Scourge

SCG · 143 cards · Released

Ageless Sentinels
Creature — Wall

Defender (This creature can't attack.)

Flying

When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

4/4
Astral Steel
Instant

Target creature gets +1/+2 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Aven Farseer
Creature — Bird Soldier

Flying

Whenever a permanent is turned face up, put a +1/+1 counter on this creature.

His enemies' trickery and deceit only fuel his righteous anger.

1/1
Aven Liberator
Creature — Bird Soldier

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, target creature you control gains protection from the color of your choice until end of turn.

2/3
Daru Spiritualist
Creature — Human Cleric

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

He lifts the spirits of his people so they may descend in wrath upon their foes.

1/1
Daru Warchief
Creature — Human Soldier

Soldier spells you cast cost less to cast.

Soldier creatures you control get +1/+2.

His victories speak for him.

1/1
Dawn Elemental
Creature — Elemental

Flying

Prevent all damage that would be dealt to this creature.

It was midnight on the Daru Plains, yet it seemed the sun was rising.

3/3
Decree of Justice
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may pay . If you do, create X 1/1 white Soldier creature tokens.

Dimensional Breach
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Dragon Scales
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Dragonstalker
Creature — Bird Soldier

Flying, protection from Dragons

"When the skies are filled with flames, the brave shall step forward to quench them."

—Order prophecy

3/3
Eternal Dragon
Creature — Dragon Spirit

Flying

: Return this card from your graveyard to your hand. Activate only during your upkeep.

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/5
Exiled Doomsayer
Creature — Human Cleric

All morph costs cost more. (This doesn't affect the cost to cast creature spells face down.)

He's desperate to hold back the future because he has seen it.

1/2
Force Bubble
Enchantment

If damage would be dealt to you, put that many depletion counters on this enchantment instead.

When there are four or more depletion counters on this enchantment, sacrifice it.

At the beginning of each end step, remove all depletion counters from this enchantment.

Frontline Strategist
Creature — Human Soldier

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

1/1
Gilded Light
Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)

Cycling (, Discard this card: Draw a card.)

"Whoever survives the first blow lives to land the second."

Guilty Conscience
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.

Those who most feel guilt don't need to, while those who most need to feel guilt never do.

—Order proverb

Karona's Zealot
Creature — Human Cleric

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.

2/5
Noble Templar
Creature — Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/6
Rain of Blades
Instant

Rain of Blades deals 1 damage to each attacking creature.

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

Recuperate
Instant

Choose one —

• You gain 6 life.

• Prevent the next 6 damage that would be dealt to target creature this turn.

"Rise once more, so you may continue to destroy our enemies."

—Karona, false god

Reward the Faithful
Instant

Any number of target players each gain life equal to the greatest mana value among permanents you control.

"When you have drunk your fill, pass the cup to others who thirst."

Silver Knight
Creature — Human Knight

First strike, protection from red

Otaria's last defense against the wave of chaos threatening to engulf it.

2/2
Trap Digger
Creature — Human Soldier

, : Put a trap counter on target land you control.

Sacrifice a land with a trap counter on it: This creature deals 3 damage to target attacking creature without flying.

1/3
Wing Shards
Instant

Target player sacrifices an attacking creature of their choice.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Wipe Clean
Instant

Exile target enchantment.

Cycling (, Discard this card: Draw a card.)

"The light of the Ancestor will scour the taint of darkness from the land."

Zealous Inquisitor
Creature — Human Cleric

: The next 1 damage that would be dealt to this creature this turn is dealt to target creature instead.

"I only return what rightly belongs to another."

2/2
Aphetto Runecaster
Creature — Human Wizard

Whenever a permanent is turned face up, you may draw a card.

"The ignorant fear change; the wise use it as a weapon."

2/3
Brain Freeze
Instant

Target player mills three cards.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Coast Watcher
Creature — Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

1/1
Day of the Dragons
Enchantment

When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Decree of Silence
Enchantment

Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may counter target spell.

Dispersal Shield
Instant

Counter target spell if its mana value is less than or equal to the greatest mana value among permanents you control.

"Maybe next time."

Dragon Wings
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Cycling (, Discard this card: Draw a card.)

When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Faces of the Past
Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

The ties that bind can also strangle.

Frozen Solid
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature is dealt damage, destroy it.

Hindering Touch
Instant

Counter target spell unless its controller pays .

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Long-Term Plans
Instant

Search your library for a card, then shuffle and put that card third from the top.

"Wait, it'll come to me in a minute."

Mercurial Kite
Creature — Bird

Flying

Whenever this creature deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

2/2
Metamorphose
Instant

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

If it's not one thing, it's another.

Mind's Desire
Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mischievous Quanar
Creature — Beast

: Turn this creature face down.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.

3/3
Mistform Warchief
Creature — Illusion

Creature spells you cast that share a creature type with this creature cost less to cast.

: This creature becomes the creature type of your choice until end of turn.

1/3
Parallel Thoughts
Enchantment

When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.

If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

Pemmin's Aura
Enchantment — Aura

Enchant creature

: Untap enchanted creature.

: Enchanted creature gains flying until end of turn.

: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Raven Guild Initiate
Creature — Human Wizard

Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The Raven Guild soars on winds of unease.

1/4
Raven Guild Master
Creature — Human Wizard Mutant

Whenever this creature deals combat damage to a player, that player exiles the top ten cards of their library.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1/1
Riptide Survivor
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, discard two cards, then draw three cards.

2/1
Rush of Knowledge
Sorcery

Draw cards equal to the greatest mana value among permanents you control.

"Limitless power is glorious until you gain limitless understanding."

—Ixidor, reality sculptor

Scornful Egotist
Creature — Human Wizard

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Once I was human. Now I am far more."

1/1
Shoreline Ranger
Creature — Bird Soldier Ranger

Flying

Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

3/4
Stifle
Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

"If I wanted your opinion, I'd have told you what it was."

—Pemmin, Riptide survivor

Temporal Fissure
Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Thundercloud Elemental
Creature — Elemental

Flying

: Tap all creatures with toughness 2 or less.

: All other creatures lose flying until end of turn.

Some days it's better to stay inside.

3/4
Bladewing's Thrall
Creature — Zombie

This creature has flying as long as you control a Dragon.

When a Dragon enters, you may return this card from your graveyard to the battlefield.

3/3
Cabal Conditioning
Sorcery

Any number of target players each discard a number of cards equal to the greatest mana value among permanents you control.

"Hear only the Cabal's voice.

See only the Cabal's way.

Speak only the Cabal's word."

—Cabal mantra

Cabal Interrogator
Creature — Zombie Wizard

, : Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.

1/1
Call to the Grave
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.

Carrion Feeder
Creature — Zombie

This creature can't block.

Sacrifice a creature: Put a +1/+1 counter on this creature.

Stinking of rot, it leaps between gravestones in search of its next meal.

1/1
Chill Haunting
Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard.

Target creature gets -X/-X until end of turn.