Saviors of Kamigawa

SOK · 165 cards · Released

Akuta, Born of Ash
Legendary Creature — Spirit

Haste

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield.

3/2
Choice of Damnations
Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents of their choice.

"Life is a series of choices between bad and worse."

—Toshiro Umezawa

Death Denied
Instant — Arcane

Return X target creature cards from your graveyard to your hand.

Takenuma was filled with a chorus of moans, shrieks, and wails. Some came from the living, some from the dying, and some, most horribly, from the dead.

Death of a Thousand Stings
Instant — Arcane

Target player loses 1 life and you gain 1 life.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.

Deathknell Kami
Creature — Spirit

Flying

: This creature gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.

Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

0/1
Deathmask Nezumi
Creature — Rat Shaman

As long as you have seven or more cards in hand, this creature gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"We had him cornered, we did . . . and, well, you know what they say about rats."

—Araba patrol survivor

2/2
Exile into Darkness
Sorcery

Target player sacrifices a creature of their choice with mana value 3 or less.

At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.

Footsteps of the Goryo
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

In the case of violent deaths, kami offered a chance for revenge if the deceased offered up its corpse as a host to the invading kami.

Ghost-Lit Stalker
Creature — Spirit

, : Target player discards two cards. Activate only as a sorcery.

Channel , Discard this card: Target player discards four cards. Activate only as a sorcery.

1/1
Gnat Miser
Creature — Rat Shaman

Each opponent's maximum hand size is reduced by one.

Nezumi insect-shamans enjoyed solitary lives, which was fortunate since no other nezumi could stand to live within half a mile of their foul stench.

1/1
Hand of Cruelty
Creature — Human Samurai

Protection from white

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

"The sword is just a tool. It is the samurai's hand that delivers death."

2/2
Infernal Kirin
Legendary Creature — Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

The kirin bellowed—an echoing, twisted parody of its once-inspirational call.

3/3
Kagemaro, First to Suffer
Legendary Creature — Demon Spirit

Kagemaro's power and toughness are each equal to the number of cards in your hand.

, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

*/*
Kagemaro's Clutch
Enchantment — Aura

Enchant creature

Enchanted creature gets -X/-X, where X is the number of cards in your hand.

The mist was thick, cloying, and constricting. Shiro fought his way to fresh air only to look back and see his comrades fallen on the battlefield behind him.

Kami of Empty Graves
Creature — Spirit

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

4/1
Kemuri-Onna
Creature — Spirit

When this creature enters, target player discards a card.

Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

3/3
Kiku's Shadow
Sorcery

Target creature deals damage to itself equal to its power.

"Me? No, I'm not going to kill you. I won't even lay a finger on you. I promise."

—Kiku, Night's Flower

Kuon, Ogre Ascendant
Legendary Creature — Ogre Monk

At the beginning of the end step, if three or more creatures died this turn, flip Kuon.

2/4
Kuon's Essence
Legendary Enchantment

At the beginning of each player's upkeep, that player sacrifices a creature of their choice.

Kuro's Taken
Creature — Rat Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

: Regenerate this creature.

Simple bargains are the most tempting, and oni bargains are the simplest of all: eternal life for eternal service.

1/1
Locust Miser
Creature — Rat Shaman

Each opponent's maximum hand size is reduced by two.

"They're numerous, attack in swarms, and are always hungry. No wonder we rats hold such a kinship with them."

2/2
Maga, Traitor to Mortals
Legendary Creature — Human Wizard

Maga enters with X +1/+1 counters on it.

When Maga enters, target player loses life equal to the number of +1/+1 counters on it.

0/0
Measure of Wickedness
Enchantment

At the beginning of your end step, sacrifice this enchantment and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of this enchantment.

Neverending Torment
Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

One with Nothing
Instant

Discard your hand.

When nothing remains, everything is equally possible.

Pain's Reward
Sorcery

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Raving Oni-Slave
Creature — Ogre Warrior

When this creature enters or leaves the battlefield, you lose 3 life if you don't control a Demon.

3/3
Razorjaw Oni
Creature — Demon Spirit

Black creatures can't block.

It gnashed its teeth, and the battlefield filled with the screech of blade striking blade.

4/5
Shinen of Fear's Chill
Creature — Spirit

This creature can't block.

Channel , Discard this card: Target creature can't block this turn.

