This creature can't be blocked except by Walls and/or creatures with flying.
First strike
Prevent all combat damage that would be dealt this turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay .
Whenever this creature is dealt damage, put a +1/+1 counter on it.
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until this creature leaves the battlefield.
Target creature gets +3/+3 until end of turn.
Reach (This creature can block creatures with flying.)
Hurricane deals X damage to each creature with flying and each player.
Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.
Flying
: This creature gets +1/+1 until end of turn.
First strike
: Untap target land.
: Counter target black spell.
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on this Aura.
At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.
All Forests are 1/1 creatures that are still lands.
: Add .
Enchant creature
All creatures able to block enchanted creature do so.
Whenever this creature deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Whenever this creature deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay before that draw step.
, : Target creature gets -2/-0 until end of turn.
: Target creature loses flying until end of turn.
Remove this card from your deck before playing if you're not playing for ante.
Each player may ante the top card of their library. If a player does, that player's life total becomes 20.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Sandstorm deals 1 damage to each attacking creature.
Flying
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Target player gains X life.
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
Destroy all enchantments.
Destroy all Islands.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Whenever you cast an enchantment spell, you may draw a card.
Defender (This creature can't attack.)
: Regenerate this creature.
Defender (This creature can't attack.)
Defender (This creature can't attack.)
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.
Trample
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
, : The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
, : This artifact deals 4 damage to any target.
, : Prevent the next 1 damage that would be dealt to any target this turn.
Whenever a land enters, this artifact deals 2 damage to that land's controller.
At the beginning of your upkeep, put a doom counter on this artifact.
At the beginning of your draw step, this artifact deals damage equal to the number of doom counters on it to each player.
: Remove a doom counter from this artifact. Any player may activate this ability but only during any upkeep step.
You may choose not to untap this artifact during your untap step.
, : Target creature you control gets +2/-2 for as long as this artifact remains tapped.
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
, : Put a charge counter on this artifact.
, Remove any number of charge counters from this artifact: Add , then add an additional for each charge counter removed this way.
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
, : Put a charge counter on this artifact.
, Remove any number of charge counters from this artifact: Add , then add an additional for each charge counter removed this way.