All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.
All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Flying, first strike
Tap an untapped Wizard you control: Draw a card.
Haste (This creature can attack and as soon as it comes under your control.)
: Kamahl deals 3 damage to any target.
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
: Create Voja, a legendary 2/2 green and white Wolf creature token.
You may have this creature assign its combat damage as though it weren't blocked.
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Swarm of Rats's power is equal to the number of Rats you control.
Tap four untapped creatures you control: Destroy target artifact or enchantment.
When this creature enters, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
All Sliver creatures get +1/+0.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Vigilance
: This creature gets +0/+1 until end of turn.
, : You may tap or untap target creature.
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
La sua dieta è composta da frutta, piante, piccoli animali del bosco, grossi animali del bosco, boschi, frutteti, fattorie e piccole città.
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Black creatures get +2/+0 until end of turn.
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
Flying
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
All Sliver creatures get +1/+0.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Flying
, Return a land you control to its owner's hand: Target player mills two cards.
Cast this spell only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Haste
This creature can't block.
Flying, double strike
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
All creatures able to block target creature this turn do so.
This creature can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Whenever a player casts a spell, this creature gets -1/-1 until end of turn.
Flying
As long as this creature is enchanted, it has ": This creature deals 2 damage to target attacking or blocking creature."
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target creature to its owner's hand.
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.
Haste
This creature can't block.
When this creature enters, you may pay . If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
When this creature enters, target opponent puts a card from their hand on top of their library.
This creature can't be blocked except by creatures with flying.
As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This creature can't be blocked.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
When this creature dies, target creature gets -1/-1 until end of turn.
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
, Reveal X blue cards from your hand, Sacrifice this creature: Counter target spell unless its controller pays .
Haste
This creature must be blocked if able.
: This creature gets +1/+0 until end of turn.
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Regenerate target Fungus.
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Equipped creature gets +2/+0.
Equip