The List

PLST · 5588 cards · Released

Vastwood Gorger
Creature — Wurm

"A long and difficult incision revealed that all vital organs are housed in the head, save for a long chain of stomachs, forty in all, leading from its throat to the end of the tail."

—Mulak Ffar, Vastwood Biodiversity

5/6
Yeva's Forcemage
Creature — Elf Shaman

When this creature enters, target creature gets +2/+2 until end of turn.

"Nature can't be stopped. It rips and tears at Ravnica's tallest buildings to claim its place in the sun."

2/2
Zendikar's Roil
Enchantment

Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.

"I was wrong. Zendikar isn't after me. It isn't after any of us. It's not evil or vengeful. It's magnificent . . . but it's in pain."

—Nissa Revane

Bounding Krasis
Creature — Fish Lizard

Flash (You may cast this spell any time you could cast an instant.)

When this creature enters, you may tap or untap target creature.

Unpredictable as a storm and destructive as a tidal wave.

3/3
Citadel Castellan
Creature — Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

"I am the first line of defense. You will not encounter the second."

2/3
Iroas's Champion
Creature — Human Soldier

Double strike (This creature deals both first-strike and regular combat damage.)

Accustomed to battling before an audience in the arena, Iroas's champions know how to put on a good show.

2/2
Zendikar Incarnate
Creature — Elemental

Zendikar Incarnate's power is equal to the number of lands you control.

"Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists."

—Numa, Joraga chieftain

*/4
Alchemist's Vial
Artifact

When this artifact enters, draw a card.

, , Sacrifice this artifact: Target creature can't attack or block this turn.

A weapon best suited for those with good aim and steady hands.

Alhammarret's Archive
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

It contains the totality of Alhammarret's notes, theories, and ponderings.

Guardians of Meletis
Artifact Creature — Golem

Defender (This creature can't attack.)

The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages.

0/6
Hangarback Walker
Artifact Creature — Construct

This creature enters with X +1/+1 counters on it.

When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature.

, : Put a +1/+1 counter on this creature.

0/0
Kytheon, Hero of Akros
Legendary Creature — Human Soldier

At end of combat, if Kytheon and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.

: Kytheon gains indestructible until end of turn.

2/1
Gideon, Battle-Forged
Legendary Planeswalker — Gideon

[+2]: Up to one target creature an opponent controls attacks Gideon during its controller's next turn if able.

[+1]: Until your next turn, target creature gains indestructible. Untap that creature.

[0]: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Loyalty: 3
Meteorite
Artifact

When this artifact enters, it deals 2 damage to any target.

: Add one mana of any color.

"And if I'm lying," he began . . .

Sigil of Valor
Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

With each honor he earns, Gideon paves the path to his redemption.

Sword of the Animist
Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Equip

The blade glows only for Zendikar's chosen.

Flesh to Dust
Instant

Destroy target creature. It can't be regenerated.

"Another day. Another avenging angel. Another clump of feathers to toss in the trash."

—Liliana Vess

Fiery Hellhound
Creature — Elemental Dog

: This creature gets +1/+0 until end of turn.

"I had hoped to instill in it the loyalty of a guard dog, but with fire's power comes its unpredictability."

—Maggath, Sardian elementalist

2/2
Sentinel of the Eternal Watch
Creature — Giant Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

At the beginning of combat on each opponent's turn, tap target creature that player controls.

The portcullis is superfluous.

4/6
Suppression Bonds
Enchantment — Aura

Enchant nonland permanent

Enchanted permanent can't attack or block, and its activated abilities can't be activated.

"A master of hieromancy can see the advantage in any scenario."

—Warden Hixus, to Kytheon

Topan Freeblade
Creature — Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

"My scars are my sigils. I will wear them with pride long after you're gone."

2/2
Tragic Arrogance
Sorcery

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

The spear thrown by Kytheon's own hand was the weapon that felled his friends.

Archangel of Tithes
Creature — Angel

Flying

As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures.

3/5
Calculated Dismissal
Instant

Counter target spell unless its controller pays .

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Day's Undoing
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Dreadwaters
Sorcery

Target player mills X cards, where X is the number of lands you control.

