Scourge

SCG · 143 cards · Released

Hunting Pack
Instant

Create a 4/4 green Beast creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Krosan Drover
Creature — Elf

Creature spells you cast with mana value 6 or greater cost less to cast.

"Sit."

2/2
Krosan Warchief
Creature — Beast

Beast spells you cast cost less to cast.

: Regenerate target Beast.

It turns prey into predator.

2/2
Kurgadon
Creature — Beast

Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on this creature.

When it walks through Krosa, trees step aside, leaves take wing, and the ground shudders.

3/3
One with Nature
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Primitive Etchings
Enchantment

Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.

Ancient carvings in the trees of Krosa glow with power once again.

Root Elemental
Creature — Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, you may put a creature card from your hand onto the battlefield.

6/5
Sprouting Vines
Instant

Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Titanic Bulvox
Creature — Beast

Trample

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

With natural laws abandoned, excess thrives.

7/4
Treetop Scout
Creature — Elf Scout

This creature can't be blocked except by creatures with flying.

At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground.

1/1
Upwelling
Enchantment

Players don't lose unspent mana as steps and phases end.

Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time.

Wirewood Guardian
Creature — Elf Mutant

Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Tall as a tree and probably related.

6/6
Wirewood Symbiote
Creature — Insect

Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

It drinks fatigue.

1/1
Woodcloaker
Creature — Elf

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, target creature gains trample until end of turn.

3/3
Xantid Swarm
Creature — Insect

Flying

Whenever this creature attacks, defending player can't cast spells this turn.

When they land on you, all you can think about is tearing them off.

0/1
Bladewing the Risen
Legendary Creature — Zombie Dragon

Flying

When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield.

: Dragon creatures get +1/+1 until end of turn.

4/4
Edgewalker
Creature — Human Cleric

Cleric spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost , it costs to cast.)

2/2
Karona, False God
Legendary Creature — Avatar

Haste

At the beginning of each player's upkeep, that player untaps Karona and gains control of it.

Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.

5/5
Sliver Overlord
Legendary Creature — Sliver Mutant

: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.

: Gain control of target Sliver. (This effect lasts indefinitely.)

The end of evolution.

7/7
Ark of Blight
Artifact

, , Sacrifice this artifact: Destroy target land.

When opened, it erases entire landscapes from minds and maps.

Proteus Machine
Artifact Creature — Shapeshifter

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When this creature is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)

2/2
Stabilizer
Artifact

Players can't cycle cards.

"Hold that thought."

—Pemmin, Riptide survivor

Temple of the False God
Land

: Add . Activate only if you control five or more lands.

Those who bring nothing to the temple take nothing away.