Modern Masters 2015

MM2 · 249 cards · Released

Kiki-Jiki, Mirror Breaker
Legendary Creature — Goblin Shaman

Haste

: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

2/2
Lightning Bolt
Instant

Lightning Bolt deals 3 damage to any target.

The sparkmage shrieked, calling on the rage of the storms of his youth. To his surprise, the sky responded with a fierce energy he'd never thought to see again.

Skarrgan Firebird
Creature — Phoenix

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.

3/3
Smash to Smithereens
Instant

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

The giant Tarvik dreamed that trinkets and machines caused all the world's woe. When he awoke from his troubled sleep, he took the name Tarvik Relicsmasher.

Smokebraider
Creature — Elemental Shaman

: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

"Be silent and listen to your inner fire. Only then can you walk the Path of Flame."

1/1
Soulbright Flamekin
Creature — Elemental Shaman

: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add .

When provoked, a flamekin's inner fire burns far hotter than any giant's forge.

2/1
Spikeshot Elder
Creature — Goblin Shaman

: This creature deals damage equal to its power to any target.

Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more.

1/1
Spitebellows
Creature — Elemental

When this creature leaves the battlefield, it deals 6 damage to target creature.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Disaster stalks with gaping jaws across unready lands.

6/1
Splinter Twin
Enchantment — Aura

Enchant creature

Enchanted creature has ": Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."

"I know just the person for that job."

Stormblood Berserker
Creature — Human Berserker

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Menace (This creature can't be blocked except by two or more creatures.)

Blood is holy to those whose god is War.

1/1
Thunderblust
Creature — Elemental

Haste

This creature has trample as long as it has a -1/-1 counter on it.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7/2
Tribal Flames
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

"Fire is the universal language."

—Jhoira, master artificer

Viashino Slaughtermaster
Creature — Lizard Warrior

Double strike

: This creature gets +1/+1 until end of turn. Activate only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

1/1
Wildfire
Sorcery

Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.

Fire is always at the top of the food chain, and it has a big appetite.

Worldheart Phoenix
Creature — Phoenix

Flying

You may cast this card from your graveyard by paying rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it.

2/2
Wrap in Flames
Sorcery

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

"Our pyromancer's flames may not have killed them, but they bought us the time we needed."

The War Diaries

Algae Gharial
Creature — Crocodile

Shroud (This creature can't be the target of spells or abilities.)

Whenever another creature dies, you may put a +1/+1 counter on this creature.

It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.

1/1
All Suns' Dawn
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

"When the fifth sun rose, Mirrodin saw its first true dawn."

—Inscribed on the skin of Thrun, the last troll

Ant Queen
Creature — Insect

: Create a 1/1 green Insect creature token.

"Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants."

—Borzard, exterminator captain

5/5
Aquastrand Spider
Creature — Spider Mutant

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

0/0
Bestial Menace
Sorcery

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

"My battle cry reaches ears far keener than yours."

—Saidah, Joraga hunter

Commune with Nature
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Cytoplast Root-Kin
Creature — Elemental Mutant

Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

: Move a +1/+1 counter from target creature you control onto this creature.

0/0
Gnarlid Pack
Creature — Beast

Multikicker (You may pay an additional any number of times as you cast this spell.)

This creature enters with a +1/+1 counter on it for each time it was kicked.

2/2
Karplusan Strider
Creature — Yeti

This creature can't be the target of blue or black spells.

The strider's long, loping gait is an adaptation that allows it to move quickly in deep snow.

3/4
Kavu Primarch
Creature — Kavu

Kicker (You may pay an additional as you cast this spell.)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

If this creature was kicked, it enters with four +1/+1 counters on it.

3/3
Kozilek's Predator
Creature — Eldrazi Drone

When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ."

It's difficult to outwit something that doesn't speak, strategize, or even think.

3/3
Matca Rioters
Creature — Human Warrior

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

When outsiders interrupted the matca championship, things got ugly.

*/*
Mutagenic Growth
Instant

( can be paid with either or 2 life.)

Target creature gets +2/+2 until end of turn.

"Sympathy is for weaklings. Whoever survives, wins."

