Unfinity

UNF · 638 cards · Released

Spelling Bee
Creature — Alien Insect

Flying, deathtouch

Whenever this creature deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1.

Just be thankful it wasn't grammar scorpions.

1/1
Squirrel Squatters
Creature — Squirrel

When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

Whenever this creature attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.

Such plush accommodations.

4/4
Stiltstrider
Creature — Rhino Performer

Reach

When Stiltstrider enters, you get , then you may put a sticker on a nonland permanent you own.

Impossibly tall, improbably elegant.

5/4
Tchotchke Elemental
Creature — Elemental

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on this creature. Use a unique item that completely fits on this creature for each knickknack counter.

This creature gets +1/+1 for each knickknack counter on it.

1/1
Tug of War
Sorcery

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

Vegetation Abomination
Artifact Creature — Plant Mutant Food

Deathtouch

, Sacrifice this creature: Roll a six-sided die. You gain life equal to the result.

The animal and vegetable categories kind of merged over time.

2/2
Ambassador Blorpityblorpboop
Legendary Creature — Alien Advisor Guest

When Ambassador Blorpityblorpboop enters, you get , then you may put a sticker on a nonland permanent you own.

At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.

3/3
Angelic Harold
Legendary Creature — Angel Performer

Flying

When Angelic Harold enters, you may put a name sticker on a nonland permanent you own.

Each creature you control with three or more words in its name gets +1/+1.

2/2
"Brims" Barone, Midway Mobster
Legendary Creature — Human Rogue

When "Brims" Barone, Midway Mobster enters, put a +1/+1 counter on each other creature you control that has a hat.

"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.

The capo of caps, the hitman of hats, the don of donning fashionable headwear.

5/4
Captain Rex Nebula
Legendary Creature — Human Pilot Employee

At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."

2/2
Claire D'Loon, Joy Sculptor
Legendary Creature — Human Performer

When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)

, : You may put a token from your graveyard or hand onto the battlefield.

She'll sculpt goblins, saprolings, Marit Lage . . . though that one takes a lot of balloons.

2/3
Comet, Stellar Pup
Legendary Planeswalker — Comet

[0]: Roll a six-sided die.

1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.

3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.

4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [−2].

6 — [+1], and you may activate Comet's loyalty ability two more times this turn.

Loyalty: 5
Dee Kay, Finder of the Lost
Legendary Creature — Zombie Employee

When Dee Kay enters, open an Attraction.

Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.

Whenever you roll a 4, you may tap or untap target artifact or creature.

Whenever you roll a 6, return target creature card from your graveyard to your hand.

1/4
Grand Marshal Macie
Legendary Creature — Human Performer

You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.

Whenever Macie becomes untapped, remove all pause counters from it.

, : Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.

2/2
It Came from Planet Glurg
Legendary Creature — Alien Ooze

You may have It Came from Planet Glurg enter as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.)

A sludge with a grudge.

0/0
Lila, Hospitality Hostess
Legendary Creature — Elf Employee

You may look at the top card of your library any time.

You may cast common spells from the top of your library.

Guests you control get +1/+1.

As far as Lila was concerned, all courtesy should be common.

3/3
Magar of the Magic Strings
Legendary Creature — Minotaur Performer

: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

3/3
Meet and Greet "Sisay"
Legendary Creature — Elf Performer

Whenever you cast a spell, choose one —

• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.

• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.

1/1
Monoxa, Midway Manager
Legendary Creature — Vampire Employee

Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.

: Roll a six-sided die.

"Can we get this ghost 11% spookier?"

3/3
The Most Dangerous Gamer
Legendary Creature — Human Gamer Guest

Deathtouch

Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.

Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.

Whenever you claim the prize of an Attraction, destroy target permanent.

2/2
Myra the Magnificent
Legendary Creature — Human Performer

Whenever you cast an instant or sorcery spell from your hand, open an Attraction.

, : Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.

2/4
Pietra, Crafter of Clowns
Legendary Creature — Human Clown Artificer

Haste

Robots you control get +1/+1.

, , Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.

3/2
Roxi, Publicist to the Stars
Legendary Creature — Human Employee

Flying

Roxi's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.

When Roxi enters, distribute up to two art stickers among one or two nonland permanents you own.

*/4
Space Beleren
Legendary Planeswalker — Jace

Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)

[+1]: Creatures in each sector can be blocked this turn only by creatures in the same sector.

[−1]: Put a +1/+1 counter on each creature in the sector of your choice.

[−5]: Destroy all creatures in the sector of your choice.

