Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
: Creatures you control get +1/+1 and gain vigilance until end of turn.
"This old ship has seen a lot, but she's not done yet."
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
"There's always room for improvement."
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
"Consider yourself lucky. Not everyone is granted the gift of compleation."
Shanna can't be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
"I am heir to many treasures. None is as precious as knowing how my ancestor lived her life."
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power.
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
As Umori enters, choose a card type.
Spells you cast of the chosen type cost less to cast.
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
"Yarok grieves within the waste
Of Bala Ged's corrupted land."
—Lament for Bala Ged, stanza 1
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
, : Target creature can't block this turn.
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
The Machine Legion coveted her strength, but a spirit of sand, sun, and memory could never be compleated.
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
The Machine Legion coveted her strength, but a spirit of sand, sun, and memory could never be compleated.
Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
"Rejoice, blessed evangels! The glorious light of compleation is nigh. Soon, we shall awaken the Multiverse from its slumber."
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
"Rejoice, blessed evangels! The glorious light of compleation is nigh. Soon, we shall awaken the Multiverse from its slumber."
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
: All creatures gain trample and haste until end of turn.
: Put a +1/+1 counter on target creature.
: Target player gains 5 life.
: Target player draws a card.
: Put target creature card from a graveyard onto the battlefield under its owner's control.
Double strike
Creatures you control with first strike have double strike.
"His blades were the ultimate agents of transformation. All Phyrexians who met them were transformed into pieces."
—Heroes of the Second Invasion
Double strike
Creatures you control with first strike have double strike.
"His blades were the ultimate agents of transformation. All Phyrexians who met them were transformed into pieces."
—Heroes of the Second Invasion
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"Always have the right tool for the job, especially if the job is blasting Phyrexians in the face."
—Monument inscription
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"Always have the right tool for the job, especially if the job is blasting Phyrexians in the face."
—Monument inscription
First strike
Noncreature spells cost more to cast.
No stranger to monstrous foes, Thalia marshaled surviving cathars, townspeople, and even ghoulcallers into an unbreakable fighting force.
First strike
Noncreature spells cost more to cast.
No stranger to monstrous foes, Thalia marshaled surviving cathars, townspeople, and even ghoulcallers into an unbreakable fighting force.
Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
In light of his zealous defense of Kaladesh, the Consulate was willing to overlook any previous transgressions.
Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
In light of his zealous defense of Kaladesh, the Consulate was willing to overlook any previous transgressions.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Inga Rune-Eyes enters, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
Her fleet bore countless survivors to safety, slipping swiftly through strange currents no Phyrexian could track.
When Inga Rune-Eyes enters, scry 3.
When Inga Rune-Eyes dies, draw three cards if three or more creatures died this turn.
Her fleet bore countless survivors to safety, slipping swiftly through strange currents no Phyrexian could track.
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
His knowledge of the Multiverse enabled New Phyrexia to strike each plane with surgical precision.
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
His knowledge of the Multiverse enabled New Phyrexia to strike each plane with surgical precision.
Creatures you control with power or toughness 1 or less can't be blocked.
"Her talent for slipping unseen behind enemy lines provided information that would prove crucial to Dominaria's defense."
—Heroes of the Second Invasion
Creatures you control with power or toughness 1 or less can't be blocked.
"Her talent for slipping unseen behind enemy lines provided information that would prove crucial to Dominaria's defense."
—Heroes of the Second Invasion
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
"Wherever it went, death came to Phyrexians and Kamigawans alike."
—Records of the Living Historians
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
"Wherever it went, death came to Phyrexians and Kamigawans alike."
—Records of the Living Historians
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
"In its hatred for the mortal realms, it fought on the side of the invaders, heedless of its own eventual fate."
—Records of the Living Historians
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
"In its hatred for the mortal realms, it fought on the side of the invaders, heedless of its own eventual fate."
—Records of the Living Historians
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Skithiryx gains haste until end of turn.
: Regenerate Skithiryx.
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Skithiryx gains haste until end of turn.
: Regenerate Skithiryx.
Tymaret's toughness is equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Tymaret's toughness is equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Consuming even a single drop of the oil would spell doom for most living things. But Yargle was not most living things, and he ate enough to clean up most of Urborg.
Consuming even a single drop of the oil would spell doom for most living things. But Yargle was not most living things, and he ate enough to clean up most of Urborg.
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
You may cast this card from your graveyard or from exile.
Squee had never wanted to be a king or a symbol of defiance against Phyrexians. Naturally, he found himself as both.
—Heroes of the Second Invasion
You may cast this card from your graveyard or from exile.
Squee had never wanted to be a king or a symbol of defiance against Phyrexians. Naturally, he found himself as both.
—Heroes of the Second Invasion
Creatures you control have haste.
Creatures your opponents control enter tapped.
While the other praetors eagerly prepared for invasion, Urabrask retreated to the Furnace Layer, defying Elesh Norn's commands.
Creatures you control have haste.
Creatures your opponents control enter tapped.
While the other praetors eagerly prepared for invasion, Urabrask retreated to the Furnace Layer, defying Elesh Norn's commands.
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
To her delight, she was able to fully realize the explosive magical potential of hedrons.
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
To her delight, she was able to fully realize the explosive magical potential of hedrons.