3/2
Sink into Takenuma
Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Skull Collector
Creature — Ogre Warrior

At the beginning of your upkeep, return a black creature you control to its owner's hand.

: Regenerate this creature.

"Your blood I'll use. Your skull I'll keep."

3/3
Adamaro, First to Desire
Legendary Creature — Spirit

Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

"Beware Adamaro! In him all pain and anger is perfected."

—Isao, Enlightened Bushi

*/*
Akki Drillmaster
Creature — Goblin Shaman

: Target creature gains haste until end of turn.

"What part of 'hayaku ikee!' did you not understand?"

2/2
Akki Underling
Creature — Goblin Warrior

As long as you have seven or more cards in hand, this creature gets +2/+1 and has first strike.

"I lost my hounds in the war and thus found myself employing akki as servants. I found their training to be remarkably similar."

—Kensuke, houndmaster

2/1
Barrel Down Sokenzan
Instant — Arcane

Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Burning-Eye Zubera
Creature — Zubera Spirit

When this creature dies, if 4 or more damage was dealt to it this turn, this creature deals 3 damage to any target.

3/3
Captive Flame
Enchantment

: Target creature gets +1/+0 until end of turn.

"Kills and cooks your food in one easy stroke."

Feral Lightning
Sorcery

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash.

Gaze of Adamaro
Instant — Arcane

Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.

Wherever it looked, it saw destruction—the wake of its own gaze.

Ghost-Lit Raider
Creature — Spirit

, : This creature deals 2 damage to target creature.

Channel , Discard this card: It deals 4 damage to target creature.

2/1
Glitterfang
Creature — Spirit

Haste

At the beginning of the end step, return this creature to its owner's hand.

"Through the veil's rip spilled hundreds of minor kami, rushing over the battlefield like embers from a kicked campfire. Then they were gone."

Great Battles of Kamigawa

1/1
Godo's Irregulars
Creature — Human Warrior

: This creature deals 1 damage to target creature blocking it.

Godo trained their muscles and honed their skills, but he left their hearts wild and empty.

1/1
Hidetsugu's Second Rite
Instant

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance.

Homura, Human Ascendant
Legendary Creature — Human Monk

Homura can't block.

When Homura dies, return it to the battlefield flipped.

4/4
Homura's Essence
Legendary Enchantment

Creatures you control get +2/+2 and have flying and ": This creature gets +1/+0 until end of turn."

Iizuka the Ruthless
Legendary Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.

3/3
Inner Fire
Sorcery

Add for each card in your hand.

"Heart of Sokenzan, I call to you! Lend me your fire."

Into the Fray
Instant — Arcane

Target creature attacks this turn if able.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Jiwari, the Earth Aflame
Legendary Creature — Spirit

, : Jiwari deals X damage to target creature without flying.

Channel , Discard this card: It deals X damage to each creature without flying.

3/3
Oni of Wild Places
Creature — Demon Spirit

Haste

At the beginning of your upkeep, return a red creature you control to its owner's hand.

The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare.

6/5
Path of Anger's Flame
Instant — Arcane

Creatures you control get +2/+0 until end of turn.

"Walking the path of the kami only leaves you with singed feet."

—Soratami saying

Rally the Horde
Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.

Ronin Cavekeeper
Creature — Human Samurai

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

The akki were surprised to encounter a human who could fight in the caves as well as they.

4/3
Shinen of Fury's Fire
Creature — Spirit

Haste

Channel , Discard this card: Target creature gains haste until end of turn.

2/1
Skyfire Kirin
Legendary Creature — Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

Its fiery visitation burns away the fog of war and dissipates the ties of loyalty.

3/3
Sokenzan Renegade
Creature — Ogre Samurai Mercenary

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of this creature.

3/3
Sokenzan Spellblade
Creature — Ogre Samurai Shaman

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

: This creature gets +X/+0 until end of turn, where X is the number of cards in your hand.

2/3
Spiraling Embers
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

The akki knew to stay indoors on the days the oni flew their kites.

Sunder from Within
Sorcery — Arcane

Destroy target artifact or land.

Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison.

Thoughts of Ruin
Sorcery

Each player sacrifices a land of their choice for each card in your hand.

"In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?"

—Diary of Azusa

Undying Flames
Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Yuki-Onna
Creature — Spirit

When this creature enters, destroy target artifact.

Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

3/1