Star Trek

TRK · 135 cards · Released

Stomping Ground
Land — Mountain Forest

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden
Land — Forest Plains

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Godless Shrine
Land — Plains Swamp

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Steam Vents
Land — Island Mountain

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb
Land — Swamp Forest

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sacred Foundry
Land — Mountain Plains

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Breeding Pool
Land — Forest Island

(: Add or .)

As this land enters, you may pay 2 life. If you don't, it enters tapped.

Dr. Beverly Crusher
Legendary Creature — Human Doctor

If you gaining life causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Whenever you gain life, put a +1/+1 counter on Dr. Crusher.

2/2
Captain Kathryn Janeway
Legendary Creature — Human Officer

You may play an additional land on each of your turns.

Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

2/3
General Chang, Cold Warrior
Legendary Creature — Klingon Warrior Officer

, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control.

1/2
Salt Vampire
Creature — Vampire Shapeshifter

Lifelink

When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.

2/2
Captain James T. Kirk
Legendary Creature — Human Officer

Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.

• Discard a card, then draw a card.

• Create a 1/1 red Officer creature token.

• Creatures you control get +1/+0 until end of turn.

2/2
U.S.S. Enterprise-D, Galaxy-Class
Legendary Artifact — Spacecraft

Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.

Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)

7+ | Flying, vigilance

4/5
Captain James T. Kirk
Legendary Creature — Human Officer

Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.

• Discard a card, then draw a card.

• Create a 1/1 red Officer creature token.

• Creatures you control get +1/+0 until end of turn.

2/2
Captain Kathryn Janeway
Legendary Creature — Human Officer

You may play an additional land on each of your turns.

Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

2/3