Classic Sixth Edition

6ED · 351 cards · Released

Flashfires
Sorcery

Destroy all Plains.

Giant Strength
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

"O! it is excellent / To have a giant's strength, but it is tyrannous / To use it like a giant."

—William Shakespeare,

Measure for Measure

Goblin Digging Team
Creature — Goblin

, Sacrifice this creature: Destroy target Wall.

"From down here we can make the whole wall collapse!"

"Uh, yeah, boss, but how do we get out?"

1/1
Goblin Elite Infantry
Creature — Goblin Warrior

Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.

They talk a good fight.

2/2
Goblin Hero
Creature — Goblin

"When you're a goblin, you don't have to step forward to be a hero—everyone else just has to step back!"

—Biggum Flodrot, goblin veteran

2/2
Goblin King
Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . .

2/2
Goblin Recruiter
Creature — Goblin

When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.

"Next!"

1/1
Goblin Warrens
Enchantment

, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.

"Goblins bred underground, their numbers hidden from the enemy until it was too late."

Sarpadian Empires, vol. IV

Hammer of Bogardan
Sorcery

Hammer of Bogardan deals 3 damage to any target.

: Return this card from your graveyard to your hand. Activate only during your upkeep.

Hulking Cyclops
Creature — Cyclops

This creature can't block.

Anyone can get around a cyclops, but few can stand in its way.

5/5
Illicit Auction
Sorcery

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Inferno
Instant

Inferno deals 6 damage to each creature and each player.

"Some have said there is no subtlety to destruction. You know what? They're dead."

—Jaya Ballard, task mage

Jokulhaups
Sorcery

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."

—Halvor Arenson, Kjeldoran priest

Lightning Blast
Instant

Lightning Blast deals 4 damage to any target.

"Those who fear the darkness have never seen what the light can do."

—Selenia, dark angel

Manabarbs
Enchantment

Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.

Mountain Goat
Creature — Goat

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Only the heroic and the mad follow mountain goat trails.

1/1
Orcish Artillery
Creature — Orc Warrior

: This creature deals 2 damage to any target and 3 damage to you.

In a rare display of ingenuity, the orcs invented an incredibly destructive weapon. Most orcish artillerists are those who dared criticize its effectiveness.

1/3
Orcish Oriflamme
Enchantment

Attacking creatures you control get +1/+0.

Pillage
Sorcery

Destroy target artifact or land. It can't be regenerated.

Pyrotechnics
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

"Hi!ni!ya! Behold the man of flint, that's me! / Four lightnings zigzag from me, strike and return."

—Navajo war chant

Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

1/1
Reckless Embermage
Creature — Human Wizard

: This creature deals 1 damage to any target and 1 damage to itself.

Many mages have been consumed by their work.

2/2
Relentless Assault
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Flog and Squee / Up the tree / See the army / Flee, flee, flee."

—Goblin nursery rhyme/war cry

Sabretooth Tiger
Creature — Cat

First strike

"I fear anything with teeth measured in handspans!"

—Norin the Wary

2/1
Shatter
Instant

Destroy target artifact.

Shatterstorm
Sorcery

Destroy all artifacts. They can't be regenerated.

Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device.

Shock
Instant

Shock deals 2 damage to any target.

Lightning tethers souls to the world.

—Kor saying

Spitting Drake
Creature — Drake

Flying

: This creature gets +1/+0 until end of turn. Activate only once each turn.

It prefers its meals cooked.

2/2
Spitting Earth
Sorcery

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

"There are times solid ground gives precious little comfort."

—Talibah, embermage

Stone Rain
Sorcery

Destroy target land.

Talruum Minotaur
Creature — Minotaur Berserker

Haste

Don't insult a Talruum unless your mount is swift.

—Suq'Ata saying

3/3
Tremor
Sorcery

Tremor deals 1 damage to each creature without flying.

"Where do you run when the earth becomes your enemy?"

