Commander 2021

C21 · 409 cards · Released

Thopter Engineer
Creature — Human Artificer

When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and as soon as they come under your control.)

1/3
Volcanic Vision
Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

Wildfire Devils
Creature — Devil

When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.

Devils sow grief and harvest glee.

4/2
Ageless Entity
Creature — Elemental

Whenever you gain life, put that many +1/+1 counters on this creature.

Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself.

4/4
Arashi, the Sky Asunder
Legendary Creature — Spirit

, : Arashi deals X damage to target creature with flying.

Channel , Discard this card: It deals X damage to each creature with flying.

5/5
Beast Within
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

"Monsters dwell in every heart. We only think civilization tames them."

―Euphemia, Nexus watcher

Cultivate
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

Ezuri's Predation
Sorcery

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

"Those who do not submit will be consumed."

Forgotten Ancient
Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on this creature.

At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Its blood is life. Its body is growth.

0/3
Garruk, Primal Hunter
Legendary Planeswalker — Garruk

[+1]: Create a 3/3 green Beast creature token.

[−3]: Draw cards equal to the greatest power among creatures you control.

[−6]: Create a 6/6 green Wurm creature token for each land you control.

Loyalty: 3
Gift of Paradise
Enchantment — Aura

Enchant land

When this Aura enters, you gain 3 life.

Enchanted land has ": Add two mana of any one color."

Hornet Nest
Creature — Insect

Defender (This creature can't attack.)

Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

0/2
Hornet Queen
Creature — Insect

Flying, deathtouch

When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

2/2
Hydra Broodmaster
Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When this creature becomes monstrous, create X X/X green Hydra creature tokens.

7/7
Incubation Druid
Creature — Elf Druid

: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.

: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

0/2
Kazandu Tuskcaller
Creature — Human Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

: Create a 3/3 green Elephant creature token.

LEVEL 6+

1/1

: Create two 3/3 green Elephant creature tokens.

1/1
Kodama's Reach
Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

"The land grows only where the kami will it."

—Dosan the Falling Leaf

Krosan Grip
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."

—Zyd, Kamahlite druid

Managorger Hydra
Creature — Hydra

Trample

Whenever a player casts a spell, put a +1/+1 counter on this creature.

1/1
Nissa's Expedition
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Nissa's Renewal
Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Pulse of Murasa
Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."

Rampaging Baloths
Creature — Beast

Trample

Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

"When the land is angry, so are they."

—Nissa Revane

6/6
Rampant Growth
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Nature grows solutions to its problems.

Return of the Wildspeaker
Instant

Choose one —

• Draw cards equal to the greatest power among non-Human creatures you control.

• Non-Human creatures you control get +3/+3 until end of turn.

"The curse is broken."

Shamanic Revelation
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

Terastodon
Creature — Elephant

When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

9/9
Verdant Sun's Avatar
Creature — Dinosaur Avatar

Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.

"Ixalli's fertile rays enliven us all. Each of us is a testament to the sun's strength and love."

—Chitlati, Lightning Rider

5/5
Biomass Mutation
Instant

Creatures you control have base power and toughness X/X until end of turn.

"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"

—Vorel of the Hull Clade

Boros Charm
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

Call the Skybreaker
Sorcery

Create a 5/5 blue and red Elemental creature token with flying.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

Coiling Oracle
Creature — Snake Elf Druid

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1
Crackling Drake
Creature — Drake

Flying

Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.

When this creature enters, draw a card.

*/4
Deathbringer Liege
Creature — Horror

Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped.

3/4
Debtors' Knell
Enchantment

( can be paid with either or .)

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

One moment, conscious only of a sense of repose. The next moment, hearing the trudge of his own footsteps. He sighed and squinted into the glare ahead.

Epic Experiment
Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Gaze of Granite
Sorcery

Destroy each nonland permanent with mana value X or less.

Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.

Gluttonous Troll
Creature — Troll

Trample

When this creature enters, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with ", , Sacrifice this token: You gain 3 life.")

, Sacrifice another nonland permanent: This creature gets +2/+2 until end of turn.

3/3
Incubation
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Incongruity
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Jor Kadeen, the Prevailer
Legendary Creature — Human Warrior

First strike

Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

"As long as my hand holds a blade, there's hope for a pure Mirrodin once again."

5/4
Kaseto, Orochi Archmage
Legendary Creature — Snake Wizard

: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.

"Our revered ancestor Seshiro gave us wisdom greater than poison and fangs."

2/2
Leyline Prowler
Creature — Nightmare Beast

Deathtouch, lifelink

: Add one mana of any color.

It feeds on the dark energies that course through the deep world—and on any other creature lured by the leyline's pull.

2/3
Magister of Worth
Creature — Angel

Flying

Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.

4/4
Master Biomancer
Creature — Elf Wizard

Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

2/4
Moldervine Reclamation
Enchantment

Whenever a creature you control dies, you gain 1 life and draw a card.

"The heroes of the past nourish our spirits by their example—and nourish our crops by their decay."

—Jeddeg, philosopher of graves

Plaxcaster Frogling
Creature — Frog Mutant

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

0/0
Primal Empathy
Enchantment

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

"From this day forward, we confront this world together, lifting each other up."

Sapling of Colfenor
Legendary Creature — Treefolk Shaman

Indestructible

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Her plans may yet bear fruit.

2/5
Spitting Image
Sorcery

Create a token that's a copy of target creature.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Spitting is the customary greeting between a creature and its magical impostor.

Teysa, Envoy of Ghosts
Legendary Creature — Human Advisor

Vigilance, protection from creatures

Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.

4/4
Trygon Predator
Creature — Beast

Flying

Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

2/3
Utter End
Instant

Exile target nonland permanent.

"I came seeking a challenge. All I found was you."

—Zurgo, khan of the Mardu

Alhammarret's Archive
Legendary Artifact

If you would gain life, you gain twice that much life instead.

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

It contains the totality of Alhammarret's notes, theories, and ponderings.

Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

Bloodthirsty Blade
Artifact — Equipment

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.

The weapon wields the hand that holds it.

Boros Locket
Artifact

: Add or .

, , Sacrifice this artifact: Draw two cards.

"We pass these along to our fellow soldiers to recognize deeds of valor. It won't stay with you for long."

—Alovnek, Boros guildmage

Bosh, Iron Golem
Legendary Artifact Creature — Golem

Trample

, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.

As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.

6/7
Burnished Hart
Artifact Creature — Elk

, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Forged by divine hands to wander mortal realms.

2/2
Commander's Sphere
Artifact

: Add one mana of any color in your commander's color identity.

Sacrifice this artifact: Draw a card.

It harmonizes with the essence of its master.

Coveted Jewel
Artifact

When this artifact enters, draw three cards.

: Add three mana of any one color.

Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.