Secret Lair Drop

SLD · 2432 cards · Released

Felidar Guardian
Creature — Cat Beast

When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Evading a felidar guardian is possible only with audacity, luck, and a warm sunbeam.

1/4
Felidar Guardian
Creature — Cat Beast

When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Evading a felidar guardian is possible only with audacity, luck, and a warm sunbeam.

1/4
Peregrine Drake
Creature — Drake

Flying

When this creature enters, untap up to five lands.

Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?

2/3
Peregrine Drake
Creature — Drake

Flying

When this creature enters, untap up to five lands.

Which is more beautiful, the rainbow in its plumage or the unity it symbolizes?

2/3
Serpent of Yawning Depths
Enchantment Creature — Serpent

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Fear not heights—true monsters lurk in the depths.

6/6
Serpent of Yawning Depths
Enchantment Creature — Serpent

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

Fear not heights—true monsters lurk in the depths.

6/6
Scourge of Valkas
Creature — Dragon

Flying

Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

: This creature gets +1/+0 until end of turn.

4/4
Scourge of Valkas
Creature — Dragon

Flying

Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

: This creature gets +1/+0 until end of turn.

4/4
Voracious Hydra
Creature — Hydra

Trample

This creature enters with X +1/+1 counters on it.

When this creature enters, choose one —

• Double the number of +1/+1 counters on this creature.

• This creature fights target creature you don't control.

0/1
Voracious Hydra
Creature — Hydra

Trample

This creature enters with X +1/+1 counters on it.

When this creature enters, choose one —

• Double the number of +1/+1 counters on this creature.

• This creature fights target creature you don't control.

0/1
Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

Preliminary tests showed that the skeleton was as old as the known universe—and that the ring was older still.

Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

Preliminary tests showed that the skeleton was as old as the known universe—and that the ring was older still.

Lightning Greaves
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip

There are as many ways to travel the galaxy as there are stars in the sky.

Lightning Greaves
Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip

There are as many ways to travel the galaxy as there are stars in the sky.

Sol Ring
Artifact

: Add .

Forged within the star itself, the ring harnesses its stellar energy for an unfathomable purpose.

Sol Ring
Artifact

: Add .

Forged within the star itself, the ring harnesses its stellar energy for an unfathomable purpose.

Thought Vessel
Artifact

You have no maximum hand size.

: Add .

Black holes condense matter down to an infinitely miniscule size, making them ideal for data storage. Data retrieval, however, is a bit more complicated.

Thought Vessel
Artifact

You have no maximum hand size.

: Add .

Black holes condense matter down to an infinitely miniscule size, making them ideal for data storage. Data retrieval, however, is a bit more complicated.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

Cloistered deep in the heart of a distant nebula, the tower awaits its next master.

Command Tower
Land

: Add one mana of any color in your commander's color identity.

Cloistered deep in the heart of a distant nebula, the tower awaits its next master.

Beacon of Tomorrows
Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Beacon of Tomorrows
Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Nexus of Fate
Instant

Take an extra turn after this one.

If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Nexus of Fate
Instant

Take an extra turn after this one.

If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Time Reversal
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Time Reversal
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Time Stop
Instant

End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)

Time Stop
Instant

End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)

Lara Croft, Tomb Raider
Legendary Creature — Human Ranger

First strike, reach

Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn.

Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.

3/4
Search for Azcanta
Legendary Enchantment

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin
Legendary Land

(Transforms from Search for Azcanta.)

: Add .

, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Anger of the Gods
Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

"From this moment, every breath you take is a gift from me."

—Lara Croft

Bow of Nylea
Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.

, : Choose one —

• Put a +1/+1 counter on target creature.

• Bow of Nylea deals 2 damage to target creature with flying.

• You gain 3 life.

• Put up to four target cards from your graveyard on the bottom of your library in any order.

Shadowspear
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip

"I make my own luck . . . perhaps with the help of a powerful artifact or two."

Academy Ruins
Legendary Land

: Add .

, : Put target artifact card from your graveyard on top of your library.

"Everything lost is meant to be found."

—Lara Croft

Rin and Seri, Inseparable
Legendary Creature — Dog Cat

Whenever you cast a Dog spell, create a 1/1 green Cat creature token.

Whenever you cast a Cat spell, create a 1/1 white Dog creature token.

, : Rin and Seri deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.

4/4
Jetmir, Nexus of Revels
Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

5/4
Jinnie Fay, Jetmir's Second
Legendary Creature — Elf Druid

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

"Raffine, Xander, Falco, Ziatora, Jetmir—heel!"

3/3

"Mister Mittens, you would not be-lieve the day I had."

Anointed Procession
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Double the slobber, double the love.

Biiiiiig stretch.

Sol Ring
Artifact

: Add .

"What a pretty bauble," thought the cat, extending her paw. "Such beauty belongs on the floor."

"Drop it . . . Drop iiiit . . ."

Plains
Basic Land — Plains

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Wall of Omens
Creature — Wall

Defender

When this creature enters, draw a card.

EVERY GRIM BRICK

FORETELLS A NEW DOOM

0/4
Wall of Omens
Creature — Wall

Defender

When this creature enters, draw a card.

EVERY GRIM BRICK

FORETELLS A NEW DOOM

0/4
Circular Logic
Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

OBEY THE LAW, THE LAW IS TO OBEY

OBEY THE LAW, THE LAW IS TO OBEY

Circular Logic
Instant

Counter target spell unless its controller pays for each card in your graveyard.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

OBEY THE LAW, THE LAW IS TO OBEY

OBEY THE LAW, THE LAW IS TO OBEY

Scheming Symmetry
Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

ONE FOR ME

ONE FOR YOU

Scheming Symmetry
Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

ONE FOR ME

ONE FOR YOU

Price of Progress
Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

MAN VERSUS NATURE

IS NOT A FAIR FIGHT

Price of Progress
Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

MAN VERSUS NATURE

IS NOT A FAIR FIGHT

Eternal Witness
Creature — Human Shaman

When this creature enters, you may return target card from your graveyard to your hand.

WITNESS ME AS I WITNESS YOU

2/1
Eternal Witness
Creature — Human Shaman

When this creature enters, you may return target card from your graveyard to your hand.

WITNESS ME AS I WITNESS YOU

2/1
Inspiring Overseer
Creature — Angel Cleric

Flying

When this creature enters, you gain 1 life and draw a card.

"WHEN THE SKY FILLS WITH EYES, HEARTS FILL WITH HOPE."

2/1
Consider
Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Draw a card.

"THE DARKEST TIMES PROVOKE THE CLEAREST VISIONS"

Price of Glory
Enchantment

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

"FIRE! FIRE! FIRE!"

Reckless Fireweaver
Creature — Human Artificer

Whenever an artifact you control enters, this creature deals 1 damage to each opponent.

"FIRST I'LL CONTROL THE DRAGONS' FIRE, THEN I'LL CONTROL THE DRAGONS!"

1/3
Akroma's Memorial
Legendary Artifact

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

"THE STATUE ERODED BUT THEIR FAITH NEVER DID."

Kokusho, the Evening Star
Legendary Creature — Dragon Spirit

Flying

When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.

5/5
Skyline Despot
Creature — Dragon

Flying

When this creature enters, you become the monarch.

At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.

5/5
Niv-Mizzet, Parun
Legendary Creature — Dragon Wizard

This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.

5/5