—Naimag, Femeref philosopher

Vertigo
Instant

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

"I saw the wizard gesturing, but I didn't guess his plan until my aesthir cried out and went into a dive."

—Arna Kennerüd, skyknight

Viashino Warrior
Creature — Lizard Warrior

"When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins."

Zhalfirin Guide to the Desert

4/2
Volcanic Dragon
Creature — Dragon

Flying, haste

Speed and fire are always a deadly combination.

4/4
Volcanic Geyser
Instant

Volcanic Geyser deals X damage to any target.

My thunder comes before the lightning; my lightning comes before the clouds; my rain dries all the land it touches. What am I?

—Femeref riddle

Wall of Fire
Creature — Wall

Defender (This creature can't attack.)

: This creature gets +1/+0 until end of turn.

"Struggle, and you will only fan the flames."

—Talibah, embermage

0/5
Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1
Call of the Wild
Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Cat Warriors
Creature — Cat Warrior

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

These stealthy felines have survived so many battles that some believe they must possess many lives.

2/2
Creeping Mold
Sorcery

Destroy target artifact, enchantment, or land.

"Mold could catch you."

—Suq'Ata insult

Dense Foliage
Enchantment

Creatures can't be the targets of spells.

"Big plants not only good for hidin', but full o' tasty bugs, too."

—Squee, goblin cabin hand

Early Harvest
Instant

Target player untaps all basic lands they control.

"Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas."

—"Love Song of Night and Day"

Elder Druid
Creature — Elf Cleric Druid

, : You may tap or untap target artifact, creature, or land.

"Did clouds dance in his eyes,

did thorns play at his fingertips?"

—Shesul Fass, faerie bard

2/2
Elven Cache
Sorcery

Return target card from your graveyard to your hand.

Elves know where to harvest the best of the forest, for they planted it there themselves.

Elven Riders
Creature — Elf

This creature can't be blocked except by Walls and/or creatures with flying.

Sometimes it is better to be swift of foot than strong of swordarm.

—Elven proverb

3/3
Elvish Archers
Creature — Elf Archer

First strike

"I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, 'Well, at least now we're fighting in the shade!'"

2/1
Fallow Earth
Sorcery

Put target land on top of its owner's library.

". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks."

—Afari, Tales

Familiar Ground
Enchantment

Each creature you control can't be blocked by more than one creature.

"I'd rather fight on foreign soil. That way, if I lose I can blame it on the terrain."

—Gerrard of the Weatherlight

Femeref Archers
Creature — Human Archer

: This creature deals 4 damage to target attacking creature with flying.

"They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course; they have no faith to guide their darts."

—Nuru, Femeref archer

2/2
Fog
Instant

Prevent all combat damage that would be dealt this turn.

Fyndhorn Brownie
Creature — Ouphe

, : Untap target creature.

"I've been insulted by drunks in a hundred inns, but never as skillfully or annoyingly as by those blasted brownies."

—General Jarkeld, the Arctic Fox

1/1
Fyndhorn Elder
Creature — Elf Druid

: Add .

"Do we know what we're doing? Yes—the will of Freyalise."

—Laina of the Elvish Council

1/1
Giant Growth
Instant

Target creature gets +3/+3 until end of turn.

Giant Spider
Creature — Spider

Reach (This creature can block creatures with flying.)

It's not far into the trap, as the crow flies.

2/4
Gorilla Chieftain
Creature — Ape

: Regenerate this creature.

"In the soil of leadership sprout the seeds of immortality."

—Kaysa, Elder Druid of the Juniper

3/3
Grizzly Bears
Creature — Bear

Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.

2/2
Hurricane
Sorcery

Hurricane deals X damage to each creature with flying and each player.

Living Lands
Enchantment

All Forests are 1/1 creatures that are still lands.

Llanowar Elves
Creature — Elf Druid

: Add .

One bone broken for every twig snapped underfoot.

—Llanowar penalty for trespassing

1/1