Rise of the Eldrazi

ROE · 248 cards · Released

Broodwarden
Creature — Eldrazi Drone

Eldrazi Spawn creatures you control get +2/+1.

"The least of gods shall tower over the mightiest of mortals, and death shall reign over all."

—Crypt of Agadeem inscription

4/4
Daggerback Basilisk
Creature — Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Petrifying gaze, deadly fangs, knifelike dorsal spines, venomous saliva . . . Am I missing anything? . . . Toxic bones? Seriously?"

—Samila, Murasa Expeditionary House

2/2
Gelatinous Genesis
Sorcery

Create X X/X green Ooze creature tokens.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Gigantomancer
Creature — Human Shaman

: Target creature you control has base power and toughness 7/7 until end of turn.

"All life is driven by an indomitable will to survive. I simply turn that into something more . . . tangible."

1/1
Gravity Well
Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Storms spread throughout Oran-Rief, ripping the skies with wind and rain. Airborne creatures sought shelter where they could.

Growth Spasm
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

Haze Frog
Creature — Frog

Flash (You may cast this spell any time you could cast an instant.)

When this creature enters, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.

2/1
Irresistible Prey
Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face—a runt meepling.

Jaddi Lifestrider
Creature — Elemental

When this creature enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Nature's arms encircle all who are willing to draw close.

2/8
Joraga Treespeaker
Creature — Elf Druid

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/2

: Add .

LEVEL 5+

1/4

Elves you control have ": Add ."

1/1
Kazandu Tuskcaller
Creature — Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

: Create a 3/3 green Elephant creature token.

LEVEL 6+

1/1

: Create two 3/3 green Elephant creature tokens.

1/1
Khalni Hydra
Creature — Hydra

This spell costs less to cast for each green creature you control.

Trample

"In ages past, bargains were struck and promises were made. Now we must collect on our debt. Begin the hymns."

—Moruul, Khalni druid

8/8
Kozilek's Predator
Creature — Eldrazi Drone

When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add ."

It's difficult to outwit something that doesn't speak, strategize, or even think.

3/3
Leaf Arrow
Instant

Leaf Arrow deals 3 damage to target creature with flying.

"Those who think the trees shall remain bystanders throughout this conflict shall be sorely mistaken."

—Sutina, Speaker of the Tajuru

Living Destiny
Instant

As an additional cost to cast this spell, reveal a creature card from your hand.

You gain life equal to the revealed card's mana value.

"That our enemies are great only brings us greater hope."

Might of the Masses
Instant

Target creature gets +1/+1 until end of turn for each creature you control.

The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.

Momentous Fall
Instant

As an additional cost to cast this spell, sacrifice a creature.

You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

It wasn't long until the elves had developed a use for every part of the Eldrazi.

Mul Daya Channelers
Creature — Elf Druid Shaman

Play with the top card of your library revealed.

As long as the top card of your library is a creature card, this creature gets +3/+3.

As long as the top card of your library is a land card, this creature has ": Add two mana of any one color."

2/2
Naturalize
Instant

Destroy target artifact or enchantment.

"The scholars wept when we destroyed the hedron. I had no such pity. What would this world be like had we done so sooner?"

The War Diaries

Nema Siltlurker
Creature — Lizard

In one gargantuan bite, it will swallow not only you but also the riverbank you were standing on.

3/5
Nest Invader
Creature — Eldrazi Drone

When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

It nurtures its masters' glorious future.

2/2
Ondu Giant
Creature — Giant Druid

When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Some druids nurture gardens. Others nurture continents.

2/4
Overgrown Battlement
Creature — Wall

Defender

: Add for each creature you control with defender.

"Our enemy is nothing less than the end of all life. We shall not want for allies."

The War Diaries

0/4
Pelakka Wurm
Creature — Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When this creature enters, you gain 7 life.

When this creature dies, draw a card.

It eats what it wants to eat—which is anything that moves.

7/7
Prey's Vengeance
Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Realms Uncharted
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Snake Umbra
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Spider Umbra
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Sporecap Spider
Creature — Spider

Reach

"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you."

—Saidah, Joraga hunter

1/5
Stomper Cub
Creature — Beast

Trample

"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."

—Samila, Murasa Expeditionary House

5/3
Tajuru Preserver
Creature — Elf Shaman

Spells and abilities your opponents control can't cause you to sacrifice permanents.

"No more blood shall be spilled to satisfy another's deluded lust for power."

2/1
Vengevine
Creature — Elemental

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.

4/3
Wildheart Invoker
Creature — Elf Shaman

: Target creature gets +5/+5 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us."

The Invokers' Tales

4/3
Sarkhan the Mad
Legendary Planeswalker — Sarkhan

[0]: Reveal the top card of your library and put it into your hand. Sarkhan deals damage to himself equal to that card's mana value.

[−2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.

[−4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Loyalty: 7
Angelheart Vial
Artifact

Whenever you're dealt damage, you may put that many charge counters on this artifact.

, , Remove four charge counters from this artifact: You gain 2 life and draw a card.

It holds a whisper from Iona: "Persevere."

Dreamstone Hedron
Artifact

: Add .

, , Sacrifice this artifact: Draw three cards.

Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.

Enatu Golem
Artifact Creature — Golem

When this creature dies, you gain 4 life.

Golems conjured from the debris of Enatu Temple provided a sturdy but expendable first line of defense against the Eldrazi.

3/5
Hedron Matrix
Artifact — Equipment

Equipped creature gets +X/+X, where X is its mana value.

Equip

The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic.

Keening Stone
Artifact

, : Target player mills X cards, where X is the number of cards in that player's graveyard.

As it spins, dead voices shriek in an ever-increasing cacophony, rending the mind asunder.

Ogre's Cleaver
Artifact — Equipment

Equipped creature gets +5/+0.

Equip

She adopted the weapon of the slave-lord Kazuul, and with it, all his cruelty.

Pennon Blade
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Draped with the pennon of a fallen outpost, the sword came to symbolize the peoples of Zendikar becoming one.

Prophetic Prism
Artifact

When this artifact enters, draw a card.

, : Add one mana of any color.

"The explorer who found it got a bad deal when he sold it. He merely got rich."

Reinforced Bulwark
Artifact Creature — Wall

Defender

: Prevent the next 1 damage that would be dealt to you this turn.

Built of wood and iron. Held together by hope and prayer.

0/4
Runed Servitor
Artifact Creature — Construct

When this creature dies, each player draws a card.

Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.

2/2
Sphinx-Bone Wand
Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.

Its host's final curse lies captured within.

Warmonger's Chariot
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

The best defense is a good offense.

Eldrazi Temple
Land

: Add .

: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Every world is an organism, able to grow new lands. Some just do it faster than others.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)