Amonkhet

AKH · 287 cards · Released

Bloodrage Brawler
Creature — Minotaur Warrior

When this creature enters, discard a card.

To Hazoret, those who fight for her are her beloved children.

4/3
Brute Strength
Instant

Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

"Oketra had our crop build an obelisk to prove the power of working together. But I am stronger without the weak."

By Force
Sorcery

Destroy X target artifacts.

"Dissent? Your gods can't even begin to comprehend the dissent that's about to happen here!"

—Chandra Nalaar

Cartouche of Zeal
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.

Combat Celebrant
Creature — Human Warrior

If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)

4/1
Consuming Fervor
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."

Headlong is the only way to pass through the gate to the afterlife.

Deem Worthy
Instant

Deem Worthy deals 7 damage to target creature.

Cycling (, Discard this card: Draw a card.)

When you cycle this card, you may have it deal 2 damage to target creature.

Desert Cerodon
Creature — Beast

Cycling (, Discard this card: Draw a card.)

The endless expanse of desert surrounding Naktamun sometimes yields threats that the gods themselves must answer.

6/4
Electrify
Instant

Electrify deals 4 damage to target creature.

"Some hid from the storm. I embraced it and learned its name."

Emberhorn Minotaur
Creature — Minotaur Warrior

You may exert this creature as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step. A creature with menace can't be blocked except by two or more creatures.)

"My stride will break only against the twin points of Hazoret's spear."

4/3
Flameblade Adept
Creature — Jackal Warrior

Menace

Whenever you cycle or discard a card, this creature gets +1/+0 until end of turn.

"Allow zealous flames to light your path and the glory you seek will be revealed."

—Hazoret, god of zeal

1/2
Fling
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.

Never flinch. Never falter. Never fear.

Glorious End
Instant

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

At the beginning of your next end step, you lose the game.

Glorybringer
Creature — Dragon

Flying, haste

You may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

What the initiates face in the final trial is completely at Hazoret's discretion.

4/4
Harsh Mentor
Creature — Human Cleric

Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.

"Fight through it."

2/2
Hazoret the Fervent
Legendary Creature — God

Indestructible, haste

Hazoret can't attack or block unless you have one or fewer cards in hand.

, Discard a card: Hazoret deals 2 damage to each opponent.

5/4
Hazoret's Favor
Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

Hazoret's gift is bestowed only once.

Heart-Piercer Manticore
Creature — Manticore

When this creature enters, you may sacrifice another creature. When you do, this creature deals damage equal to that creature's power to any target.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)

4/3
Hyena Pack
Creature — Hyena

With carrion a rarity in the Broken Lands, the hyenas that stalk the deserts hunt in packs.

3/4
Limits of Solidarity
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling (, Discard this card: Draw a card.)

"When the time comes, only one of you will be honored by my spear."

—Hazoret, god of zeal

Magma Spray
Instant

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

"Ashes can't be embalmed."

—Neheb, initiate of Ahn crop

Manticore of the Gauntlet
Creature — Manticore

When this creature enters, put a -1/-1 counter on target creature you control. This creature deals 3 damage to target opponent or planeswalker.

In the training ground known as the Gauntlet, initiates are pushed to practice more destructive techniques.

5/4
Minotaur Sureshot
Creature — Minotaur Archer

Reach (This creature can block creatures with flying.)

: This creature gets +1/+0 until end of turn.

"Those wings are no advantage. I will pin them to the ceiling of the Hekma."

2/3
Nef-Crop Entangler
Creature — Human Warrior

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

You may exert this creature as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

"If you do not feel the thrill of battle, alive like a flame, you will never triumph."

2/1
Nimble-Blade Khenra
Creature — Jackal Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

"In the Hour of Glory, the gods and the untested will prove their worth before the God-Pharaoh."

The Accounting of Hours

1/3
Pathmaker Initiate
Creature — Human Wizard

: Target creature with power 2 or less can't be blocked this turn.

"The expected way through the trial is far too tedious."

2/1
Pursue Glory
Instant

Attacking creatures get +2/+0 until end of turn.

Cycling (, Discard this card: Draw a card.)

"Combat is a form of worship, the clash of steel a solemn prayer."

—Pytamun, initiate of Nef crop

Soul-Scar Mage
Creature — Human Wizard

Prowess

If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

1/2
Sweltering Suns
Sorcery

Sweltering Suns deals 3 damage to each creature.

Cycling (, Discard this card: Draw a card.)

The Hekma may repel storms and monsters, but nothing holds back the heat of the suns.

Thresher Lizard
Creature — Lizard

This creature gets +1/+2 as long as you have one or fewer cards in hand.

The sound of its plated tail beating on desert rocks is often mistaken for the footfalls of a much larger predator.

3/2
Tormenting Voice
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

"You are undeserving of the afterlife. You will never feel the God-Pharaoh's embrace."

Trial of Zeal
Enchantment

When this enchantment enters, it deals 3 damage to any target.

When a Cartouche you control enters, return this enchantment to its owner's hand.

"Eternal glory awaits you, my child."

