The List

PLST · 5588 cards · Released

Grimoire of the Dead
Legendary Artifact — Book

, , Discard a card: Put a study counter on Grimoire of the Dead.

, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.

Witchbane Orb
Artifact

When this artifact enters, destroy all Curses attached to you.

You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Wooden Stake
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Invisible Stalker
Creature — Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

This creature can't be blocked.

"All that concerns me is the vampires' sense of smell and those freezing Nephalian nights."

1/1
Laboratory Maniac
Creature — Human Wizard

If you would draw a card while your library has no cards in it, you win the game instead.

His mind whirled with grand plans, never thinking of what might happen if he were to succeed.

2/2
Rooftop Storm
Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"

—Stitcher Geralf

Snapcaster Mage
Creature — Human Wizard

Flash

When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

2/1
Diregraf Ghoul
Creature — Zombie

This creature enters tapped.

"At least this one still has arms and legs. Well, most of its legs."

—Enslow, ghoulcaller of Nephalia

2/2
Blessed Defiance
Instant

Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.

"If I'm going, I'm taking you with me!"

Emiel the Blessed
Legendary Creature — Unicorn

: Exile another target creature you control, then return it to the battlefield under its owner's control.

Whenever another creature you control enters, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)

4/4
Amoeboid Changeling
Creature — Shapeshifter

Changeling (This card is every creature type.)

: Target creature gains all creature types until end of turn.

: Target creature loses all creature types until end of turn.

1/1
Chittering Rats
Creature — Rat

When this creature enters, target opponent puts a card from their hand on top of their library.

Bottom feeders sometimes rise to the top.

2/2
Runadi, Behemoth Caller
Legendary Creature — Cat Shaman

Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

: Add .

1/3
Arms Dealer
Creature — Goblin Rogue

, Sacrifice a Goblin: This creature deals 4 damage to target creature.

"Guaranteed to leave your enemies sufficiently stabbed, bitten, cleaved, or exploded."

—Grezkrick's Emporium motto

1/1
Planar Atlas
Artifact

This artifact enters tapped.

When this artifact enters, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.

: Add .

Electric Revelation
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards.

Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Go for Blood
Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Cycling (, Discard this card: Draw a card.)

Lukka's bond provided not only friendship, but also the most powerful weapon in his arsenal.

Goblin Warchief
Creature — Goblin Warrior

Goblin spells you cast cost less to cast.

Goblins you control have haste.

Not since the days of Pashalik Mons have the Rundvelt goblins been so united or effective.

2/2
Roar of Challenge
Sorcery

All creatures able to block target creature this turn do so.

Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Universal Automaton
Artifact Creature — Shapeshifter

Changeling (This card is every creature type.)

"Within minutes, the strange device was indistinguishable from the other upon my workbench."

—Tocasia, journal entry

1/1
Krenko's Command
Sorcery

Create two 1/1 red Goblin creature tokens.

Krenko's hirelings are unflinchingly loyal.

Frontline Heroism
Enchantment

When this enchantment enters, create a 1/1 red Soldier creature token with haste.

Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.

Take Up the Shield
Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

"You are all part of my pride. As long as I live, I will protect you."

Plagon, Lord of the Beach
Legendary Creature — Starfish Wizard

When Plagon enters, draw a card for each creature you control with toughness greater than its power.

: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

"No more lurking in the shallows. We ride!"

0/3
Rev, Tithe Extractor
Legendary Creature — Human Rogue

Whenever you attack, target creature gains deathtouch until end of turn.

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with ", Sacrifice this token: Add one mana of any color.")

3/3
General Kreat, the Boltbringer
Legendary Creature — Goblin Soldier

Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking.

Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.

To cross swords with her is a shockingly bad idea.

2/2
Gornog, the Red Reaper
Legendary Creature — Minotaur Warrior

Haste

Cowards can't block Warriors.

Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.

Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.

2/3
Crimson Wisps
Instant

Target creature becomes red and gains haste until end of turn. (It can attack and this turn.)

Draw a card.

The whispers are incomprehensible, yet cinders always hear a message of urgency.

Shroofus Sproutsire
Legendary Creature — Saproling

Trample

Whenever a Saproling you control deals combat damage to a player, create that many 1/1 green Saproling creature tokens.

His laughter—and everything else about him—was infectious.

1/1
Goblin Dark-Dwellers
Creature — Goblin

Menace (This creature can't be blocked except by two or more creatures.)

When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

4/4
Renegade Tactics
Sorcery

Target creature can't block this turn.

Draw a card.

"Nothing against you. It's just that waiting for Consulate clearance was never really my thing."

Bruvac the Grandiloquent
Legendary Creature — Human Advisor

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

". . . and furthermore . . ."

1/4
Ormos, Archive Keeper
Legendary Creature — Sphinx

Flying

If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos.

, Discard three cards with different names: Draw five cards.

5/5
Kels, Fight Fixer
Legendary Creature — Azra Warlock

Menace

Whenever you sacrifice a creature, you may pay . If you do, draw a card. ( can be paid with either or .)

, Sacrifice a creature: Kels gains indestructible until end of turn.

4/3
Kira, Great Glass-Spinner
Legendary Creature — Spirit

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Each spell is an intricate tapestry, and Kira is the great unraveler.

2/2
Witch of the Moors
Creature — Human Warlock

Deathtouch

At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.

Many hands for many evils.

4/4
Exquisite Blood
Enchantment

Whenever an opponent loses life, you gain that much life.

Even as humans regained the upper hand, some still willingly traded their lives for a chance at immortality.

Muxus, Goblin Grandee
Legendary Creature — Goblin Noble

When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.

Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

4/4
Spiteful Prankster
Creature — Devil

During your turn, this creature has first strike.

Whenever another creature dies, this creature deals 1 damage to target player or planeswalker.

The devil appreciated the irony of using doves for ammunition. The townsfolk, not so much.

3/2
Sheoldred, Whispering One
Legendary Creature — Phyrexian Praetor

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

6/6
Cinder Elemental
Creature — Elemental

, , Sacrifice this creature: It deals X damage to any target.

"The old gods awoke and sent fingers of fire to see what was left of the old ways under the endless city."

—Daiva, Gruul storyteller

2/2
Release the Dogs
Sorcery

Create four 1/1 white Dog creature tokens.

They charge into battle and out for their morning walk with the same exuberance.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Stone Haven Pilgrim
Creature — Kor Cleric

Whenever this creature attacks, if you control an artifact or enchantment, this creature gets +1/+1 and gains lifelink until end of turn.

The persistence to overcome obstacles is the most esteemed of kor virtues.

2/2
Mountain
Basic Land — Mountain

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Supply Runners
Creature — Dog

When this creature enters, put a +1/+1 counter on each other creature you control.

Good dogs stay by your side until the end. Great dogs leave to bring back aid.

2/2
Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Terramorphic Expanse
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"The land has its own intentions, beyond the understanding of those who live on it."

—Nissa Revane

Eidolon of Rhetoric
Enchantment Creature — Spirit

Each player can't cast more than one spell each turn.

It is the soul of a philosopher who died of starvation contemplating the universe.

1/4
Bassara Tower Archer
Creature — Human Archer

Reach, hexproof

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

2/1