: Add .
: Add or . This land deals 1 damage to you.
Between jagged, snowcapped peaks, the dense bands of hardy evergreens provide the perfect cover for roving bands of orc and goblin raiders.
, : Add .
Still to the ignorant eye, yet bursting with life. A million actions and reactions, unstoppable as the dawn.
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
You have no maximum hand size.
: Add .
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.
Creature spells you cast have demonstrate. (Whenever you cast a creature spell, you may copy it. If you do, choose an opponent to also copy it. Each copy becomes a token.)
"Did you bring enough to share with the rest of the class?"
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
After the invasion, many wanted to leave a life of violence. But once you're a Reckoner, you die a Reckoner.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Flying, lifelink
Each legendary permanent you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Worlds apart, Huatli built a device Saheeli would have been proud of.
Creatures you control have prowess.
Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
They called her unique insight a "gift." Then she saw the truth, and suddenly it was a "threat."
Haste
Whenever this creature attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
"I fight for the suns, the surface, and everything in between."
When this creature enters, you may exile target artifact or enchantment.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Imprint — When this artifact enters, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with this artifact without paying its mana cost.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
This creature can't be blocked except by creatures with flying or reach.
It leaps from tree to tree, revealing the enemy's positions.
This creature can't attack or block unless it's equipped.
"Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies."
—Vy Covalt, Neurok agent
Equipped creature gets +1/+0 and has first strike.
Equip
"Phyrexians can't corrupt what they can't get close enough to touch."
Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
"May our blessings sever the tongues of the forsaken."
—Elesh Norn, Grand Cenobite
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.
Enchant creature
You control enchanted creature.
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Karn's creation is now his master.
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sacrifice a creature: This creature gets +1/+1 until end of turn.
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Enchant creature
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
"Perfection is at hand. You have been freed of weakness and made compleat."
—Sheoldred, Whispering One
First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, you get a poison counter.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
"A true warrior fights with whatever's handy."
—Qerk of the Secret Warren
Reach (This creature can block creatures with flying.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.
"The fangren fight without comfort of any kind. We can ask no less of ourselves."
—Tilien, Sylvok partisan
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
"So, the survivors from Oxid Ridge are on the move. Let them come and witness predation in its purest form."
—Glissa
This creature can't have counters put on it.
Her warriors are the last defense against the coming storm.
Vigilance
This creature can block an additional creature each combat for each Equipment attached to this creature.
The squabble over succession was quickly replaced by the struggle to survive.
This spell can't be countered.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Regenerate Thrun.
His crime was silence, and now he suffers it eternally.
Create two 1/1 white Soldier creature tokens.
"The nim raid our homes without warning. We must defend our homes without hesitation."
Flying, vigilance
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Destroy two target nonblack creatures. You lose 5 life.
All creatures able to block target creature this turn do so.
No earthly armor is protection against this sweetness.
Counter target creature spell.
: Draw a card. Activate only during your turn, before attackers are declared.
From time, knowledge.
From knowledge, power.
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Deathtouch
As this creature enters, choose a creature type.
Creatures of the chosen type your opponents control get -1/-1.
"The lasting effects are invariably fatal."
—Phyrexian progress notes
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Too stupid to survive, too dumb to die.
When this creature enters, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Freshly promoted to "first rock," Zaz was eager to make an impact.
Smiting Helix deals 3 damage to any target and you gain 3 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Malice is appropriate when vengeance is called for.
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
Whenever this creature or another Zombie you control dies, you draw a card and lose 1 life.
"To see past the veil of death, cross it."
—The Red Book of Mezdrithalik
Whenever this creature or another creature you control dies, scry 1.
Eyeballs that portend unpleasant futures become slimy snacks instead.
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
"Fire has always been my most faithful companion."
—Jared Carthalion
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
A mother only a child could love.
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
She provides marks of protection to those she chooses as family.
Attacking creatures you control get +1/+0.
"It was difficult to tell whether the piles of gore within their warrens were mere trash heaps, sacred altars, or warnings."
—Sarpadian Empires, vol. IV
Choose one —
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Changeling (This card is every creature type.)
The tribe was as strong as his longing, their territory as vast as his isolation. The changeling knew he had found a home, and a form.
When this creature enters, up to two target creatures can't block this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, target creature can't block this turn.
Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Pricy baubles are no match for cheap tricks.
Changeling (This card is every creature type.)
When this creature enters, create a 2/2 colorless Shapeshifter creature token with changeling.
Where fickle form meets lasting loyalty.
Until end of turn, creatures you control get +2/+0 and gain all creature types.
Whether modeled after bear, bird, or baloth, all claws send the same message.
Activated abilities of artifacts can't be activated.
"He steals power from treasure after treasure, and what does it do for the ouphe? Nothing."
—Jhoira