Mirage

MIR · 353 cards · Released

Dissipate
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"If you weren't born with it, you don't need it."

—Grahilah, former trader of Amiqat

Dream Cache
Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Dreams' riches are easily spent.

—Suq'Ata adage

Dream Fighter
Creature — Human Soldier

Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Not only the sleeping should fear dreams.

1/1
Energy Vortex
Enchantment

As this enchantment enters, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from this enchantment.

At the beginning of the chosen player's upkeep, this enchantment deals 3 damage to that player unless they pay for each vortex counter on this enchantment.

: Put X vortex counters on this enchantment. Activate only during your upkeep.

Ether Well
Instant

Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.

"Whoa—my tail will never fit through that hole!"

Flash
Instant

You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by .

Floodgate
Creature — Wall

Defender

When this creature has flying, sacrifice it.

When this creature leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.

"Quick, Rhirhok—teach me to swim!"

—Makht, goblin casualty

0/5
Hakim, Loreweaver
Legendary Creature — Human Wizard

Flying

: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted.

, : Destroy all Auras attached to Hakim.

2/4
Harmattan Efreet
Creature — Efreet

Flying

: Target creature gains flying until end of turn.

"One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face."

—Tarub, Suq'Ata sailor

2/2
Jolt
Instant

You may tap or untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

"There's nothing like a sudden shock to clarify one's thoughts."

—Pashad ibn Asim, Suq'Ata trader

Kukemssa Pirates
Creature — Human Pirate

Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.

". . . pirates gambled with a djinn and lost the thing more dear than gold."

—"Love Song of Night and Day"

2/2
Kukemssa Serpent
Creature — Serpent

This creature can't attack unless defending player controls an Island.

, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.

When you control no Islands, sacrifice this creature.

4/3
Meddle
Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

"Shadimir was as surprised as he was relieved when the blow turned aside."

—Afari, Tales

Memory Lapse
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

"The caliph was so intelligent he could not remember what he knew."

—Azeworai, "Three Riddles"

Merfolk Raiders
Creature — Merfolk Soldier

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Turn your back for a second and they just vanish! As if they weren't shifty enough before."

—Rhirhok, goblin archer

2/3
Merfolk Seer
Creature — Merfolk Wizard

When this creature dies, you may pay . If you do, draw a card.

The sea leaves no room for tears.

—Zhalfirin adage

2/2
Mind Bend
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Mind Harness
Enchantment — Aura

Enchant red or green creature

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

You control enchanted creature.

Centuries ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence.

Mist Dragon
Creature — Dragon

: This creature gains flying. (This effect lasts indefinitely.)

: This creature loses flying. (This effect lasts indefinitely.)

: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"Across the plains, farmers who braved the mists began to vanish. Most blamed the goblins; none guessed the truth."

—Hakim, Loreweaver

4/4
Mystical Tutor
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

"To the tutors, a 'poem of sand' was of little account, a 'poem of ivory,' priceless."

—Afari, Tales

Political Trickery
Sorcery

Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)

"Politics is a game—move a stone here, move a stone there—except sometimes the stones bleed."

—Shauku, Endbringer

Polymorph
Sorcery

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

"Ahh! Opposable digits!"

Power Sink
Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

Prismatic Lace
Instant

Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)

Psychic Transfer
Sorcery

If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.

"The memory of your existence will fade like the final stars of morning."

—Kaervek

Ray of Command
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

"Heel."

Reality Ripple
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

"Can you prepare for the unexpected? No, you cannot. You can prepare only to be surprised."

—Teferi

Reality Ripple
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Sandbar Crocodile
Creature — Crocodile

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"We've run aground sandbars before, but today, a sandbar ran aground us."

—Kipkemboi, Kukemssa pirate

6/5
Sapphire Charm
Instant

Choose one —

• Target player draws a card at the beginning of the next turn's upkeep.

• Target creature gains flying until end of turn.

• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Sea Scryer
Creature — Merfolk Wizard

: Add .

, : Add .

1/1
Shaper Guildmage
Creature — Human Wizard

, : Target creature gains first strike until end of turn.

, : Target creature gets +1/+0 until end of turn.

Shape this world in Zhalfir's image.

