, : Target player mills two cards.
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.
This artifact enters tapped.
: Add .
, : Target land becomes the basic land type of your choice until end of turn.
"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . . ."
—"Song of the Artificer"
Flying
"It has been my honor to improve on the Thran's original design. Perhaps history will remember me in some small part for my work."
—Urza, in his apprenticeship
: This creature gains flying until end of turn.
It scattered falcons like a lion hunting among jackals.
, : The next time a source of your choice would deal damage to you this turn, prevent that damage.
A mirror, a shield, a promise, a great distance, and a kind word—five ways to avoid harm.
, , Sacrifice a creature: Draw a card.
"The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew."
—Kaervek
As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
, : This artifact deals 1 damage to any target.
, , Sacrifice a creature: This artifact deals 2 damage to any target.
"What manner of fiend would design such a sadistic device?"
—Sorine Relicbane, Soldevi heretic
This artifact enters tapped.
: Add .
, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
"Uh, does anyone have a flute?"
—Rana, Suq'Ata market fool
Whenever a creature dies, you may pay . If you do, you gain 1 life.
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
You'll never miss what you never had.
Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.
: Add .
: Add or . This land deals 1 damage to you.
: Add .
: Add or . This land deals 1 damage to you.
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
: Add .
, Sacrifice this land: Add .
This land enters tapped.
: Add .
, Sacrifice this land: Add .
This land enters tapped.
: Add .
, Sacrifice this land: Add .
This land enters tapped.
: Add .
, Sacrifice this land: Add .
: Add .
: Add or . This land deals 1 damage to you.
This land enters tapped.
: Add .
, Sacrifice this land: Add .
: Add .
: Add or . This land deals 1 damage to you.
This land enters tapped.
: Add .
, Sacrifice this land: Add .
: Add .
: Add or . This land deals 1 damage to you.
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