The List

PLST · 4985 cards · Released

Goblinslide
Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, create a 1/1 red Goblin creature token with haste.

Goblins, like snowflakes, are only dangerous in numbers.

Firehoof Cavalry
Creature — Human Berserker

: This creature gets +2/+0 and gains trample until end of turn.

"What warrior worth the name fears to leave a trail? If my enemies seek me, let them follow the ashes in my wake."

1/1
Leaping Master
Creature — Human Monk

: This creature gains flying until end of turn.

"Strength batters down barriers. Discipline ignores them."

2/1
Mardu Warshrieker
Creature — Orc Shaman

Raid — When this creature enters, if you attacked this turn, add .

"No body can contain so much fury. It reminds me of another battle, long past."

—Sarkhan Vol

3/3
Swift Kick
Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch.

Valley Dasher
Creature — Human Berserker

Haste

This creature attacks each combat if able.

Mardu riders' greatest fear is that a battle might end before their weapons draw blood.

2/2
Alpine Grizzly
Creature — Bear

The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.

4/2
Become Immense
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target creature gets +6/+6 until end of turn.

Dragonscale Boon
Instant

Put two +1/+1 counters on target creature and untap it.

"When we were lost and weary, the ainok showed us how to survive. They have earned the right to call themselves Abzan, and to wear the Scale."

—Anafenza, khan of the Abzan

Feed the Clan
Instant

You gain 5 life.

Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.

The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion.

Hooting Mandrills
Creature — Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

4/4
Kin-Tree Warden
Creature — Human Warrior

: Regenerate this creature.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The amber of the tree and the blood of my veins are the same."

1/1
Longshot Squad
Creature — Dog Archer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

3/3
Meandering Towershell
Creature — Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

5/9
Sagu Archer
Creature — Snake Archer

Reach (This creature can block creatures with flying.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

His arrows whistle like a serpent's hiss.

2/5
Savage Punch
Sorcery

Target creature you control fights target creature you don't control.

Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Woolly Loxodon
Creature — Elephant Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.

6/7
Abzan Guide
Creature — Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"These roads are desolate and changeable. Follow me, or die in the wastes."

4/4
Armament Corps
Creature — Human Soldier

When this creature enters, distribute two +1/+1 counters among one or two target creatures you control.

The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.

4/4
Bear's Companion
Creature — Human Warrior

When this creature enters, create a 4/4 green Bear creature token.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

2/2
Mardu Hordechief
Creature — Human Warrior

Raid — When this creature enters, if you attacked this turn, create a 1/1 white Warrior creature token.

The horde grows with each assault.

2/3
Highspire Mantis
Creature — Insect

Flying, trample

Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.

3/3
Kin-Tree Invocation
Sorcery

Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

The passing years add new rings to the tree's trunk, bolstering the spirits that dwell within.

Mantis Rider
Creature — Human Monk

Flying, vigilance, haste

Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment.

3/3
Mardu Roughrider
Creature — Orc Warrior

Whenever this creature attacks, target creature can't block this turn.

The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk.

5/4
Savage Knuckleblade
Creature — Ogre Warrior

: This creature gets +2/+2 until end of turn. Activate only once each turn.

: Return this creature to its owner's hand.

: This creature gains haste until end of turn.

4/4
Abzan Falconer
Creature — Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

2/3
Sorin, Solemn Visitor
Legendary Planeswalker — Sorin

[+1]: Until your next turn, creatures you control get +1/+0 and gain lifelink.

[−2]: Create a 2/2 black Vampire creature token with flying.

[−6]: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."

Loyalty: 4
Sultai Charm
Instant

Choose one —

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

"Strike," the fumes hiss. "Raise an empire with your ambition."

Sultai Soothsayer
Creature — Snake Shaman

When this creature enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

The naga of the Sultai Brood made deals with dark forces to keep their power.

2/5
Utter End
Instant

Exile target nonland permanent.

"I came seeking a challenge. All I found was you."

—Zurgo, khan of the Mardu

Warden of the Eye
Creature — Djinn Wizard

When this creature enters, return target noncreature, nonland card from your graveyard to your hand.

The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words.

3/3
Dragon Throne of Tarkir
Legendary Artifact — Equipment

Equipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip

What once soared high above Tarkir is now reduced to a seat.

Seeker of the Way
Creature — Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

2/2
Siegecraft
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."

—Golran, dragonscale captain

Dismal Backwater
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Frontier Bivouac
Land

This land enters tapped.

: Add , , or .

"The most powerful dreams visit those who shelter in a dragon's skull."

—Chianul, Who Whispers Twice

Jungle Hollow
Land

This land enters tapped.

When this land enters, you gain 1 life.

: Add or .

Mystic Monastery
Land

This land enters tapped.

: Add , , or .

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Opulent Palace
Land

This land enters tapped.

: Add , , or .

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Sandsteppe Citadel
Land

This land enters tapped.

: Add , , or .

That which endures, survives.

War Behemoth
Creature — Beast

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Houses always hope for peace, but we always pack for war."

—Gvar Barzeel, krumar commander

3/6
Ainok Bond-Kin
Creature — Dog Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

2/1
Cancel
Instant

Counter target spell.

"Even the greatest inferno begins as a spark. And anyone can snuff out a spark."

—Chanyi, mistfire sage

Clever Impersonator
Creature — Shapeshifter

You may have this creature enter as a copy of any nonland permanent on the battlefield.

"Our own selves are the greatest obstacles to enlightenment."

—Narset, khan of the Jeskai

0/0
Dragon's Eye Savants
Creature — Human Wizard

Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, look at target opponent's hand.

0/6
Embodiment of Spring
Creature — Elemental

, , Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow.

0/3
Scion of Glaciers
Creature — Elemental

: This creature gets +1/-1 until end of turn.

"There is nothing so free as the spring river born of winter's ice."

—Nitula, the Hunt Caller

2/5
Set Adrift
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put target nonland permanent on top of its owner's library.

The envoy spoke, and Sidisi replied.

Singing Bell Strike
Enchantment — Aura

Enchant creature

When this Aura enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ": Untap this creature."

Treasure Cruise
Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

Bitter Revelation
Sorcery

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.

"Here you lie then, Ugin. The corpses of worlds will join you in the tomb."

—Sorin Markov

Disowned Ancestor
Creature — Spirit Warrior

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Long after death, the spirits of the Disowned continue to seek redemption among their Abzan kin.

0/4
Krumar Bond-Kin
Creature — Orc Warrior

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Abzan replaced my savagery with a noble heritage. I would give my life for my House."

5/3
Murderous Cut
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Destroy target creature.

The blades of a Sultai assassin stab like the fangs of a dragon.

Rakshasa's Secret
Sorcery

Target opponent discards two cards. You mill two cards.

The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness.

Rite of the Serpent
Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

"From your death, new life. From your loss, our profit."

—Kirada, Qarsi overseer

Shambling Attendants
Creature — Zombie

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Let the world behold what becomes of those who defy us."

—Taigam, Sidisi's Hand

3/5
Unyielding Krumar
Creature — Orc Warrior

: This creature gains first strike until end of turn.

"The man whom I call father killed the orc who sired me, offering his world and his blade in return."

3/3
Ainok Tracker
Creature — Dog Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

3/3