Shock deals 2 damage to any target.
This creature has haste as long as a Warrior card is in your graveyard.
: This creature gets +1/+0 until end of turn.
Choose three target nonenchantment permanents. Destroy one of them at random.
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Reach (This creature can block creatures with flying.)
Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature can't be blocked except by Walls and/or creatures with flying.
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Sacrifice this creature: You gain 1 life for each Elf card in your graveyard.
Create a 1/1 green Elf Warrior creature token for each Elf you control.
When this creature enters, draw a card.
Tan grácil como el ciervo saltando el arroyo y tan mortal como el lobo emboscando del otro lado, los guerreros élficos son los ojos del bosque al igual que sus garras desnudas.
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature spells can't be countered.
Target creature gets +3/+3 until end of turn.
Reach (This creature can block creatures with flying.)
: Add .
Create a 2/2 green Wolf creature token for each Forest you control.
Hurricane deals X damage to each creature with flying and each player.
: Put a +1/+1 counter on target creature for each Elf you control.
Other Elves you control get +1/+1.
, : Create a 1/1 green Elf Warrior creature token.
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
: This creature deals damage equal to its power to target creature with flying.
Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo's power and toughness are each equal to the number of lands you control.
Target player gains 8 life.
Destroy target artifact or enchantment.
Return target permanent card from your graveyard to your hand.
Vigilance, trample
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate this creature.
Green creatures you control have trample.
Cast this spell only if you've cast another green spell this turn.
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Regenerate this creature.
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Defender (This creature can't attack.)
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Lifelink
, , Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
Vigilance, haste
Whenever another creature dies, you may put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
First strike
Shroud (This creature can't be the target of spells or abilities.)
Flying, haste
Whenever a creature dealt damage by Garza Zol this turn dies, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.
Target player gains 7 life and draws two cards.
Vigilance, trample
Whenever this creature blocks a creature, this creature deals damage to that creature's controller equal to this creature's power.
Haste
Target creature gets +3/+3 and gains double strike until end of turn.
When this creature dies, create three 1/1 green Saproling creature tokens.
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Destroy target creature. It can't be regenerated.
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
: This creature deals 1 damage to target creature.