Innistrad: Crimson Vow

VOW · 412 cards · Released

Geralf, Visionary Stitcher
Legendary Creature — Human Wizard

Zombies you control have flying.

, , Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

"Do you like it, Sister? Its dreadful visage was inspired by your own."

1/4
Gutter Skulker
Creature — Spirit

This creature can't be blocked as long as it's attacking alone.

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Geists have a knack for showing up wherever they're least expected.

3/3
Gutter Shortcut
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked as long as it's attacking alone.

If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.

Some people take that as inspiration.

Hullbreaker Horror
Creature — Kraken Horror

Flash

This spell can't be countered.

Whenever you cast a spell, choose up to one —

• Return target spell you don't control to its owner's hand.

• Return target nonland permanent to its owner's hand.

7/8
Inspired Idea
Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]

Stitching is an ever-evolving field, with each new advancement reaching a new height of horror.

Jacob Hauken, Inspector
Legendary Creature — Human Advisor

: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken.

"Our world may be dark, but there's still plenty to see."

0/2
Hauken's Insight
Legendary Enchantment

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.

Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

Lantern Bearer
Creature — Spirit

Flying

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Val didn't know what the silent geist was offering . . .

1/1
Lanterns' Lift
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

. . . but she knew it would be rude to refuse.

Lunar Rejection
Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Return target [Wolf or Werewolf] creature to its owner's hand.

Draw a card.

Mirrorhall Mimic
Creature — Spirit

You may have this creature enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

0/0
Ghastly Mimicry
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.

If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.

Mischievous Catgeist
Creature — Cat Spirit

Whenever this creature deals combat damage to a player, draw a card.

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

"I never get any knitting done, but I don't entirely mind."

—Lorn, Lambholt innkeeper

1/1
Catlike Curiosity
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.

Necroduality
Enchantment

Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.

"Geralf's prowess continues to grow. He can now replicate my own creations with near-perfect accuracy."

—Ludevic's laboratory notes

Overcharged Amalgam
Creature — Zombie Horror

Flash

Flying

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, counter target spell, activated ability, or triggered ability.

3/3
Patchwork Crawler
Creature — Zombie Horror

: Exile target creature card from your graveyard and put a +1/+1 counter on this creature.

This creature has all activated abilities of all creature cards exiled with it.

1/2
Repository Skaab
Creature — Zombie

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, return target instant or sorcery card from your graveyard to your hand.

Created to capture the spark of genius for later use.

3/3
Scattered Thoughts
Instant

Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.

Stitchers delegate the most important tasks to assistants with a good eye for detail.

Screaming Swarm
Creature — Bird Horror

Flying

Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.)

: Put this card from your graveyard into your library second from the top.

4/4
Selhoff Entomber
Creature — Zombie

, Discard a creature card: Draw a card.

It knows one fundamental truth: bodies belong in graves.

1/3
Serpentine Ambush
Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.

The merchant did guarantee the new bait would bring in something big.

Skywarp Skaab
Creature — Zombie Drake

Flying

When this creature enters, you may exile two creature cards from your graveyard. If you do, draw a card.

"If I wanted all the parts to match, I wouldn't have become a stitcher."

—Barton, stitcher

2/5
Soulcipher Board
Artifact

This artifact enters with three omen counters on it.

, : Look at the top two cards of your library. Put one of them into your graveyard.

Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from this artifact. Then if it has no omen counters on it, transform it.

Cipherbound Spirit
Creature — Spirit

Flying

This creature can block only creatures with flying.

: Draw two cards, then discard a card.

Rather than consort with demons, the Quietus Cult seeks wisdom from the dead.

3/2
Steelclad Spirit
Creature — Spirit

Defender

Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.

Some geists imitate the lives they left behind. Others follow the dreams they never realized.

3/3
Stitched Assistant
Creature — Zombie

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

3/2
Stormchaser Drake
Creature — Drake

Flying

Whenever this creature becomes the target of a spell you control, draw a card.

"Blasted drake's interfering with the conductivity again. Garl! Go chase it away."

—Ludevic, necro-alchemist

2/1
Syncopate
Instant

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"Fool! Can't you see the tide has turned against you?"

Syphon Essence
Instant

Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")

The third step in creating a skaab requires draining the body of blood and replacing it with viscus vitae, a mixture of angel's blood and lamp oil.

Thirst for Discovery
Instant

Draw three cards. Then discard two cards unless you discard a basic land card.

"This is your only warning, alchemist. The secrets of the sea are not yours to behold. Lord Krothuss will not be so merciful next time."

—Runo Stromkirk

Wanderlight Spirit
Creature — Spirit

Flying

This creature can block only creatures with flying.

The towers and catwalks of the Voldaren fortress are lit by the lanterns of geists endlessly seeking a way out.

2/3
Wash Away
Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Counter target spell [that wasn't cast from its owner's hand].

"May the ocean take it"

—Nephalia expression meaning

"good riddance"

Whispering Wizard
Creature — Human Wizard

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.

Ivold was aghast when his device revealed the full scope of the geist infestation.

3/2
Winged Portent
Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Draw a card for each creature you control [with flying].

