Multiverse Legends

MUL · 260 cards · Released

Raff, Weatherlight Stalwart
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

: Creatures you control get +1/+1 and gain vigilance until end of turn.

1/3
Raff, Weatherlight Stalwart
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.

: Creatures you control get +1/+1 and gain vigilance until end of turn.

1/3
Reyav, Master Smith
Legendary Creature — Dwarf Artificer

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

His impromptu demonstration of the portable energy shield attachment both saved lives and increased demand for aether-powered multi-tool gauntlets tenfold.

2/2
Reyav, Master Smith
Legendary Creature — Dwarf Artificer

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

His impromptu demonstration of the portable energy shield attachment both saved lives and increased demand for aether-powered multi-tool gauntlets tenfold.

2/2
Rona, Sheoldred's Faithful
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

While many fought valiantly to preserve humanity, Rona wished only to strip hers away.

3/4
Rona, Sheoldred's Faithful
Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, each opponent loses 1 life.

You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.

While many fought valiantly to preserve humanity, Rona wished only to strip hers away.

3/4
Shanna, Sisay's Legacy
Legendary Creature — Human Warrior

Shanna can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

"The Weatherlight gave so much. It deserved justice as much as any of us."

—Shanna

0/0
Shanna, Sisay's Legacy
Legendary Creature — Human Warrior

Shanna can't be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

"The Weatherlight gave so much. It deserved justice as much as any of us."

—Shanna

0/0
Taigam, Ojutai Master
Legendary Creature — Human Monk

Instant, sorcery, and Dragon spells you control can't be countered.

Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

3/4
Taigam, Ojutai Master
Legendary Creature — Human Monk

Instant, sorcery, and Dragon spells you control can't be countered.

Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

3/4
Teysa Karlov
Legendary Creature — Human Advisor

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

Her uncanny predictions of Phyrexian movements saved countless lives, though she never revealed the source of her information.

2/4
Teysa Karlov
Legendary Creature — Human Advisor

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature tokens you control have vigilance and lifelink.

Her uncanny predictions of Phyrexian movements saved countless lives, though she never revealed the source of her information.

2/4
Umori, the Collector
Legendary Creature — Ooze

Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)

As Umori enters, choose a card type.

Spells you cast of the chosen type cost less to cast.

4/5
Umori, the Collector
Legendary Creature — Ooze

Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)

As Umori enters, choose a card type.

Spells you cast of the chosen type cost less to cast.

4/5
Yarok, the Desecrated
Legendary Creature — Elemental Horror

Deathtouch, lifelink

If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

"Its blighted heart, its spinous hands

To break the hosts that foul its lands."

Triumph of Bala Ged, stanza 6

3/5
Yarok, the Desecrated
Legendary Creature — Elemental Horror

Deathtouch, lifelink

If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

"Its blighted heart, its spinous hands

To break the hosts that foul its lands."

Triumph of Bala Ged, stanza 6

3/5
Yorion, Sky Nomad
Legendary Creature — Bird Serpent

Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)

Flying

When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

4/5
Yorion, Sky Nomad
Legendary Creature — Bird Serpent

Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)

Flying

When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.

4/5
Zirda, the Dawnwaker
Legendary Creature — Elemental Fox

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)

Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.

, : Target creature can't block this turn.

3/3
Zirda, the Dawnwaker
Legendary Creature — Elemental Fox

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)

Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.

, : Target creature can't block this turn.

3/3