—Benzir, archdruid of Temple Might

Nest Invader
Creature — Eldrazi Drone

When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

It nurtures its masters' glorious future.

2/2
Noble Hierarch
Creature — Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or .

She protects the sacred groves from blight, drought, and the Unbeholden.

0/1
Overwhelm
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Creatures you control get +3/+3 until end of turn.

"Let the song of Selesnya be heard above the rhythm of our thundering hordes!"

Overwhelming Stampede
Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

"I trust the instincts of any beast over the advice of any human who presumes to be an expert in the art of war."

—Rinshel, elf insurgent

Pelakka Wurm
Creature — Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When this creature enters, you gain 7 life.

When this creature dies, draw a card.

It eats what it wants to eat—which is anything that moves.

7/7
Plummet
Instant

Destroy target creature with flying.

"Let nothing own the skies but the wind."

—Dejara, Giltwood druid

Primeval Titan
Creature — Giant

Trample

Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.

When nature calls, run.

6/6
Rampant Growth
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to her problems.

Root-Kin Ally
Creature — Elemental Warrior

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Tap two untapped creatures you control: This creature gets +2/+2 until end of turn.

3/3
Scatter the Seeds
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Create three 1/1 green Saproling creature tokens.

From the seeds of faith, great forests grow.

Scion of the Wild
Creature — Avatar

Scion of the Wild's power and toughness are each equal to the number of creatures you control.

It has a hundred thousand extinctions to avenge.

*/*
Scute Mob
Creature — Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.

"Survival rule 781: There are always more scute bugs."

—Zurdi, goblin shortcutter

1/1
Simic Initiate
Creature — Human Mutant

Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.

0/0
Sundering Vitae
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Destroy target artifact or enchantment.

Centuries of wind, rain, and roots compressed into an instant of destruction: such is the power of Selesnya.

Sylvan Bounty
Instant

Target player gains 8 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Some who scouted new lands chose to stay.

Tarmogoyf
Creature — Lhurgoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

What doesn't grow, dies. And what dies grows the tarmogoyf.

*/1+*
Thrive
Sorcery

Put a +1/+1 counter on each of X target creatures.

The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return.

Tukatongue Thallid
Creature — Fungus

When this creature dies, create a 1/1 green Saproling creature token.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

1/1
Vines of Vastwood
Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.

Wolfbriar Elemental
Creature — Elemental

Multikicker (You may pay an additional any number of times as you cast this spell.)

When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.

4/4
Agony Warp
Instant

Target creature gets -3/-0 until end of turn.

Target creature gets -0/-3 until end of turn.

Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.

Apocalypse Hydra
Creature — Hydra

This creature enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it.

, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

0/0
Boros Swiftblade
Creature — Human Soldier

Double strike

When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in.

1/2
Drooling Groodion
Creature — Beast

, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

"The Golgari expand, yes, but I refuse to call their tainted creations 'growth.'"

—Veszka, Selesnya evangel

4/3
Electrolyze
Instant

Electrolyze deals 2 damage divided as you choose among one or two targets.

Draw a card.

The Izzet learn something from every lesson they teach.

Ethercaste Knight
Artifact Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"We coat ourselves in steel every day. What is etherium but the next logical step?"

1/3
Ghost Council of Orzhova
Legendary Creature — Spirit

When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life.

, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

4/4
Glassdust Hulk
Artifact Creature — Golem

Whenever another artifact you control enters, this creature gets +1/+1 until end of turn and can't be blocked this turn.

Cycling (, Discard this card: Draw a card.)

3/4
Horde of Notions
Legendary Creature — Elemental

Vigilance, trample, haste

: You may play target Elemental card from your graveyard without paying its mana cost.

Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.

5/5
Lorescale Coatl
Creature — Snake

Whenever you draw a card, put a +1/+1 counter on this creature.

"The enlightenment I never found in etherium I have found traced in the coatl's scales."

—Ranalus, vedalken heretic

2/2
Mystic Snake
Creature — Snake

Flash

When this creature enters, counter target spell.

Its fangs are in your flesh before its hiss leaves your ears.

2/2