"No, no, it's just a murder of crows, not an omen of murder . . . I think."

—York, Kessig tracker

Witness the Future
Sorcery

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Wretched Throng
Creature — Zombie Horror

When this creature dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.

"Oh no. Oh no. Oh no. Oh no, again!"

—Beltstad, cathar recruit, last words

2/1
Aim for the Head
Sorcery

Choose one —

• Exile target Zombie.

• Target opponent exiles two cards from their hand.

"Works every time."

—Halana, Kessig ranger

Archghoul of Thraben
Creature — Zombie Cleric

Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

3/2
Bleed Dry
Instant

Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.

"Wipe your chin, child. We can't have Olivia thinking we're uncivilized."

—Anje Falkenrath

Blood Fountain
Artifact

When this artifact enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")

, , Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.

Bloodcrazed Socialite
Creature — Vampire

Menace

When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")

Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

3/3
Bloodsworn Squire
Creature — Vampire Soldier

, Discard a card: This creature gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform this creature. (Damage and effects that say "destroy" don't destroy it.)

3/3
Bloodsworn Knight
Creature — Vampire Knight

Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.

, Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

*/*
Bloodvial Purveyor
Creature — Vampire

Flying, trample

Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")

Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

5/6
Catapult Fodder
Creature — Zombie

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform this creature.

These days, ghouls are the only abundant resource in Thraben.

1/5
Catapult Captain
Creature — Zombie

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

And they're more than happy to share the wealth.

2/6
Cemetery Desecrator
Creature — Zombie

Menace

When this creature enters or dies, exile another card from a graveyard. When you do, choose one —

• Remove X counters from target permanent, where X is the mana value of the exiled card.

• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

4/4
Concealing Curtains
Creature — Wall

Defender

: Transform this creature. Activate only as a sorcery.

Specifics were kept secret, but word quickly spread that the show was a must-see.

0/4
Revealing Eye
Creature — Eye Horror

Menace

When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.

3/4
Courier Bat
Creature — Bat

Flying

When this creature enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Swarms of bats poured from Lurenbraum Fortress carrying wedding invitations to vampires of every bloodline.

2/2
Demonic Bargain
Sorcery

Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.

"Do not try to negotiate with me, human. You want power? This is the price."

—Ormendahl

Desperate Farmer
Creature — Human Peasant

Lifelink

When another creature you control dies, transform this creature.

A tragic moment pushed him to a blasphemous act.

2/2
Depraved Harvester
Creature — Human Knight

Lifelink

Once he'd tasted that dark power, there was no turning back.

4/3
Diregraf Scavenger
Creature — Zombie Bear

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When this creature enters, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life.

It can barely feel the sword anymore.

2/3
Doomed Dissenter
Creature — Human

When this creature dies, create a 2/2 black Zombie creature token.

The most dangerous place to be in Kessig is alone.

1/1
Dread Fugue
Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.

Dreadfeast Demon
Creature — Demon

Flying

At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of this creature.

By the sixth day of darkness, the lake was more blood than water.

6/6
Dying to Serve
Enchantment

Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.

"I used to have hired hands, but I discovered they make better waitstaff with the rest of the body attached."

—Olivia Voldaren

Edgar's Awakening
Sorcery

Return target creature card from your graveyard to the battlefield.

When you discard this card, you may pay . When you do, return target creature card from your graveyard to your hand.

"Here you go. Can't have you sleeping through your own wedding day."

Falkenrath Forebear
Creature — Vampire

Flying

This creature can't block.

Whenever this creature deals combat damage to a player, create a Blood token.

, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.

3/1
Fell Stinger
Creature — Zombie Scorpion

Deathtouch

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, target player draws two cards and loses 2 life.

3/2
Gift of Fangs
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.

"You are one of the few to whom we offer our blessing. What fool would reject immortality?"

—Runo Stromkirk

Gluttonous Guest
Creature — Vampire

When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")

Whenever you sacrifice a Blood token, you gain 1 life.

1/4
Graf Reaver
Creature — Zombie Warrior

Exploit (When this creature enters, you may sacrifice a creature.)

When this creature exploits a creature, destroy target planeswalker.

At the beginning of your upkeep, this creature deals 1 damage to you.

3/3
Grisly Ritual
Sorcery

Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this token: Draw a card.")

"You can always tell who's new from the screaming."

—Tinua, Skirsdag cultist

Groom's Finery
Artifact — Equipment

Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Headless Rider
Creature — Zombie

Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

He wanders the Moorlands hoping to one day chop off a head worthy of replacing his own.

3/1
Henrika Domnathi
Legendary Creature — Vampire

Flying

At the beginning of combat on your turn, choose one that hasn't been chosen —

• Each player sacrifices a creature of their choice.

• You draw a card and you lose 1 life.

• Transform Henrika.

1/3
Henrika, Infernal Seer
Legendary Creature — Vampire

Flying, deathtouch, lifelink

: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

"Once you've tasted demon blood, you'll wonder why you ever settled for human."

3/4
Hero's Downfall
Instant

Destroy target creature or planeswalker.

Odric resisted the vampire's curse with all his strength. But after a lifetime of fighting monsters, he was doomed to become one himself.