—Shaper Guild maxim

1/1
Shimmer
Enchantment

As this enchantment enters, choose a land type.

Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

To buy unseen land, pay in unseen coin.

—Suq'Ata maxim

Soar
Enchantment — Aura

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+1 and has flying.

"Would you give up your hands to fly? That is what the birds have done."

The One Thousand Questions

Suq'Ata Firewalker
Creature — Human Wizard

This creature can't be the target of red spells or abilities from red sources.

: This creature deals 1 damage to any target.

"Comfortable even in a furnace? I've never met one who'd accept my wager."

—Talibah, embermage

0/1
Taniwha
Legendary Creature — Serpent

Trample

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)

"Taniwha rolls in its sleep, and the land is awash with the waves."

—Poetics of Hanan

7/7
Teferi's Curse
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."

—Teferi

Teferi's Drake
Creature — Drake

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"We threw dried fruit to the drakes that rode the air, streaming along the Weatherlight's side as we sailed amidst the clouds."

—Sisay, Captain of the Weatherlight

3/2
Teferi's Imp
Creature — Imp

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever this creature phases out, discard a card.

Whenever this creature phases in, draw a card.

Made you look.

1/1
Thirst
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice this Aura unless you pay .

The first of the Thousand Deaths.

Tidal Wave
Instant

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

When mountains ride the sea, waves live upon the fields.

Vaporous Djinn
Creature — Djinn

Flying

At the beginning of your upkeep, this creature phases out unless you pay . (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"What is taking them so long to fill the waterskins?"

—Mwani, Mtenda goatherd

3/4
Wave Elemental
Creature — Elemental

, , Sacrifice this creature: Tap up to three target creatures without flying.

"Consider the wave: how weak the mother yet how strong the child."

—Tywanna, Shaper Guildmage

2/3
Abyssal Hunter
Creature — Human Assassin

, : Tap target creature. This creature deals damage equal to its power to that creature.

Some smiles show cheer; some merely show teeth.

1/1
Ashen Powder
Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

"What you call decay, I call ripening. You'll gain no sustenance from this harvest."

—Kaervek

Barbed-Back Wurm
Creature — Wurm

: Target green creature blocking this creature gets -1/-1 until end of turn.

"The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak."

—Jolrael

4/3
Binding Agony
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, this Aura deals that much damage to that creature's controller.

A crash of rhinos in my head

—Femeref expression meaning "a severe head pain"

Blighted Shaman
Creature — Human Cleric Shaman

, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

1/1
Bone Harvest
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card at the beginning of the next turn's upkeep.

"Only fools believe they will face my armies but once."

—Kaervek

Breathstealer
Creature — Nightstalker

: This creature gets +1/-1 until end of turn.

"As a child, I slept with a cloth over my face, to hide from the spirits that might pull the air from my lungs."

—Mosi, Femeref weaver

2/2
Cadaverous Knight
Creature — Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Regenerate this creature.

Grieve for the soul in death dishonored.

—Shadow Guild saying

2/2
Carrion
Instant

As an additional cost to cast this spell, sacrifice a creature.

Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.

King or herder, the maggots care not.

Catacomb Dragon
Creature — Dragon

Flying

Whenever this creature becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.

4/4
Choking Sands
Sorcery

Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.

"The people wiped the sand from their eyes and cursed—and left the barren land to the hyenas and vipers."

—Afari, Tales

Crypt Cobra
Creature — Snake

Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

3/3
Dark Banishing
Instant

Destroy target nonblack creature. It can't be regenerated.

"Femeref was guided by the wisdom of the Council of Voices. But in one terrible instant, they were slain, leaving Asmira as the sole voice of leadership."

—Hakim, Loreweaver

Dark Ritual
Instant

Add .

"The ceremony ended with a voice from the shadows, a voice with vast, ominous power."

—Kifimbo, Shadow Guildmage

Dirtwater Wraith
Creature — Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

: This creature gets +1/+0 until end of turn.

"The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir."

—Hakim, Loreweaver

1/3
Drain Life
Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Dread Specter
Creature — Specter

Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Whatever follows life is incurable.

—Zhalfirin aphorism

2/2