Amonkhet

AKH · 287 cards · Released

Lay Claim
Enchantment — Aura

Enchant permanent

You control enchanted permanent.

Cycling (, Discard this card: Draw a card.)

Initiates need worry only about the trials. Everything else is in the hands of the gods.

Naga Oracle
Creature — Snake Cleric

When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

"All questions will be answered during the Hour of Revelation."

2/4
New Perspectives
Enchantment

When this enchantment enters, draw three cards.

As long as you have seven or more cards in hand, you may pay rather than pay cycling costs.

Understanding is a matter of perspective.

Open into Wonder
Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

The one thing the Gatewatch didn't expect to find on a plane ruled by Nicol Bolas was perfection.

Pull from Tomorrow
Instant

Draw X cards, then discard a card.

"I do things in my own time."

—Etha, initiate of Rhet crop

River Serpent
Creature — Serpent

This creature can't attack unless there are five or more cards in your graveyard.

Cycling (, Discard this card: Draw a card.)

Though the Luxa River brings life to Naktamun, it's not without dangers.

5/5
Sacred Excavation
Sorcery

Return up to two target cards with cycling from your graveyard to your hand.

The anointed work the mines without pause, their cartouches instilling them with tireless purpose.

Scribe of the Mindful
Creature — Human Cleric

, , Sacrifice this creature: Return target instant or sorcery card from your graveyard to your hand.

"The best answers solve more than one riddle."

—Kefnet, god of knowledge

2/2
Seeker of Insight
Creature — Human Wizard

: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.

The Trial of Knowledge challenges and broadens the minds of initiates.

1/3
Shimmerscale Drake
Creature — Drake

Flying

Cycling (, Discard this card: Draw a card.)

They are drawn by the brilliant blue glint of the mineral lazotep from the mines below.

3/4
Slither Blade
Creature — Snake Rogue

This creature can't be blocked.

Some naga initiates move as silently the suns' reflections on the water.

1/2
Tah-Crop Skirmisher
Creature — Snake Warrior

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Warrior with no mana cost. Embalm only as a sorcery.)

Initiates live and train with their crop, the unit that begins the trials together.

2/1
Trial of Knowledge
Enchantment

When this enchantment enters, draw three cards, then discard a card.

When a Cartouche you control enters, return this enchantment to its owner's hand.

Vizier of Many Faces
Creature — Shapeshifter Cleric

You may have this creature enter as a copy of any creature on the battlefield, except if this creature was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types.

Embalm

0/0
Vizier of Tumbling Sands
Creature — Human Cleric

: Untap another target permanent.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, untap target permanent.

"Time is like the Luxa River—though it flows in one direction, it can be diverted."

1/3
Winds of Rebuke
Instant

Return target nonland permanent to its owner's hand. Each player mills two cards.

"I have foreseen that you will not pass my trial."

Zenith Seeker
Creature — Bird Wizard

Flying

Whenever you cycle or discard a card, target creature gains flying until end of turn.

Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection.

2/2
Archfiend of Ifnir
Creature — Demon

Flying

Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.

Cycling (, Discard this card: Draw a card.)

5/4
Baleful Ammit
Creature — Crocodile Demon

Lifelink

When this creature enters, put a -1/-1 counter on target creature you control.

"Not all in our crop deserve the afterlife. We must leave the unworthy behind, Samut."

—Djeru, initiate of Tah crop

4/3
Blighted Bat
Creature — Zombie Bat

Flying

: This creature gains haste until end of turn.

Amonkhet's dual suns don't allow for the darkness of night, so bats are most active under the gloom of the frequent sandstorms.

2/1
Bone Picker
Creature — Bird

This spell costs less to cast if a creature died this turn.

Flying, deathtouch

They are the first to greet dissenters on their journey into exile.

3/2
Bontu the Glorified
Legendary Creature — God

Menace, indestructible

Bontu can't attack or block unless a creature died under your control this turn.

, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

4/6
Cartouche of Ambition
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.

Cruel Reality
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.

As Gideon watched the initiate murder his crop-mate, his admiration of the city of Naktamun gave way to horror.

Cursed Minotaur
Creature — Zombie Minotaur

Menace (This creature can't be blocked except by two or more creatures.)

"Look! That is why we must never waver. That is what awaits us if we fail."

—Djeru, initiate of Tah crop

3/2
Dispossess
Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.

Doomed Dissenter
Creature — Human

When this creature dies, create a 2/2 black Zombie creature token.

There is only one fate left to those banished from the God-Pharaoh's city.

1/1
Dread Wanderer
Creature — Zombie Jackal

This creature enters tapped.

: Return this card from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.

2/1
Dune Beetle
Creature — Insect

The scouring sands of Shefet polish its carapace, and the ranks of the cursed fill its belly.

1/4
Faith of the Devoted
Enchantment

Whenever you cycle or discard a card, you may pay . If you do, each opponent loses 2 life and you gain 2 life.

"The more I see of this place, the less I want to."

—Chandra Nalaar

Festering Mummy
Creature — Zombie

When this creature dies, you may put a -1/-1 counter on target creature.

As its parched flesh withers away, its malignant hunger grows.

1/1
Final Reward
Instant

Exile target creature.

