The List

PLST · 4985 cards · Released

Maverick Thopterist
Creature — Human Artificer

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

2/2
Mortify
Instant

Destroy target creature or enchantment.

Many who cross Sorin's path come down with a sudden and fatal case of being-in-the-way-of-a-millennia-old-vampire.

Savage Twister
Sorcery

Savage Twister deals X damage to each creature.

"Nature is the ultimate mindless destroyer, capable of power and ferocity no army can match, and the Gruul follow its example."

—Trigori, Azorius senator

Unflinching Courage
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay.

Crystal Ball
Artifact

, : Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

It glints with arcane truths to those who know how to glimpse them.

Mind Stone
Artifact

: Add .

, , Sacrifice this artifact: Draw a card.

"What is mana but possibility, an idea not yet given form?"

—Jhoira, master artificer

Sol Ring
Artifact

: Add .

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

Loyal Apprentice
Creature — Human Artificer

Haste

Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Those with knowledge are wise to listen to those with imagination.

2/1
Arcane Sanctum
Land

This land enters tapped.

: Add , , or .

"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes."

—Tullus of Palandius

Blossoming Sands
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Bojuka Bog
Land

This land enters tapped.

When this land enters, exile target player's graveyard.

: Add .

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Without the interfering hands of civilization, nature will always shape itself to its own needs.

Forgotten Cave
Land

This land enters tapped.

: Add .

Cycling (, Discard this card: Draw a card.)

Reality Scramble
Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Great Furnace
Artifact Land

: Add .

Kuldotha, wellspring of molten metal, temple of the goblin horde.

Kazandu Refuge
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Krosan Verge
Land

This land enters tapped.

: Add .

, , Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

New Benalia
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add .

Scoured Barrens
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Varchild, Betrayer of Kjeldor
Legendary Creature — Human Knight

Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.

Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.

When Varchild leaves the battlefield, gain control of all Survivors.

3/3
Sejiri Refuge
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Swiftwater Cliffs
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Temple of the False God
Land

: Add . Activate only if you control five or more lands.

"When gods become apathetic, the people will worship anyone who answers their pleas."

—Kiora

Thornwood Falls
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Warped Landscape
Land

: Add .

, , Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Each cryptolith twists the plane's mana, bending its flow to a singular purpose.

Loyal Unicorn
Creature — Unicorn

Vigilance

Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

3/4
Tawnos, Urza's Apprentice
Legendary Creature — Human Artificer

Haste

, : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.)

"My master believes anything is achievable."

1/3
Thantis, the Warweaver
Legendary Creature — Spider

Vigilance, reach

All creatures attack each combat if able.

Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis.

She spins a web few can resist. Its sweet aroma sparks chaos in every heart.

5/5
Xantcha, Sleeper Agent
Legendary Creature — Phyrexian Minion

Xantcha enters under the control of an opponent of your choice.

Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.

: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

5/5
Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja

Commander ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

1/3
Coveted Jewel
Artifact

When this artifact enters, draw three cards.

: Add three mana of any one color.

Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.

Endless Atlas
Artifact

, : Draw a card. Activate only if you control three or more lands with the same name.

Guarded by cartographers, disdained by warlords, coveted by adventurers.

Aminatou's Augury
Sorcery

Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Crib Swap
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Lightform
Enchantment

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and lifelink.

Sage's Reverie
Enchantment — Aura

Enchant creature

When this Aura enters, draw a card for each Aura you control that's attached to a creature.

Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Archetype of Imagination
Enchantment Creature — Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

"Is it not the embodiment of our aspirations?"

—Prokopios, astronomer of Meletis

3/2
Djinn of Wishes
Creature — Djinn

Flying

This creature enters with three wish counters on it.

, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

4/4
Dream Cache
Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Dreams' riches are easily spent.

—Suq'Ata adage

Eel Umbra
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Ninja of the Deep Hours
Creature — Human Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever this creature deals combat damage to a player, you may draw a card.

2/2
Portent
Sorcery

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.

Draw a card at the beginning of the next turn's upkeep.

Predict
Instant

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

Dark Withering
Instant

Destroy target nonblack creature.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Bone Miser
Creature — Zombie Wizard

Whenever you discard a creature card, create a 2/2 black Zombie creature token.

Whenever you discard a land card, add .

Whenever you discard a noncreature, nonland card, draw a card.

4/4
Great Oak Guardian
Creature — Treefolk

Flash (You may cast this spell any time you could cast an instant.)

Reach

When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.

His roots reach deep and grip hard.

4/5
Seedborn Muse
Creature — Spirit

Untap all permanents you control during each other player's untap step.

"Her voice is the wilderness, savage and pure."

—Kamahl, druid acolyte

2/4
K'rrik, Son of Yawgmoth
Legendary Creature — Phyrexian Horror Minion

( can be paid with either or 2 life.)

Lifelink

For each in a cost, you may pay 2 life rather than pay that mana.

Whenever you cast a black spell, put a +1/+1 counter on K'rrik.

2/2
Lightning Greaves
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

Mimic Vat
Artifact

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard.

, : Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.

Rix Maadi, Dungeon Palace
Land

: Add .

, : Each player discards a card. Activate only as a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Ohran Frostfang
Snow Creature — Snake

Attacking creatures you control have deathtouch.

Whenever a creature you control deals combat damage to a player, draw a card.

Silent as a snowdrift. Inexorable as an avalanche.

2/6
Ghired, Conclave Exile
Legendary Creature — Human Shaman

When Ghired enters, create a 4/4 green Rhino creature token with trample.

Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)

2/5
Marisi, Breaker of the Coil
Legendary Creature — Cat Warrior

Your opponents can't cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

"Cast off the law! Awaken your rage!"

5/4
Empowered Autogenerator
Artifact

This artifact enters tapped.

: Put a charge counter on this artifact. Add X mana of any one color, where X is the number of charge counters on this artifact.

Magic, unlike physics, has no unbreakable laws.

Reality Shift
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Shabraz, the Skyshark
Legendary Creature — Shark Bird

Partner with Brallin, Skyshark Rider

Flying

Whenever you draw a card, put a +1/+1 counter on Shabraz and you gain 1 life.

: Target Human gains flying until end of turn.

3/3
Chaos Warp
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Harmonize
Sorcery

Draw three cards.

"Animals commune with their environment without the need for language. Theirs is a fundamental connection that surpasses flimsy words."

—Vivien Reid

Skullwinder
Creature — Snake

Deathtouch

When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

1/3