Exile target creature or Spacecraft. Its controller may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
"If these sensors are working . . . we're on the other side of the Galaxy."
—Ensign Harry Kim
Lifelink
Whenever Brad Boimler becomes tapped, until end of turn, if one or more counters would be put on a permanent you control, that many plus one of each of those kinds of counters are put on that permanent instead.
"We all joined Starfleet to dive headfirst into the unknown."
Choose one —
• Destroy target creature with power 4 or greater.
• Draw a card.
"If we're going to be damned, let's be damned for what we really are."
—Captain Jean-Luc Picard
Flying
: Untap target creature. Activate only as a sorcery and only once each turn.
The DOT-7s are designed to make repairs in any conditions too dangerous for humanoids.
If you gaining life causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever you gain life, put a +1/+1 counter on Dr. Crusher.
"Damn. Where are the calluses we doctors are supposed to grow over our feelings?"
When this creature enters, put a +1/+1 counter on target creature. You gain 1 life.
The EMH Mark 1 distills thousands of medical references and the experiences of forty-seven medical officers into a single unit, though its bedside manner leaves much to be desired.
Vigilance
When this creature enters, choose one —
• Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
• Draw a card if you control a permanent with a counter on it.
"Stop whining. Sto-Vo-Kor will be there later."
When this creature enters, creatures you control get +1/+1 until end of turn.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
"Resistance is not futile."
Ward (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
"The holodeck safeties are still engaged, right?"
—Ensign Kei
, : Another target creature gets +X/+X until end of turn, where X is Picard's power. Activate only as a sorcery.
"I have the utmost confidence in your ability to perform the impossible."
Flash
Federation — When Saavik enters, she deals X damage to target attacking or blocking creature an opponent controls, where X is the number of creature types among non-Borg creatures you control.
"I don't believe this was a fair test of my command abilities."
Choose one —
• Stun — Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
• Kill — This spell deals 3 damage to target attacking creature.
Target artifact or creature you control gains hexproof and indestructible until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Deflector shields use intense graviton fields to create a "solid" surface from nothing at all.
During your turn, this creature has flying.
Whenever this creature becomes tapped, you gain 2 life.
Although she was a Kelpien, a prey species, she feared no predator once behind the controls.
Whenever you attack while creatures you control have total power 8 or greater, put a +1/+1 counter on this creature. Untap it.
"Kouassi to bridge. Captain, the intruders look like Starfleet, but their combadge is different. It's . . . a dagger through a planet?"
Flash
When this creature enters, draw a card, then discard a card.
"She has an illusion, and you have reality. May you find your way as pleasant."
—The Keeper, magistrate of Talos IV
Choose one —
• Interfere — Counter target spell unless its controller pays .
• Observe — Tap up to one target creature and put a stun counter on it. Draw a card. (If a permanent with a stun counter would become untapped, remove one from it instead.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it isn't legendary. If you do, it enters with additional counters on it equal to the same number and kinds of counters the copied permanent has on it.
"You're too late. We are everywhere."
Flying
When this creature enters, choose one —
• Target creature gets +1/+1 until end of turn.
• Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
This spell costs less to cast if it targets an attacking creature.
Target creature or Spacecraft's owner puts it on their choice of the top or bottom of their library.
The ionized gasses of the Mutara Nebula wreaked havoc with sensors and shielding.
Kicker (You may pay an additional as you cast this spell.)
Counter target spell with mana value 2 or less. If this spell was kicked, instead counter target spell.
For the briefest of moments, Spock felt fear. Not of the rabbit, but that the universe could let it exist without logical cause.
Federation — When Hoshi Sato enters, look at the top X cards of your library, where X is the number of creature types among non-Borg creatures you control. Put one of them into your hand and the rest on the bottom of your library in a random order.
"Whatever they say, you have to respond in kind. Otherwise they'll take offense."
Vigilance, ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
George and Gracie escaped extinction, and in the process, saved Earth.
Enchant artifact or creature
When this Aura enters, you may pay . If you do, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step and can't be beamed up.
"Okay, new plan!"
Flying
Whenever V'Ger enters or attacks, choose one —
• Look at target opponent's hand, then draw a card.
• Creatures your opponents control get -1/-0 until your next turn.
Artifact creatures you control get +1/+0.
