Tarkir: Dragonstorm Commander

TDC · 413 cards · Released

Gix, Yawgmoth Praetor
Legendary Creature — Phyrexian Praetor

Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.

, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.

3/3
Infernal Grasp
Instant

Destroy target creature. You lose 2 life.

Ancient evils dwell within the burning chasm called the Ashmouth, ever ready to devour those foolish enough to travel alone.

Junji, the Midnight Sky
Legendary Creature — Dragon Spirit

Flying, menace

When Junji dies, choose one —

• Each opponent discards two cards and loses 2 life.

• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

5/5
Lethal Scheme
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Living Death
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Lord of the Forsaken
Creature — Demon

Flying, trample

, Sacrifice another creature: Target player mills three cards.

Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard.

6/6
Mindblade Render
Creature — Azra Warrior

Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.

"There will be no secrets between us... like it or not."

1/3
Morbid Opportunist
Creature — Human Rogue

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

On Innistrad, one person's windfall usually starts with another person lying face down in the mud.

1/3
Necromantic Selection
Sorcery

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

It shambled from the cloud of ash and bone dust, undeterred by its own extinction.

Necropolis Fiend
Creature — Demon

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

4/5
Noxious Gearhulk
Artifact Creature — Construct

Menace

When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

5/4
Ob Nixilis, the Fallen
Legendary Creature — Demon

Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.

His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul.

3/3
Ophiomancer
Creature — Human Shaman

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

"There are dark, ancient arts that fascinate even me."

—Sorin Markov

2/2
Phyrexian Reclamation
Enchantment

, Pay 2 life: Return target creature card from your graveyard to your hand.

Death is no excuse to stop working.

Reassembling Skeleton
Creature — Skeleton Warrior

: Return this card from your graveyard to the battlefield tapped.

"If none of the bones are original, is it even the same skele—aaagh!"

—Mort the Philosopher, last words

1/1
Stitcher's Supplier
Creature — Zombie

When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

No part goes to waste.

1/1
Tasigur, the Golden Fang
Legendary Creature — Human Shaman

Delve (Each card you exile from your graveyard while casting this spell pays for .)

: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.

4/5
Victimize
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

"Die. But die knowing that your pathetic life will yield a great bounty for me."

—Zul Ashur, lich lord

Viscera Seer
Creature — Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

In matters of life and death, he trusts his gut.

1/1
Wall of Limbs
Creature — Zombie Wall

Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on this creature.

, Sacrifice this creature: Target player loses X life, where X is this creature's power.

0/3
Woe Strider
Creature — Horror

When this creature enters, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

This creature escapes with two +1/+1 counters on it.

3/2
Yahenni, Undying Partisan
Legendary Creature — Aetherborn Vampire

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

"The time for subtlety is over, darling."

2/2
Abrade
Instant

Choose one —

• Abrade deals 3 damage to target creature.

• Destroy target artifact.

The desert is a voracious beast, devouring both flesh and stone.

Atsushi, the Blazing Sky
Legendary Creature — Dragon Spirit

Flying, trample

When Atsushi dies, choose one —

• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

• Create three Treasure tokens.

4/4
Beetleback Chief
Creature — Goblin Warrior

When this creature enters, create two 1/1 red Goblin creature tokens.

Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.

2/2
Big Score
Instant

As an additional cost to cast this spell, discard a card.

Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")

"Unimaginable riches? I assure you, I have a vivid imagination."

Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

In the early days of Valley, desperate animalfolk harnessed the power of Calamity Beasts in ways that destroyed more than defended.

Chaos Warp
Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Curse of Opulence
Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Jingling coins beckon many an eager hand.

Dragonlord's Servant
Creature — Goblin Shaman

Dragon spells you cast cost less to cast.

Atarka serving-goblins coat themselves with grease imbued with noxious herbs, hoping to discourage their ravenous masters from adding them to the meal.

