: Prevent all combat damage that would be dealt this turn.

A progenitor of tadpoles and allergies in equal measure.

1/1