Reach, lifelink
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each other creature you control without a +1/+1 counter on it has outlast .
Creature tokens you control have flying.
, , Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Action: Please design a Simic device that turns smaller creatures into big flying beasts.
Dakkon enters with a number of loyalty counters on him equal to the number of lands you control.
[+1]: Surveil 2.
[−3]: Exile target creature.
[−6]: You may put an artifact card from your hand or graveyard onto the battlefield.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Flying
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Intent: Most Esper sphinxes have minimal filigree enhancement, but this sphinx has been extensively enhanced.
: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Mood: A powerful, quirky, curious man.
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Appearance: A skilled military commander, Ferrous is a new character for you to design.
Protection from permanents with corruption counters on them
[+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.
[−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.
[−7]: Gain control of each permanent with a corruption counter on it.
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.
[+1]: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.
[−2]: You may sacrifice a creature. When you do, destroy target creature or planeswalker.
[−5]: Each opponent loses life equal to the number of creature cards in your graveyard.
Whenever you discard a card, you may pay . If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Mood: We will conquer you.
Whenever another nontoken creature you control enters, investigate.
, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.
Intent: This card prevents you from casting multiple spells per turn but rewards you for your restraint.
, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Delirium — When this creature enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.
• This creature deals 4 damage to any target.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Mood: Unrestrained violence in a festival atmosphere.
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on this creature.
, Sacrifice an artifact or creature: You gain 1 life and draw a card.
Action: This is a squirrel who eats everything.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Action: We'd like you to design Sythis, a legendary green- and white-aligned female dryad who's closely tied to Karametra, the god of the harvest (p.26).
Imprint — As this Vehicle enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry.
Flying
: This creature gets +0/+1 until end of turn.
"Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom."
—Asmoranomardicadaistinaculdacar
The Underworld Cookbook
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Right before his demise, he experienced a shattering revelation.
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
No god on Theros ever truly dies as long as there are those who still have faith in them.
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
"Shackled the body, and the anguish lasts only until death. Shackle the soul, and the wicked can be punished for eternity."
—Inquisitor Laerin
Flying
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
It has flown the sky for eons without ever touching ground.
Flying
Discard a card: Switch this creature's power and toughness until end of turn.
Some clouds heed no wind.
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
, : Tap target land.
It's not hard to find work in Rishada, so long as you've got a strong back and don't ask too many questions.
Return two target creatures to their owners' hands.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Doors open both ways.
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield.
This creature gets +1/+1 as long as an opponent controls an Island.
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense.
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.
Home is where the heart was.
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
In the tight-knit doun of Mistmeadow, death is less important than duty.
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
As Dakkon forged the Blackblade for Geyadrone Dihada, he unwittingly forged himself into her schemes.
Kicker (You may pay an additional as you cast this spell.)
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach.
When Tourach enters, if it was kicked, target opponent discards two cards at random.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
The dead are lonely in the crypt and always eager for company.
: This creature gets +2/+0 until end of turn. Activate only once each turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Exile the top card of your library. During your next turn, you may play that card.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Abandoned years ago, the experiment continues to iterate upon itself.
Suspend 3—
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.
Mine Collapse deals 5 damage to target creature or planeswalker.
"Good ol' rock," muttered Rhirhok as the shaking began. "Nice ol' rock...."
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve isn't legendary if it's a token.
Aeve enters with a +1/+1 counter on it for each other Ooze you control.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
"Friends, foragers, fuzzy fighters! Tonight we're after more than just acorns!"
—Larrel, Deep Forest hermit
Suspend 4—
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
With every end, a new beginning.
Sacrifice a token: This creature gets +2/+2 until end of turn.
"Tricks and treats, souls and sweets! On wooded path, whom shall we meet?"
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .
He protects the fetid bog from light, life, and the hideous sound of laughter.
Other Squirrels you control get +1/+1.
For rule of the Aldering Forest, Numstail stole the acorn from Nestwind, who stole it from Brankie, who stole it from Lightroot, who stole it from Leafpaw, who stole it from Darkfur . . .
When Titania enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
As long as you've discarded a card this turn, you may pay to cast this spell.
When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.
Sacrifice two Foods: Target creature deals 6 damage to itself.
Whenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
A humble appearance belies a master's skill.