Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
This creature enters tapped.
"Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions."
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When this creature enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life.
Nontoken creatures you control get +1/+1 and have vigilance.
"We pray to Avacyn on high. On snow-white wings fearless you fly. Keep safe our souls. Keep safe our lives. May angels watch us from the skies."
—Children's prayer
, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.
At Sorin's appeal, Olivia Voldaren summoned the full might of her bloodline to gather at Lurenbraum Fortress.
Flying
When this creature enters or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
"The harder they try to extinguish my faith, the brighter it burns in the darkness."
Skulk (This creature can't be blocked by creatures with greater power.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Spiteful geists rise from the muck of the Farbogs, eager to lure travelers to their doom.
, Exile this card from your graveyard: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
"Once in the box, we're all the same."
Delirium — This creature has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
As you hear it baying in the distance, you'll feel its breath on your neck.
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Liliana is never one to follow someone else's lead.
As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
"You sought to anger me, Nahiri. Soon you will see how well you have succeeded."
Destroy target tapped creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Thank you. This blade becomes so hot in my hand, but your blood has quenched it."
Flying
This creature can't block.
: Target Vampire gains haste until end of turn.
"As we muster for war, I have little patience for lethargy or recalcitrance."
Delirium — : This creature gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Echoing hoofbeats can no longer be assumed to be help from the Gavony Riders.
On expeditions through Ashmouth, the hunters of Devilthorn Lodge rely on the cleverness of foxes to counteract the mischief of devils.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Children, where are your parents?"
—Reig, wandering monk, last words
, Sacrifice this enchantment: Target opponent exiles two cards from their hand. Activate only as a sorcery.
From within its prison, the book endlessly whispers words of cruelty and spite.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Dual Shot deals 1 damage to each of up to two target creatures.
There is an eagerness among the Quiver of Kessig to prove they are the equal of the other cathar orders.
Fiery Temper deals 3 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Let the flames ignore the sinless."
Geistblast deals 2 damage to any target.
, Exile this card from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Fear the patient devil, the one who is calm in the midst of chaos. Beware the silent devil, the one whose cackle does not mingle with the others.
Haste (This creature can attack and as soon as it comes under your control.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Ah, to be young again."
—Olivia Voldaren
Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice this creature: Draw a card.
"Manners are for mortals."
Target creature gets +2/+1 and gains trample until end of turn.
Scarecrows only go so far in sending the message to stay away.
, Sacrifice this enchantment: Add .
"To be honest, I'm not quite sure what's going to happen."
—Renna, Selhoff alchemist
Tap up to two target creatures.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
"Only the pure stand tall in the light."
—Sigarda
Haste
When this creature enters, target creature can't block this turn.
"I have yet to find my equal."
When this creature dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
A good courier travels fast and asks no questions.
Each opponent sacrifices a creature of their choice with flying.
It is a grim duty to save the world from those created to protect it.
Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.
In times of madness, people cling to the familiar, monstrous though it may be.
Destroy target artifact or enchantment.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
When this creature enters, you may return target land card from your graveyard to your hand.
Some have returned to Hollowhenge, the ruins of Avabruck, to restore the lost capital of Kessig.
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.
Reach (This creature can block creatures with flying.)
This creature can block an additional seven creatures each combat.
"Lost in the woods" is an optimistic way to describe a villager's disappearance. "Found in the woods" is frequently more appropriate.
Delirium — This creature gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
Many fields now lie fallow in Gavony, as the oxen have been confiscated to perform other duties.
[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
[0]: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
[+1]: Creatures you control get +1/+1 and gain trample until end of turn.
[−1]: Arlinn deals 3 damage to any target. Transform Arlinn.
[−6]: You get an emblem with "Creatures you control have haste and ': This creature deals damage equal to its power to any target.'"
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may mill two cards.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
Entry 434: There's more to Avacyn's madness . . .
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
"We must save you from yourselves."
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
The longest nights are measured not in hours, but in heartbeats.
Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. (Damage dealt by those creatures also causes you to gain that much life.)
Thalia established the Order of Saint Traft in an effort to bring together cathars who would stand against the corruption of the Lunarch Council.
When this creature enters, put a +1/+1 counter on each other Human you control.
Whenever another Human you control enters, put a +1/+1 counter on this creature.
When this creature enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
"If you've been at this as long as I have, nothing can surprise you. That's the hope, at least."
Draw two cards, then discard a card.
"The appearance of these warped stones throughout the provinces is too pervasive to be random. More evidence is needed to determine the reason behind them."
—Tamiyo's journal
Put target permanent on top of its owner's library.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
"Sometimes it's best for the lost to stay lost."
—Herzag, mayor of Havengul
Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
It fuels its lanterns by leaching the warmth from its surroundings.
Draw three cards, untap up to two lands, then discard a card.
"'I'm certain that the fate of Markov Manor is connected to these cryptoliths . . .' This Tamiyo was on to something."
Flying
It's not just a feeling—you are being watched.
Whenever you cast a noncreature spell, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
"Unwavering and loyal, they represent stability in uncertain times."
—Rem Karolus, Slayer of Angels
Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
"Every answer seems to lead to a more terrifying question."
—Jace Beleren
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance.
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
"The sword is just a tool. It is the samurai's hand that brings it to life."