Loyalty: 3
The Space Family Goblinson
Legendary Creature — Goblin Guest

The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.

Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.

The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence."

1/1
Spinnerette, Arachnobat
Legendary Creature — Spider Performer

Reach

When Spinnerette enters, open an Attraction.

As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.

High-wire injuries are down 95%. Spider-related injuries are up 3000%.

2/4
Truss, Chief Engineer
Legendary Creature — Vedalken Rogue Employee

Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss.

, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.

1/3
Tusk and Whiskers
Legendary Creature — Elephant Mouse Performer

Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature.

, : You get . You may put a sticker on a nonland permanent you own.

Weighing in at a combined thirteen thousand pounds and two ounces.

4/4
Autograph Book
Artifact — Book

This artifact enters with a page counter on it for each person who has signed it.

, , Remove a page counter from this artifact: Draw a card.

"It was a pleasure to meet me."

—Captain Rex Nebula

Blue Ribbon
Artifact — Equipment

When this Equipment enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach this Equipment to that creature.

Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)

Equip

Celebr-8000
Artifact Creature — Clown Robot

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.

• 2 — menace

• 3 — vigilance

• 4 — lifelink

• 5 — flying

• 6 — indestructible

3/3
Clown Car
Artifact — Vehicle

When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle.

Crew 2

It runs on laughing gas.

1/1
D00-DL, Caricaturist
Legendary Artifact Creature — Robot

When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.

1/1
Draconian Gate-Bot
Artifact Creature — Robot

When this creature enters, choose one —

• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

• Destroy target Attraction. (It's put into its owner's junkyard.)

"YOU MUST BE THIS TALL TO RIDE. YOU HAVE TEN SECONDS TO COMPLY."

4/2
Greatest Show in the Multiverse
Artifact Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.

I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost.

Park Map
Artifact

, Sacrifice this artifact: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle.

It's always up-to-date, so visitors know what rides are open, how long the lines are, and which areas are closed due to gremlins.

_____ _____ Rocketship
Artifact — Vehicle

Flying

When this Vehicle enters, you may put up to two name stickers on it.

Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.

Crew 2

2/3
Souvenir T-Shirt
Artifact — Equipment

Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.

Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.

Equip

Strength-Testing Hammer
Artifact — Equipment

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.

Equip

"I don't know you, but that hammer rings a bell."

Ticket Turbotubes
Artifact

: Add one mana of any color.

, : You get (a ticket counter).

"WE ARE FILLED WITH TICKETS. WE ARE FILLED WITH PURPOSE."

Ticketomaton
Artifact Creature — Robot

When Ticketomaton enters, you get , then you may put a sticker on a nonland permanent you own.

"Please do not engage in debates on the nature of reality with the robot staff."

—Astrotorium sign

2/2
Wicker Picker
Artifact Creature — Scarecrow Guest

Creature spells you cast have sticker kicker . (You may pay an additional as you cast a creature spell. If you do, you get , then you may put a sticker on it.)

"Unless you're quicker, I wouldn't snicker."

2/3
The Big Top
Land

: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)

The glow of the big top can be seen for light years, but its excitement can be felt in the hearts of everyone who's ever been there.

Nearby Planet
Land

Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)

This land enters tapped.

When this land enters, sacrifice it unless you pay .

"Here's a nice place we haven't hit yet."

—Captain Rex Nebula

Urza's Fun House
Land — Urza's

: Add .

: Add . Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.

, : Head to AskUrza.com and click Urza's Fun House.

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Plains
Basic Land — Plains

(: Add .)

Island
Basic Land — Island

(: Add .)

Swamp
Basic Land — Swamp

(: Add .)

Mountain
Basic Land — Mountain

(: Add .)

Forest
Basic Land — Forest

(: Add .)

Katerina of Myra's Marvels
Legendary Creature — Human Performer

As Katerina of Myra's Marvels enters, choose a letter.

Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.

Partner (You can have two commanders if they both have partner.)

3/3
Solaflora, Intergalactic Icon
Legendary Creature — Human Guest

Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.

Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.

3/3
Fluros of Myra's Marvels
Legendary Creature — Merfolk Performer

As Fluros of Myra's Marvels enters, choose a number greater than 0.

Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.

Partner

3/4
Nocturno of Myra's Marvels
Legendary Creature — Vampire Performer

As Nocturno of Myra's Marvels enters, choose a word with five or more letters.

Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.

Partner (You can have two commanders if both have partner.)

2/2
Devil K. Nevil
Legendary Creature — Devil Performer

Haste

When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)

2/1