Theros

THS · 249 cards · Released

Time to Feed
Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Voyaging Satyr
Creature — Satyr Druid

: Untap target land.

"None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit."

1/2
Vulpine Goliath
Creature — Fox

Trample

"With a diet of hydras, giants, and massive serpents, anything would get that big."

—Corisande, Setessan hunter

6/5
Warriors' Lesson
Instant

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

"Let each challenge make you a better warrior."

—Anthousa of Setessa

Akroan Hoplite
Creature — Human Soldier

Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

"Fair fight? How could it be a fair fight? We're Akroans. They're not."

1/2
Anax and Cymede
Legendary Creature — Human Soldier

First strike, vigilance

Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

3/2
Ashen Rider
Creature — Archon

Flying

When this creature enters or dies, exile target permanent.

One offering to appease her on her arrival. Another to celebrate her departure.

5/5
Ashiok, Nightmare Weaver
Legendary Planeswalker — Ashiok

[+2]: Exile the top three cards of target opponent's library.

[−X]: Put a creature card with mana value X exiled with Ashiok onto the battlefield under your control. That creature is a Nightmare in addition to its other types.

[−10]: Exile all cards from all opponents' hands and graveyards.

Loyalty: 3
Battlewise Hoplite
Creature — Human Soldier

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

2/2
Chronicler of Heroes
Creature — Centaur Wizard

When this creature enters, draw a card if you control a creature with a +1/+1 counter on it.

She paints pictures with words, though not all pictures show the truth.

3/3
Daxos of Meletis
Legendary Creature — Human Soldier

Daxos can't be blocked by creatures with power 3 or greater.

Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

2/2
Destructive Revelry
Instant

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

"Stoke a fire hot enough and you'll never run out of things to burn."

—Xenagos, the Reveler

Fleecemane Lion
Creature — Cat

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as this creature is monstrous, it has hexproof and indestructible.

3/3
Horizon Chimera
Creature — Chimera

Flash

Flying, trample

Whenever you draw a card, you gain 1 life.

3/2
Kragma Warcaller
Creature — Minotaur Warrior

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.

2/3
Medomai the Ageless
Legendary Creature — Sphinx

Flying

Whenever Medomai deals combat damage to a player, take an extra turn after this one.

Medomai can't attack during extra turns.

4/4
Pharika's Mender
Creature — Gorgon

When this creature enters, you may return target creature or enchantment card from your graveyard to your hand.

"The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss."

4/3
Polis Crusher
Creature — Cyclops

Trample, protection from enchantments

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Whenever this creature deals combat damage to a player, if this creature is monstrous, destroy target enchantment that player controls.

4/4
Prophet of Kruphix
Creature — Human Wizard

Untap all creatures and lands you control during each other player's untap step.

You may cast creature spells as though they had flash.

"Time is fluid as a dance, and truth as fleeting."

2/3
Psychic Intrusion
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Reaper of the Wilds
Creature — Gorgon

Whenever another creature dies, scry 1.

: This creature gains deathtouch until end of turn.

: This creature gains hexproof until end of turn.

4/5
Sentry of the Underworld
Creature — Griffin Skeleton

Flying, vigilance

, Pay 3 life: Regenerate this creature.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

3/3
Shipwreck Singer
Creature — Siren

Flying

: Target creature an opponent controls attacks this turn if able.

, : Attacking creatures get -1/-1 until end of turn.

Her melody melds death and beauty with such artistry that even the gods weep to hear it.

1/2
Spellheart Chimera
Creature — Chimera

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.

*/3
Steam Augury
Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Keranos is a fickle god, delivering punishment as readily as prophecy.

Triad of Fates
Legendary Creature — Human Wizard

, : Put a fate counter on another target creature.

, : Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.

, : Exile target creature that has a fate counter on it. Its controller draws two cards.

3/3
Tymaret, the Murder King
Legendary Creature — Zombie Warrior

, Sacrifice another creature: Tymaret deals 2 damage to target player or planeswalker.

, Sacrifice a creature: Return this card from your graveyard to your hand.

His memories remained in the Underworld, but his cruelty crossed the Rivers with him.

2/2
Underworld Cerberus
Creature — Dog

This creature can't be blocked except by three or more creatures.

Cards in graveyards can't be the targets of spells or abilities.

When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.

6/6
Xenagos, the Reveler
Legendary Planeswalker — Xenagos

[+1]: Add X mana in any combination of and/or , where X is the number of creatures you control.

[0]: Create a 2/2 red and green Satyr creature token with haste.

[−6]: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Loyalty: 3
Akroan Horse
Artifact Creature — Horse

Defender

When this creature enters, an opponent gains control of it.

At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

0/4
Anvilwrought Raptor
Artifact Creature — Bird

Flying

First strike (This creature deals combat damage before creatures without first strike.)

"I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike."

—Brigone, soldier of Meletis

2/1
Bronze Sable
Artifact Creature — Sable

The Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened.

The Theriad

2/1
Burnished Hart
Artifact Creature — Elk

, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

2/2
Colossus of Akros
Artifact Creature — Golem

Defender, indestructible

: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.

10/10
Flamecast Wheel
Artifact

, , Sacrifice this artifact: It deals 3 damage to target creature.

Beware the gifts of an ill-tempered forge god.

Fleetfeather Sandals
Artifact — Equipment

Equipped creature has flying and haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"The gods gave us no wings to fly, but they gave us an even greater gift: imagination."

—Daxos of Meletis

Guardians of Meletis
Artifact Creature — Golem

Defender (This creature can't attack.)

The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages.

0/6
Opaline Unicorn
Artifact Creature — Unicorn

: Add one mana of any color.

Purphoros once loved Nylea, the god of the hunt. His passion inspired his most astounding works of art.

1/2
Prowler's Helm
Artifact — Equipment

Equipped creature can't be blocked except by Walls.

Equip

"The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers."

—Basarios the Blade

Pyxis of Pandemonium
Artifact

: Each player exiles the top card of their library face down.

, , Sacrifice this artifact: Each player turns face up all cards they own exiled with this artifact, then puts all permanent cards among them onto the battlefield.

Traveler's Amulet
Artifact

, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"What we call magic is nothing more than hope crystallized into a destination."

—Perisophia the philosopher

Witches' Eye
Artifact — Equipment

Equipped creature has ", : Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Equip

The price of prophecy is a vacant eye socket.

Nykthos, Shrine to Nyx
Legendary Land

: Add .

, : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Temple of Abandon
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Deceit
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Mystery
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Silence
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Temple of Triumph
Land

This land enters tapped.

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

: Add or .

Unknown Shores
Land

: Add .

, : Add one mana of any color.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)