Trueheart Twins
Creature — Jackal Warrior

You may exert this creature as it attacks. (It won't untap during your next untap step.)

Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

Shoulder to shoulder until blade must turn against blade.

4/4
Violent Impact
Sorcery

Destroy target artifact or land.

Cycling (, Discard this card: Draw a card.)

Initiates in the heat of combat must be able to adapt to changing conditions.

Warfire Javelineer
Creature — Minotaur Warrior

When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.

Minotaurs favor magic that manifests as weapons wrapped in flame.

2/3
Benefaction of Rhonas
Sorcery

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

It falls to the gods to help all become worthy of the afterlife.

Bitterblade Warrior
Creature — Jackal Warrior

You may exert this creature as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)

"The vizier of poisons teaches an unconventional kind of strength."

2/2
Cartouche of Strength
Enchantment — Aura Cartouche

Enchant creature you control

When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.

Champion of Rhonas
Creature — Jackal Warrior

You may exert this creature as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

The only way to finish the Trial of Strength is with a basilisk scale in hand.

3/3
Channeler Initiate
Creature — Human Druid

When this creature enters, put three -1/-1 counters on target creature you control.

, Remove a -1/-1 counter from this creature: Add one mana of any color.

3/4
Colossapede
Creature — Insect

"If it is bigger, you must be faster. If it is stronger, you must be sharper. Anything less, and you will never seize a place in our God-Pharaoh's perfect afterlife."

—Rhonas, god of strength

5/5
Crocodile of the Crossing
Creature — Crocodile

Haste

When this creature enters, put a -1/-1 counter on target creature you control.

"Everything in the trial has teeth. You will overcome them, or you will feed them."

—Rhonas, god of strength

5/4
Defiant Greatmaw
Creature — Hippo

When this creature enters, put two -1/-1 counters on target creature you control.

Whenever you put one or more -1/-1 counters on this creature, remove a -1/-1 counter from another target creature you control.

4/5
Dissenter's Deliverance
Instant

Destroy target artifact.

Cycling (, Discard this card: Draw a card.)

"When all doubts have melted away, the worthy will meet the Hour of Eternity and earn a place at the God-Pharaoh's side."

The Accounting of Hours

Exemplar of Strength
Creature — Human Warrior

When this creature enters, put three -1/-1 counters on target creature you control.

Whenever this creature attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

"No one is born worthy."

4/4
Giant Spider
Creature — Spider

Reach (This creature can block creatures with flying.)

The Broken Lands are littered with the remnants of civilizations long dead and infested by terrors very much alive.

2/4
Gift of Paradise
Enchantment — Aura

Enchant land

When this Aura enters, you gain 3 life.

Enchanted land has ": Add two mana of any one color."

Greater Sandwurm
Creature — Wurm

This creature can't be blocked by creatures with power 2 or less.

Cycling (, Discard this card: Draw a card.)

A sandwurm can lie in wait beneath the sands for years until the slightest tremor alerts it to the presence of prey.

7/7
Hapatra's Mark
Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

"If you fear poisons, it is because you are ignorant of them."

—Hapatra, vizier of poisons

Harvest Season
Sorcery

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

A true reflection of nature: death fostering life.

Haze of Pollen
Instant

Prevent all combat damage that would be dealt this turn.

Cycling (, Discard this card: Draw a card.)

Few can overcome an assault of such aggressive serenity.

Honored Hydra
Creature — Snake Hydra

Trample

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

Even gods have pets.

6/6
Hooded Brawler
Creature — Snake Warrior

You may exert this creature as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)

Nagas wielding twin daggers excel at the fighting technique known as the Bite of Rhonas.

3/2
Initiate's Companion
Creature — Cat

Whenever this creature deals combat damage to a player, untap target creature or land.

"I'd like to say that it's our pet, but the reverse may be closer to the truth."

—Ixor, initiate of Rhet crop

3/1
Manglehorn
Creature — Beast

When this creature enters, you may destroy target artifact.

Artifacts your opponents control enter tapped.

"Rely too much on your weapons and watch your dreams shatter in your hands."

—Rhonas, god of strength

2/2
Naga Vitalist
Creature — Snake Druid

: Add one mana of any type that a land you control could produce.

"The lands of the God-Pharaoh are suffused with his breath."

1/2
Oashra Cultivator
Creature — Human Druid

, , Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"Like fruits in the field, we will be harvested when the season is right."

0/3
Ornery Kudu
Creature — Antelope

When this creature enters, put a -1/-1 counter on target creature you control.

Debate rages among the viziers whether comparing the kudu's horns to the God-Pharaoh's is blasphemy or reverence.

3/4
Pouncing Cheetah
Creature — Cat

Flash

Rhonas's monument is home to a wider variety of creatures than anywhere else in the city of Naktamun—a feature most initiates fail to appreciate.

3/2
Prowling Serpopard
Creature — Cat Snake

This spell can't be countered.

Creature spells you control can't be countered.

The viziers serving Rhonas, the god of strength, maintain the menagerie of animals employed during his trial.

4/3