Battle for Zendikar

BFZ · 299 cards · Released

Oran-Rief Hydra
Creature — Hydra

Trample

Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.

5/5
Oran-Rief Invoker
Creature — Human Shaman

: This creature gets +5/+5 and gains trample until end of turn.

"The world was not hostile to us—we were beneath its notice, and presented no danger."

The Invokers' Tales

2/2
Plated Crusher
Creature — Beast

Trample

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"It might fight the Eldrazi, but don't mistake it for a companion, Gideon. It's not interested in your concept of strength through unity."

—Najiya, leader of the Tajuru

7/6
Plummet
Instant

Destroy target creature with flying.

The elf's blade carved deep into the Eldrazi drone's fleshy lattices. Without a sound, the drone lost equilibrium and tumbled from the sky.

Reclaiming Vines
Sorcery

Destroy target artifact, enchantment, or land.

"This world tires of its long occupation."

—Nissa Revane

Retreat to Kazandu
Enchantment

Landfall — Whenever a land you control enters, choose one —

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Rot Shambler
Creature — Fungus

Whenever another creature you control dies, put a +1/+1 counter on this creature.

"If I die, feed me to a shambler. At least that way I'll be doing some good."

—Ryza, Oran-Rief scout

1/1
Scythe Leopard
Creature — Cat

Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

Eldrazi are not the leopard's preferred prey, but they are better than no prey at all.

1/1
Seek the Wilds
Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Snapping Gnarlid
Creature — Beast

Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.

All of Zendikar's beings sense the upheaval that accompanies the Eldrazi.

2/2
Swell of Growth
Instant

Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.

"Nissa is not the only one with a deep connection to Zendikar's primal elements."

—Kiora

Sylvan Scrying
Sorcery

Search your library for a land card, reveal it, put it into your hand, then shuffle.

"As long as there is a single shred of life, there is hope."

—Nissa Revane

Tajuru Beastmaster
Creature — Elf Warrior Ally

Rally — Whenever this creature or another Ally you control enters, creatures you control get +1/+1 until end of turn.

"My mount needs neither reins nor bridle. We both share a common purpose."

5/5
Tajuru Stalwart
Creature — Elf Scout Ally

Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

"In its time of hardship, all of Zendikar cries out in pain. Are you listening?"

0/1
Tajuru Warcaller
Creature — Elf Warrior Ally

Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.

Her rallying cry reaches far beyond the Tajuru elves, inspiring all those who hear it.

2/1
Territorial Baloth
Creature — Beast

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

It knows nothing of Eldrazi or Planeswalkers, just that there are new intruders in its territory.

4/4
Undergrowth Champion
Creature — Elemental

If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature.

Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

2/2
Woodland Wanderer
Creature — Elemental

Vigilance, trample

Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

"The elements understand better than anyone that actions speak louder than words."

—Gideon Jura

2/2
Brood Butcher
Creature — Eldrazi Drone

Devoid (This card has no color.)

When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ."

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

3/3
Brutal Expulsion
Instant

Devoid (This card has no color.)

Choose one or both —

• Return target spell or creature to its owner's hand.

• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Catacomb Sifter
Creature — Eldrazi Drone

Devoid (This card has no color.)

When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add ."

Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

2/3
Dust Stalker
Creature — Eldrazi

Devoid (This card has no color.)

Haste

At the beginning of each end step, if you control no other colorless creatures, return this creature to its owner's hand.

The only traces it leaves are silent gusts and prodigious amounts of wreckage.

5/3
Fathom Feeder
Creature — Eldrazi Drone

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

: Draw a card. Each opponent exiles the top card of their library.

1/1
Forerunner of Slaughter
Creature — Eldrazi Drone

Devoid (This card has no color.)

: Target colorless creature gains haste until end of turn.

"While we delay, they're on the move. They will not wait as we bicker. We are losing this war by moments as our goal slips beyond our reach."

—Gideon Jura

3/2
Herald of Kozilek
Creature — Eldrazi Drone

Devoid (This card has no color.)

Colorless spells you cast cost less to cast.

"Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous."