Stray into the Morkrut and it may rise to claim you.

Aven Battle Priest
Creature — Bird Cleric

Flying (This creature can't be blocked except by creatures with flying or reach.)

When this creature enters, you gain 3 life.

When the shadow of the aven falls across the battlefield, hope rises in the hearts of the soldiers.

3/3
Jace, Vryn's Prodigy
Legendary Creature — Human Wizard

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.

"People's thoughts just come to me. Sometimes I don't know if it's them or me thinking."

0/2
Jace, Telepath Unbound
Legendary Planeswalker — Jace

[+1]: Up to one target creature gets -2/-0 until your next turn.

[−3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.

[−9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

Loyalty: 5
Ringwarden Owl
Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The owls learn of mana from the mages who know it best.

3/3
Blessed Spirits
Creature — Spirit

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.

Not all heroes die in armor.

2/2
Send to Sleep
Instant

Tap up to two target creatures.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Sigiled Starfish
Creature — Starfish

: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.

0/3
Skaab Goliath
Creature — Zombie Giant

As an additional cost to cast this spell, exile two creature cards from your graveyard.

Trample

Three heads are better than one.

6/9
Sphinx's Tutelage
Enchantment

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.

: Draw a card, then discard a card.

"You've never considered the implications of dealing with another telepath, Jace."

Celestial Flare
Instant

Target player sacrifices an attacking or blocking creature of their choice.

"You were defeated the moment you declared your aggression."

—Gideon Jura

Whirler Rogue
Creature — Human Rogue Artificer

When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

Tap two untapped artifacts you control: Target creature can't be blocked this turn.

2/2
Catacomb Slug
Creature — Slug

"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."

—Pel Javya, Wojek investigator

2/6
Dark Dabbling
Instant

Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control.

Fetid Imp
Creature — Imp

Flying

: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

1/2
Pongify
Instant

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Some spellcrafting mistakes go on to become spells of their own.

Brainstealer Dragon
Creature — Dragon Horror

Flying

At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.

6/6
Faithless Looting
Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Impulsive Pilferer
Creature — Goblin Pirate

When this creature dies, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

1/1
Storm-Kiln Artist
Creature — Dwarf Shaman

This creature gets +1/+0 for each artifact you control.

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

A captured elemental makes for a potent, albeit unstable, power source.

2/2
Volcanic Torrent
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.

Third Path Iconoclast
Creature — Human Monk

Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.

"When all you have is a hammer, everything looks like a nail. I merely propose expanding our toolbox."

2/1
Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

When defeat is near and guidance is scarce, all eyes look in one direction.

Darkwater Catacombs
Land

, : Add .

Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."

—Pulan, Bant orchardist

Jungle Shrine
Land

This land enters tapped.

: Add , , or .

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Llanowar Wastes
Land

: Add .

: Add or . This land deals 1 damage to you.

"The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it."

—The Antiquities War

Opulent Palace
Land

This land enters tapped.

: Add , , or .

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Yavimaya Coast
Land

: Add .

: Add or . This land deals 1 damage to you.

As magnigoth trees expanded across the sea into Almaaz and New Argive, it became clear Yavimaya's borders were never confined by its coastline.

Kirri, Talented Sprout
Legendary Creature — Plant Druid

Other Plants and Treefolk you control get +2/+0.

At the beginning of each of your postcombat main phases, return target Plant, Treefolk, or land card from your graveyard to your hand.

"He may be a little green, but trust me, he's far from spineless."

—Yuma, proud protector

0/3
Angel of the Ruins
Artifact Creature — Angel

Flying

When this creature enters, exile up to two target artifacts and/or enchantments.

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/7
Heliod's Intervention
Instant

Choose one —

• Destroy X target artifacts and/or enchantments.

• Target player gains twice X life.

"I bring a dawn that no night can follow."

Mirror Entity
Creature — Shapeshifter

Changeling (This card is every creature type.)

: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.

1/1
Arcane Denial
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Angel of Indemnity
Creature — Angel Warrior

Flying, lifelink

When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.

Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5/5
Tinybones, the Pickpocket
Legendary Creature — Skeleton Rogue

Deathtouch

Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

1/1