: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
"The only action worth taking is one with an unknown outcome."
Flying
Whenever Niv-Mizzet deals damage to a player, you may draw a card.
: Niv-Mizzet deals 1 damage to any target.
He has no patience for minds that do not inspire him or explode by trying.
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
"Let all feel joy in pain."
—Rakdos
Lifelink, haste
Ragemutts pull the chariots of the Butcher Clowns, a trio of wingless, zombified faeries formerly of the Izzet.
First strike
Whenever this creature deals combat damage to a player, that player discards a card at random.
: Regenerate this creature.
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
When Lord Rakdos stirred from his slumber, everyone else's nightmare began.
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Vigilance
When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care not to crush a single insect underfoot.
Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Don't cross a Devkarin elf unless you long for an early grave.
: Target blocking creature gets -1/-1 until end of turn.
: Target player who lost life this turn loses 1 life.
Insatiable, irresistible, and insane.
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
"And would you care to explain why your satchel is radiating an aura of unstable energy?"
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
"We could never accept anyone with a face that pretty or a mind that sane."
—Nyoser, Gore-House ringleader
Flying
Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
"Try not to look guilty. Or delicious."
—Thorpe, street urchin
This spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
"Straight from the blood-drenched imagination of our illustrious parun!"
—Nyoser, Gore-House ringleader
You gain X life and draw X cards.
"Let the knowledge of absolute law inspire you to live a life of absolute order."
This spell can't be countered.
Destroy all creatures.
Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.
Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Draw four cards, then discard two cards.
"If this is thinking, I don't know what I was doing before."
Return target card from your graveyard to your hand. Exile Treasured Find.
Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . .
Defender
Reach (This creature can block creatures with flying.)
: Regenerate this creature.
Unwelcome in Golgari colonies, he found his own dark place from which to represent the Swarm.
Whenever another creature you control enters, you gain life equal to that creature's toughness.
, : Populate. (Create a token that's a copy of a creature token you control.)
: Create a 3/3 green Centaur creature token.
: Populate. (Create a token that's a copy of a creature token you control.)
"Preachers of freedom forget that conformity can be beautiful."
[+1]: Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature.
[−3]: Destroy target nonland permanent.
[−7]: Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."
Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever this creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from this creature.
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Untap it.
Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them.
Trample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Although Cryptwitch Merree vanished after a spat with Rakdos, her playthings lingered.
: Exile target land card from a graveyard. Add one mana of any color.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
( can be paid with either or .)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
"We will defend the Worldsoul from Izzet 'progress' at any cost."
: This creature gets +1/-1 until end of turn.
Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird.
Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing back into the undercity.
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
"We will grow an army large enough to withstand the Izzet's madness."
—Trostani
Flying
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays .
"It misses nothing and it has no sense of humor."
—Barvisa, courtroom scribe
Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)
When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Devil-blades and dripping blood make music Rakdos never tires of hearing.
Haste
"If there were such a thing as a soul, I think it would be behind the gallbladder but above the kidneys."
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
"It makes better use of Uncle Dragi's head than he ever did."
—Pesha, retired blacksmith
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
"One day every pillar will be a tree and every hall a glade."
—Trostani
Flying
For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt.
: Add or .
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
"The higher the mind soars, the greater its understanding of the law."
—Isperia
Lands you control have ": Add one mana of any color."
: Add one mana of any color.
Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.
Equipped creature gets +1/+0 for each of its colors.
Equip
Those without a guild signet often display a different form of protection.
: Target player mills a card. (They put the top card of their library into their graveyard.)
, , Sacrifice this artifact: Return target card from your graveyard to your hand.
: Add or .
: This artifact becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Like a single ant, it only hints at the colony below.
: Add or .
: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature.
Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
The fearful want the procedure before a blood festival. The guilty seek it afterward.
: Add or .
: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
The Rakdos use it for everything you can think of and plenty more than that.
: Add or .
: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.
A mark of unity when you want one; a fierce guardian when you need one.
Whenever this creature attacks, destroy all Auras attached to target land.
The sweepers roam endlessly, scrubbing away the refuse—and anything else too slow or too clumsy to get out of their way.
As this artifact enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top.
Trample
This creature attacks each combat if able.
Whenever this creature is dealt damage, flip a coin. If you lose the flip, sacrifice this creature.
When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.
This land enters tapped.
: Add or .
Enter the Senate, the seat of justice and the foundation of Ravnican society.
(: Add or .)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Where the dead serve as diversion, decor, and dessert.
This land enters tapped.
: Add or .
Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.
: Add .
, , Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.