"We have analyzed your defensive capabilities as being unable to withstand us. If you defend yourselves, you will be punished."
—The Borg
Flying
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card.
Peace through superior firepower.
—Minosian motto, pre-extinction
When this Equipment enters, target creature an opponent controls gets -2/-2 until end of turn.
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"Your tongue is as sharp as a warrior's! Let's see if your blade is as well!"
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature dies, put a +1/+1 counter on this creature. This ability triggers only once each turn.
"I will rest when my blade knows vengeance."
When this creature enters, create a 2/1 red Klingon Warrior creature token with haste.
Klingons who challenge the High Council are denied the right of personal combat. They must select a second—a cha'DIch—to defend them.
Collective Drone's power is equal to the number of artifact creatures you control.
"You will be assimilated."
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Target creature gets +2/+0 until end of turn. When that creature dies this turn, you draw a card.
There are no old warriors.
—Klingon proverb
Destroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"How can we be powerful enough to wipe out a planet and still be so helpless?"
—Dr. Leonard McCoy
Artifact creatures you control have "Whenever this creature deals combat damage to a player, you may pay 1 life. If you do, draw a card."
"Consensus achieved. Disseminating."
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a nontoken creature of their choice.
II — Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
III — You may sacrifice an artifact or creature. If you do, create two 2/2 black Romulan creature tokens.
: Artifact creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
"From this time forward, you will service us."
—Locutus of Borg
Lifelink
, Exile this card from your graveyard: You draw a card and lose 1 life.
The Vau N'Akat created the Watchers to observe and the Drednoks to enforce.
Choose one —
• Destroy target nonartifact creature.
• Return target artifact creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, choose one —
• You gain 3 life.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Lifelink
When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
After the collapse of their civilization, the people of M-113 became little more than predators, but they never abandoned their need for love.
First strike
Reckless Behavior — Whenever Beckett Mariner becomes tapped, put a promotion counter on her. Then if there are three or more promotion counters on her, remove those counters and she deals 2 damage to each opponent.
At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. Then that creature gains menace until end of turn if creatures you control have total power 8 or greater. (It can't be blocked except by two or more creatures.)
"Are you the best crew in the fleet or not?!"
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0.
Starfleet tactical training demands cadets learn how to handle any situation—even failure.
Trample
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Before miners discovered the Horta on Janus VI, silicon-based life was considered little more than science fiction.
Khaaaaaaaaaaaannn! deals twice X damage to target creature. If that creature would die this turn, exile it instead.
"I've done far worse than kill you. I've hurt you, and I wish to go on hurting you."
—Khan Noonien Singh
Whenever you attack while creatures you control have total power 8 or greater, target creature can't block this turn.
"Lesson six of security: know when to bend the rules."
Trample
When this creature dies, it deals 1 damage to any target.
"What is the point of your spikes?" asked the boqrat. "You cannot attack with them."
"Perhaps not," laughed the targ. "But they bring me great joy!"
Choose one —
• Use the Relic — Target creature gets +3/+2 until end of turn.
• Destroy the Relic — Destroy target artifact.
Some knowledge is lost. Some knowledge is buried.
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
"Away team to Enterprise. No life signs anywhere. It's as if the entire colony simply walked away."
Plasma Cascade deals 3 damage to any target. You may discard a card. If you do, draw a card.
"Fire in engineering! Response teams, move!"
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Fortune favors the bold.
—Human proverb
Reach
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
The Tholian Assembly does not suffer trespassers lightly.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control fights up to one target creature an opponent controls.
II — You gain 3 life.
III — Return target creature card from your graveyard to your hand.
You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
When this creature enters, put two +1/+1 counters on target creature.
This creature can't be blocked by creatures with power 2 or less.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
One or two target creatures you control each deal damage equal to their power to target creature an opponent controls.
"So be it, human. We shall work together, if only so I can be the one to kill you."
Choose one —
• Temba, His Arms Wide — Target creature gets +3/+3 and gains trample until end of turn.
• Shaka, When the Walls Fell — Each opponent sacrifices a nontoken artifact or enchantment of their choice.
When this creature enters, put a +1/+1 counter on target creature.
Creatures you control with counters on them have trample.
The loyal Vorta saw to the distribution of ketracel-white, the Dominion's powerful combination of narcotics and life-giving enzymes.