Tenth Edition

10E · 510 cards · Released

Pyroclasm
Sorcery

Pyroclasm deals 2 damage to each creature.

"When the air burns, only death breathes deep."

—Bogardan mage

Rage Weaver
Creature — Human Wizard

: Target black or green creature gains haste until end of turn. (It can attack and this turn.)

"Let my passion spur your victory."

2/1
Rage Weaver
Creature — Human Wizard

: Target black or green creature gains haste until end of turn. (It can attack and this turn.)

"Let my passion spur your victory."

2/1
Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

Rock Badger
Creature — Badger Beast

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

"As it charged our keep, I mistook it for a bear. After it tore through our ramparts and half the guard, I wished it had been a bear after all."

—Ballista guard

3/3
Rock Badger
Creature — Badger Beast

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

"As it charged our keep, I mistook it for a bear. After it tore through our ramparts and half the guard, I wished it had been a bear after all."

—Ballista guard

3/3
Scoria Wurm
Creature — Wurm

At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.

Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity.

7/7
Seismic Assault
Enchantment

Discard a land card: This enchantment deals 2 damage to any target.

Earth arms itself with fire.

Shatterstorm
Sorcery

Destroy all artifacts. They can't be regenerated.

From a marvel of magical mechanization to a smoking stack of scrap in one easy step.

Shivan Dragon
Creature — Dragon

Flying

: This creature gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5
Shivan Dragon
Creature — Dragon

Flying

: This creature gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5
Shivan Hellkite
Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

: This creature deals 1 damage to any target.

A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.

5/5
Shivan Hellkite
Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

: This creature deals 1 damage to any target.

A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.

5/5
Shock
Instant

Shock deals 2 damage to any target.

Shunt
Instant

Change the target of target spell with a single target.

Aranghil held her fury in her heart, hard and bright as a ruby. With its razor edge, she rewrote the laws of battle.

Siege-Gang Commander
Creature — Goblin

When this creature enters, create three 1/1 red Goblin creature tokens.

, Sacrifice a Goblin: This creature deals 2 damage to any target.

2/2
Smash
Instant

Destroy target artifact.

Draw a card.

Ravnica's laws protect not its citizens but its industry. Aging equipment is destroyed rather than restored, to bring more money into the factories' coffers.

Soulblast
Instant

As an additional cost to cast this spell, sacrifice all creatures you control.

Soulblast deals damage to any target equal to the total power of the sacrificed creatures.

Spark Elemental
Creature — Elemental

Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice this creature.

3/1
Spark Elemental
Creature — Elemental

Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice this creature.

Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough.

3/1
Spitting Earth
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

"Within each of you is the strength of a landslide."

—Kumano, to his pupils

Squee, Goblin Nabob
Legendary Creature — Goblin

At the beginning of your upkeep, you may return this card from your graveyard to your hand.

"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"

—Starke

1/1
Stun
Instant

Target creature can't block this turn.

Draw a card.

"Fortunately, merfolk aren't used to opponents with feet."

—Gerrard of the Weatherlight

Sudden Impact
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

"Some say it's better to think before you act. While those people are considering all the options, that's usually when I kill them."

—Dravus, lava mage

Threaten
Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

Goblins' motivational techniques are crude, but effective.

Threaten
Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

Goblins' motivational techniques are crude, but effective.

Thundering Giant
Creature — Giant

Haste (This creature can attack and as soon as it comes under your control.)

The giant was felt a few seconds before he was seen.

4/3
Thundering Giant
Creature — Giant

Haste (This creature can attack and as soon as it comes under your control.)

The giant was felt a few seconds before he was seen.

4/3
Uncontrollable Anger
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

Uncontrollable Anger
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2 and attacks each combat if able.

A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage.

Viashino Runner
Creature — Lizard

Menace (This creature can't be blocked except by two or more creatures.)

"It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone."

—Jula, goblin raider

3/2
Viashino Sandscout
Creature — Lizard Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

2/1
Viashino Sandscout
Creature — Lizard Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)

A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes.

2/1
Wall of Fire
Creature — Wall

Defender (This creature can't attack.)

: This creature gets +1/+0 until end of turn.

The erupting flames work as both barrier and weapon.

0/5
Wall of Fire
Creature — Wall

Defender (This creature can't attack.)

: This creature gets +1/+0 until end of turn.

The erupting flames work as both barrier and weapon.

0/5
Warp World
Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

Abundance
Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Aggressive Urge
Instant

Target creature gets +1/+1 until end of turn.

Draw a card.

The power of the wild, concentrated in a single charge.

Avatar of Might
Creature — Avatar

If an opponent controls at least four more creatures than you, this spell costs less to cast.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

8/8
Avatar of Might
Creature — Avatar

If an opponent controls at least four more creatures than you, this spell costs less to cast.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

In their most desperate hour, the elves of Llanowar had one song left to sing.

8/8
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1
Blanchwood Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

Blanchwood Armor
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

"Before armor, there was bark. Before blades, there were thorns."

—Molimo, maro-sorcerer

Canopy Spider
Creature — Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

1/3
Canopy Spider
Creature — Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

1/3
Civic Wayfinder
Creature — Elf Druid Warrior

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"These alleys are not safe. Come, I can guide you back to the market square."

2/2
Commune with Nature
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Craw Wurm
Creature — Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

6/4
Creeping Mold
Sorcery

Destroy target artifact, enchantment, or land.

Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.

Elven Riders
Creature — Elf

This creature can't be blocked except by Walls and/or creatures with flying.

"Wirewood cannot hide great size. Only with speed and skill can we survive here."

3/3
Elvish Berserker
Creature — Elf Berserker

Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Their fury scatters enemies like a pile of dry leaves.

1/1
Elvish Champion
Creature — Elf

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

"For what are leaves but countless blades

To fight a countless foe on high."

—Elvish hymn

2/2
Elvish Champion
Creature — Elf

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

"For what are leaves but countless blades

To fight a countless foe on high."

—Elvish hymn

2/2
Elvish Piper
Creature — Elf Shaman

, : You may put a creature card from your hand onto the battlefield.

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.

—Elvish teaching

1/1
Enormous Baloth
Creature — Beast

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

7/7
Femeref Archers
Creature — Human Archer

: This creature deals 4 damage to target attacking creature with flying.

"Bet you can't put it through the eye."

"Left or right?"

2/2
Gaea's Herald
Creature — Elf

Creature spells can't be countered.

"Gaea sings with the voice of nature rampant: a thousand howls, chitters, and cries, and none of them can be ignored."

1/1