Those who earn a glorious death are given the highest honor. They are carried on funeral barges through the gate to the afterlife.

Gravedigger
Creature — Zombie

When this creature enters, you may return target creature card from your graveyard to your hand.

In Amonkhet's ever-shifting sands, nothing stays buried for long.

2/2
Grim Strider
Creature — Horror

This creature gets -1/-1 for each card in your hand.

"As a child I saw something walking in the distance, far beyond the Hekma—shadow-dark, and taller than the gods. Even now, it passes through my dreams."

—Pytamun, initiate of Nef crop

6/6
Horror of the Broken Lands
Creature — Horror

Whenever you cycle or discard another card, this creature gets +2/+1 until end of turn.

Cycling (, Discard this card: Draw a card.)

It feeds on dry bones in the sand and desperate pleas in the wind.

4/4
Lay Bare the Heart
Sorcery

Target opponent reveals their hand. You choose a nonlegendary, nonland card from it. That player discards that card.

"True intentions lie not in the head but in the heart."

—Bontu, god of ambition

Liliana, Death's Majesty
Legendary Planeswalker — Liliana

[+1]: Create a 2/2 black Zombie creature token. Mill two cards.

[−3]: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.

[−7]: Destroy all non-Zombie creatures.

Loyalty: 5
Liliana's Mastery
Enchantment

Zombies you control get +1/+1.

When this enchantment enters, create two 2/2 black Zombie creature tokens.

"There are so many of them. It seems they've just been waiting for someone to serve."

Lord of the Accursed
Creature — Zombie

Other Zombies you control get +1/+1.

, : All Zombies gain menace until end of turn.

The Curse of Wandering leaves only hatred.

2/3
Miasmic Mummy
Creature — Zombie Jackal

When this creature enters, each player discards a card.

Its breath doesn't assault the senses. It pollutes the mind.

2/2
Nest of Scarabs
Enchantment

Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

"They are small, but they always want more. Learn from them."

—Bontu, god of ambition

Painful Lesson
Sorcery

Target player draws two cards and loses 2 life.

"You wish to remember this lesson? I will write it down for you."

—Senifet, vizier of Bontu

Pitiless Vizier
Creature — Minotaur Cleric

Whenever you cycle or discard a card, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)

4/2
Plague Belcher
Creature — Zombie Beast

Menace

When this creature enters, put two -1/-1 counters on target creature you control.

Whenever another Zombie you control dies, each opponent loses 1 life.

5/4
Ruthless Sniper
Creature — Human Archer

Whenever you cycle or discard a card, you may pay . If you do, put a -1/-1 counter on target creature.

"You may feel a slight sting."

1/2
Scarab Feast
Instant

Exile up to three target cards from a single graveyard.

Cycling (, Discard this card: Draw a card.)

"The face of mediocrity is wrapped in anointed linen. Aspire to a better end."

—Epnokep, vizier of Bontu

Shadow of the Grave
Instant

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

"Death has seeped into every part of this plane. I can feel it on my skin and taste it like sand in my mouth."

—Nissa Revane

Soulstinger
Creature — Scorpion Demon

When this creature enters, put two -1/-1 counters on target creature you control.

When this creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on this creature.

4/5
Splendid Agony
Instant

Distribute two -1/-1 counters among one or two target creatures.

"Wherever you are in the city, you can feel the presence of the God-Pharaoh. Take comfort in that."

—Ukhat, vizier of initiation

Stir the Sands
Sorcery

Create three 2/2 black Zombie creature tokens.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, create a 2/2 black Zombie creature token.

Supernatural Stamina
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."

—Senifet, vizier of Bontu

Trespasser's Curse
Enchantment — Aura Curse

Enchant player

Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.

Even in the relative safety of the city, there are places best left undisturbed.

Trial of Ambition
Enchantment

When this enchantment enters, target opponent sacrifices a creature of their choice.

When a Cartouche you control enters, return this enchantment to its owner's hand.

Unburden
Sorcery

Target player discards two cards.

Cycling (, Discard this card: Draw a card.)

"Ambition requires clarity. If you have any doubts, they must be abandoned."

—Bontu, god of ambition

Wander in Death
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling (, Discard this card: Draw a card.)

Forever restless. Forever growing in number.

Wasteland Scorpion
Creature — Scorpion

Deathtouch

Cycling (, Discard this card: Draw a card.)

All but the gods fear the scorpion's sting.

2/2
Ahn-Crop Crasher
Creature — Minotaur Warrior

Haste (This creature can attack and as soon as it comes under your control.)

You may exert this creature as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)

"Hesitation breeds dissension. To be worthy of the next life, you must never look back."

—Anep, vizier of Hazoret

3/2
Battlefield Scavenger
Creature — Jackal Rogue

You may exert this creature as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, you may discard a card. If you do, draw a card.

2/2
Blazing Volley
Sorcery

Blazing Volley deals 1 damage to each creature your opponents control.

The arrows fell like fiery rain, and for a moment, the sky itself seemed to burn.

Bloodlust Inciter
Creature — Human Warrior

: Target creature gains haste until end of turn. (It can attack and this turn.)

"To victory! To glory! To eternity!"

1/1