1/3
Dragonmaster Outcast
Creature — Human Shaman

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

"This world will be ruled by its rightful sovereigns, not these hideous pretenders."

1/1
Electrodominance
Instant

Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

"Basically, we turn a bunch of little lightnings into one big lightning."

Faithless Looting
Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

Gadrak, the Crown-Scourge
Legendary Creature — Dragon

Flying

Gadrak can't attack unless you control four or more artifacts.

At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

5/4
Glorybringer
Creature — Dragon

Flying, haste

You may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

What the initiates face in the final trial is completely at Hazoret's discretion.

4/4
Grenzo, Havoc Raiser
Legendary Creature — Goblin Rogue

Whenever a creature you control deals combat damage to a player, choose one —

• Goad target creature that player controls.

• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

"You burn. I'll pillage."

2/2
Guttersnipe
Creature — Goblin Shaman

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

"Fire! Fire! Fire! What joy! What fire! Burn it all!"

2/2
Hellkite Courser
Creature — Dragon

Flying

When this creature enters, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.

The charge was heralded not by horns, but by the dragon's echoing roar.

6/5
Lathliss, Dragon Queen
Legendary Creature — Dragon

Flying

Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.

: Dragons you control get +1/+0 until end of turn.

6/6
Legion Warboss
Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

2/2
Leyline Tyrant
Creature — Dragon

Flying

You don't lose unspent red mana as steps and phases end.

When this creature dies, you may pay any amount of . When you do, it deals that much damage to any target.

4/4
Loyal Apprentice
Creature — Human Artificer

Haste

Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Those with knowledge are wise to listen to those with imagination.

2/1
Mana Geyser
Sorcery

Add for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

Manaform Hellkite
Creature — Dragon

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

4/4
Nesting Dragon
Creature — Dragon

Flying

Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and ': This token gets +1/+0 until end of turn.'"

5/4
Nogi, Draco-Zealot
Legendary Creature — Kobold Shaman

Dragon spells you cast cost less to cast.

Whenever Nogi attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.

"Glory to the Burning Ones! May their mighty fangs devour all foes!"

3/3
Ogre Battledriver
Creature — Ogre Warrior

Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

Ogres are driven by passion, rage, and another ogre standing behind them with a whip.

3/3
Opportunistic Dragon
Creature — Dragon

Flying

When this creature enters, choose target Human or artifact an opponent controls. For as long as this creature remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

4/3
Rapacious Dragon
Creature — Dragon

Flying

When this creature enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")

"Surely it won't notice if I take—"

—Theria the Sly, last words

3/3
Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5
Shiny Impetus
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

Siege-Gang Commander
Creature — Goblin

When this creature enters, create three 1/1 red Goblin creature tokens.

, Sacrifice a Goblin: This creature deals 2 damage to any target.

"Ready . . . uh . . . fire!"

2/2
Skarrgan Hellkite
Creature — Dragon

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Flying

: This creature deals 2 damage divided as you choose among one or two targets. Activate only if this creature has a +1/+1 counter on it.

4/4
Spit Flame
Instant

Spit Flame deals 4 damage to target creature.

Whenever a Dragon you control enters, you may pay . If you do, return this card from your graveyard to your hand.

Storm-Kiln Artist
Creature — Dwarf Shaman

This creature gets +1/+0 for each artifact you control.

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

A captured elemental makes for a potent, albeit unstable, power source.

2/2
Storm's Wrath
Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

Distant thunder rumbled, a dread forewarning of Keranos's displeasure.

Stormbreath Dragon
Creature — Dragon

Flying, haste, protection from white

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When this creature becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

4/4
Taurean Mauler
Creature — Shapeshifter

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

2/2
Tempt with Vengeance
Sorcery

Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

Territorial Hellkite
Creature — Dragon

Flying, haste

At the beginning of combat on your turn, choose an opponent at random that this creature didn't attack during your last combat. This creature attacks that player this combat if able. If you can't choose an opponent this way, tap this creature.

6/5