—Chadir the Navigator

2/4
Sire of Stagnation
Creature — Eldrazi

Devoid (This card has no color.)

Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.

As the great scourge passed by, Zendikar shivered, then lay silent.

5/7
Ulamog's Nullifier
Creature — Eldrazi Processor

Devoid (This card has no color.)

Flash

Flying

When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

2/3
Angelic Captain
Creature — Angel Ally

Flying

Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.

As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.

4/3
Bring to Light
Sorcery

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

Drana's Emissary
Creature — Vampire Cleric Ally

Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

"The taste of freedom is sweeter than blood."

2/2
Grove Rumbler
Creature — Elemental

Trample

Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

"The land will not wait for the enemy to arrive."

—Nissa Revane

3/3
Grovetender Druids
Creature — Elf Druid Ally

Rally — Whenever this creature or another Ally you control enters, you may pay . If you do, create a 1/1 green Plant creature token.

"The seedlings scream for us to loose them upon the Eldrazi, and we shall oblige."

3/3
Kiora, Master of the Depths
Legendary Planeswalker — Kiora

[+1]: Untap up to one target creature and up to one target land.

[−2]: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

[−8]: You get an emblem with "Whenever a creature you control enters, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.

Loyalty: 4
March from the Tomb
Sorcery

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.

Munda, Ambush Leader
Legendary Creature — Kor Ally

Haste

Rally — Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.

3/4
Noyan Dar, Roil Shaper
Legendary Creature — Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

4/4
Omnath, Locus of Rage
Legendary Creature — Elemental

Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.

Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.

5/5
Resolute Blademaster
Creature — Human Soldier Ally

Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.

"Great steel is born in the hottest forges. Great soldiers are born in war."

2/2
Roil Spout
Sorcery

Put target creature on top of its owner's library.

Awaken 4 (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Skyrider Elf
Creature — Elf Warrior Ally

Flying

Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

0/0
Veteran Warleader
Creature — Human Soldier Ally

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.

*/*
Aligned Hedron Network
Artifact

When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)

The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy.

Hedron Archive
Artifact

: Add .

, , Sacrifice this artifact: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.

Hedron Blade
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Pathway Arrows
Artifact — Equipment

Equipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."

Equip

Also called "pathway stones," hedron shards can immobilize Eldrazi on contact.

Pilgrim's Eye
Artifact Creature — Thopter

Flying

When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Each time it is sent to find a safe haven, it takes longer to return.

1/1
Slab Hammer
Artifact — Equipment

Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.

Equip

Neither subtle nor pretty.

Ally Encampment
Land

: Add .

: Add one mana of any color. Spend this mana only to cast an Ally spell.

, , Sacrifice this land: Return target Ally you control to its owner's hand.

Blighted Cataract
Land

: Add .

, , Sacrifice this land: Draw two cards.

Once, water ran here. Now only dust and ash fall from the clifftops.

Blighted Fen
Land

: Add .

, , Sacrifice this land: Target opponent sacrifices a creature of their choice.

"We came to a place where the skin of Zendikar was peeled back and its bones lay bare to the sky."

—Greenweaver Mina

Blighted Gorge
Land

: Add .

, , Sacrifice this land: It deals 2 damage to any target.

The land is dying, but it will not go peacefully.

Blighted Steppe
Land

: Add .

, , Sacrifice this land: You gain 2 life for each creature you control.

"When a limb is gangrenous, you cut it off. This is no different."

—Greenweaver Mina

Blighted Woodland
Land

: Add .

, , Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Canopy Vista
Land — Forest Plains

(: Add or .)

This land enters tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Cinder Glade
Land — Mountain Forest

(: Add or .)

This land enters tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

Evolving Wilds
Land

, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

The Eldrazi may be ruthless, but Zendikar is relentless.

Fertile Thicket
Land

This land enters tapped.

When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.

: Add .

Looming Spires
Land

This land enters tapped.

When this land enters, target creature gets +1/+1 and gains first strike until end of turn.

: Add .

Lumbering Falls
Land

This land enters tapped.

: Add or .

: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.

Mortuary Mire
Land

This land enters tapped.

When this land enters, you may put target creature card from your graveyard on top of your library.

: Add .